How are these sets Stopping Ball Groups? No CP = No Proc so these sets do nothing, the game is still as broken as ever, all these sets go is cause lag and rubber banding in CP PVP as "Black Hole goes Brrrrrrrrrrrr" x 100
It's amazing how you have complaints about things you know exist and know will happen, yet take zero actions to prevent them and instead say its unbalanced or broken. What if the goal of the set is changing behavior in the first place? Then you and others choosing to not change your behavior is the problem, not the set.…
The problem is these sets also screw up smaller groups and introduce unhealthy gameplay. Countering ball groups with a set will never be a healthy thing at all. Instead of introducing sets to counter ball groups, ZOS needs to attack the mechanics that make ball groups strong. Things like diminishing heals as your group…
They never think about the consequences of their sets before they add them. What's happened here is that the meta has become tanky over the last couple of patches due to increased damage, which is extremely annoying because noone dies in pvp. To solve this problem the only thing that really needs to be done is making sure…
That's pretty much it. In a seven-year-old game, that's plenty of time for people to have the mechanics so figured out that they're able to use them to do things within the rules that plainly could never have been intended. (Same thing with Tower Humpers and LOS. Not technically doing anything wrong, just taking advantage…