Necromancer was a true let down in regards to how it's played and even just visually most of the skills I avoid using, I think I enjoy it only because of blastbones. Their current mechanic is wonky, needing a line of sight and corpses for skills is a nice idea but I always end up using Bitter harvest since it's the one…
Says in patch notes this was fixed but in game it is still black Warrior Wave Platform, Yathian Turquoise Furnishing: The color of the furnishing was corrected from black to the intended turquoise when previewing and placing in your home. @ZOS_Kevin
Patch Notes did say that's how it's going to work going forward. No Trade Bars for quests, only a week long (on live, not just PTS), and running it about once every three months. But you have a very good point. Lots of people are going to be very confused by the change. They're going to expect it to work like it always…
But that's just it. Saying "We'll make sure the team is aware. We may not have anything to report afterwards, due to high workload and high priority items" is improved communication– that thing they said is important to them. " " is not improved communication. From my understanding, only a few mods on here speak to the…
Thanks. Saw it on some random blog post about ancient toilets but didn't think to double check it. I'll edit it out. I think this one's better. Google says this one is not ai it at any rate.
The player can summon several pets to fight alongside them using different classes and even sets. Imagine if you could swap out any of those creatures with a different creature that had different abilities. Each creature should come with passives, one being that the animals/ creatures in the world of that type won't attack…
The point of PTS is to test stuff, even if its too good there are better ways to balance it like giving it a longer cooldown with battle spirit active than just saying this cant be used in pvp. Very sad to see this is not changed for 3 weeks in a row. Specially because Necro is already in such a weak place that the class…
What is your solution to make gameplay equally viable between both PvE and PvP? You're saying battlespirit shouldn't exist? I don't think trying to pretend two very different forms of gameplay operate the same is healthy to the game at all.