They'd never do it, and for good reasons. First, they never publish any player numbers, and second every time someone logged in and saw fewer people than last time they'd make a post on here saying the game was dying.
Ok just went back to double check and verify in case I am stupid. Scaling fully off current health, so you just need to stay healed. That claim that you have to "push max health" is not true. Set is fully backbarable, buff scales dynamically. Ah yes, and while I am at it, cost reduction is a very effective sustain tool.…
If I had any influence on this, I would say absolutely no to crossplay :/ But it looks like this is happening regardless, so I just voice my opinion... The only positive change coming with crossplay might be increasing pool of competent people to pug trials and dungeons with. All other gameplay aspects are absolutely fine…
Where did I say it wasn't OP? Not to repeat myself but, I said it's not providing anything worthwhile for tanking, as there is nothing wrong with the class in terms of actual tanking. As for PvP. A pure Templar is so far behind other classes and sub-classed builds it will have no impact.
I'll just repeat this. There were not bound, untradeable limited-time Achievement furnishings before this (or rather, so few that I'm not even remembering them). I hope that the Devs are being genuine in saying "less fomo" (especially for Housing where most of the fomo seems to wind up), and the OP is a request for the…
I started when there were just the original 4 decks and it took me awhile before I started to understand it. Now there are 12 decks and I still don't have a good understanding of some of them. So I'd say to get to know the decks and if you have friends that play see if they will play with you and give some pointers as you…
Im not saying change it, im saying add an optional ultimate ability to the skill to turn into one for by fusing with your companion. After the 20s duration you would turn back human and your companion would auto spawn. Nothing about the companion would change and the fusion would 100% be optional.
hi all, i just asked chat gpt how difficult night market bosses are for tanks compared to those in normal group dungeons. he said: (much) easier. is that true? going in as heal or DD i feel bosses can hit quite hard... what do you say, ESO tanks?
The whole argument back on the PTS last cycle about capping heals did lead to a lot of players calling for the obvious solution: don’t allow HoTs of the same type to stack. You should not be able to have 10+ echoing vigors and radiating regen on you simultaneously. The devs actually came into that thread to say they had…
I never liked it. I don’t even use it to know I’m blocking. I use my stance and also an addon that says I’m blocking because the shield icon will get lost in the effects of combat.