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Nightblades are breaking PvP

Cavedog
Cavedog
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Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

Nightblades are breaking PvP even more than the lag and server issues.
  • SpiderCultist
    SpiderCultist
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    Ok

    And heavy armor users should NOT be able to sneak
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • Heimpai
    Heimpai
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    And healers shouldn’t be able to heal during a fight, it’s not fair to heal more than ppl can dps
  • susmitds
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    Vampires should not be able to use Mist Form.
    Tanks should not be able to block.
    Sorcs should not able to cast spells.
  • ak_pvp
    ak_pvp
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    Cloak needs a rebalanced, it's too strong when not revealed, but then certain things make it useless.
    The counters to it are really sacrificial and so generally only run by zerglings.

    Cloak needs to no longer prevent dots and no longer force miss attacks en route, but it shouldn't break on any damage bar pbaoe.

    This means it's easier to counter directly with dots and attacks still ticking, so less of a safe get away. But it becomes better vs det pots/mark as the users will have to get close and AoE them, rather than being able to reveal them from everyone with St attacks.
    It also becomes able to go over AoEd areas, though takes damage from them.

    This would all in all make it better as a sneak and evade tool rather than a post attack mitigation tool.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • TiberX
    TiberX
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    How true! Every class has an escape in PVP:
    Sorcs shields and streak
    DK Wings and tankiness
    Templars heals and cleanse..
    however all above are affected by battle spirit: heals and shields cut in half , streak additive in cost same with rolldodge, even mist form means u cant regen or heal.

    ALL BUT NBs!!! Cloak is infinite , doesnt increase in cost with each usage, u can regen, break combat whenever u feel like and come back when your opponent is weak or unaware. Aslo NB are highest burst and great sustain. Something is fishy on how they manage to escape nerf always!!! Great ballance @ZOS


    PS: I only talk about NB's in PVP.
    and also for the guy who said about healing in combat: NB also can heal itself and a great deal!
    Edited by TiberX on September 15, 2018 3:23PM
  • NBrookus
    NBrookus
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    Ok

    And heavy armor users should NOT be able to sneak

    This would also be a nightblade nerf, since they are all in heavy. :)

  • red_emu
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    Cavedog wrote: »
    Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

    This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

    Nightblades are breaking PvP even more than the lag and server issues.

    Let me ask you then.... what are your resistances? fully buffed? Then we can compare them my nightblade?
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Heimpai
    Heimpai
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    Isn’t there a healing version of cloak? Is it any good?
  • Salvas_Aren
    Salvas_Aren
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    Cloak breaks whenever it can, even a sneeze will uncloak the NB.

    This and sneak being totally out of balance this patch.

    How can it be that mage light uncovers the user way better than the enemies?

    Since it is no longer the only source for yellow jewels, I wonder whether I will enter Cyro again.
  • TiberX
    TiberX
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    red_emu wrote: »
    Cavedog wrote: »
    Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

    This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

    Nightblades are breaking PvP even more than the lag and server issues.

    Let me ask you then.... what are your resistances? fully buffed? Then we can compare them my nightblade?

    All classes sacrifice dps to go for crit resistance because of NB's, that means they go heavy armor not to get killed in 2 sec.
    guess what: NB's dont have to, they can go full damage because of cloak.
    How is this fair: all pvp population has to go crit resistant and high resistances just for escaping NB's.
    SOOOO what was the question again????
  • Chilly-McFreeze
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    TiberX wrote: »
    red_emu wrote: »
    Cavedog wrote: »
    Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

    This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

    Nightblades are breaking PvP even more than the lag and server issues.

    Let me ask you then.... what are your resistances? fully buffed? Then we can compare them my nightblade?

    All classes sacrifice dps to go for crit resistance because of NB's, that means they go heavy armor not to get killed in 2 sec.
    guess what: NB's dont have to, they can go full damage because of cloak.
    How is this fair: all pvp population has to go crit resistant and high resistances just for escaping NB's.
    SOOOO what was the question again????

    TBF you're only describing the real ganky part of NBs. Most of the NB population also has to incorporate an amount of impen to not be a total glass cannon.
  • TiberX
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    Heimpai wrote: »
    Isn’t there a healing version of cloak? Is it any good?

    u can heal while cloaking: rally, vigor before entering cloak and so on, but then again your probably just trolling around here
    Edited by TiberX on September 15, 2018 3:40PM
  • JobooAGS
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    TiberX wrote: »
    Heimpai wrote: »
    Isn’t there a healing version of cloak? Is it any good?

    u can heal while cloaking: rally, vigor and so on, but the again your probably just trolling around here

    Cloak then use vigor... you just wasted magicka. Vigor into cloak, that is a different story
  • TiberX
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    susmitds wrote: »
    Vampires should not be able to use Mist Form.
    Tanks should not be able to block.
    Sorcs should not able to cast spells.

    NB's can also do all of these and also cloak + highest burst in game
  • TequilaFire
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    Cavedog wrote: »
    Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

    This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

    Nightblades are breaking PvP even more than the lag and server issues.

    Nobody can fight hand to hand invisible, stealth breaks on attack.
    Now cloaking to escape that is what it is designed for.
  • TiberX
    TiberX
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    JobooAGS wrote: »
    TiberX wrote: »
    Heimpai wrote: »
    Isn’t there a healing version of cloak? Is it any good?

    u can heal while cloaking: rally, vigor and so on, but the again your probably just trolling around here

    Cloak then use vigor... you just wasted magicka. Vigor into cloak, that is a different story

    thats what i ment :) u are right.
  • Heimpai
    Heimpai
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    TiberX wrote: »
    Heimpai wrote: »
    Isn’t there a healing version of cloak? Is it any good?

    u can heal while cloaking: rally, vigor before entering cloak and so on, but then again your probably just trolling around here

    No i was curious as I’ve never even looked into it..however with the last few updates my cloak hasn’t really worked (think it’s lag related)
  • Strider__Roshin
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    I don't have any issues with cloak, but I know that many do, and it's due to its lack on innate counters. Since we're finally addressing damage shields I think it wouldn't be a bad idea to bring this ability back to the balancing board. Maybe rework it or adjust its coding.
  • Ackwalan
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    I wish cloak worked half as well as people claim.
  • brandonv516
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    I'd be open to changes with cloak that hinder it if people were open to changes with cloak that improve it.

    Otherwise leave it alone. It's just about as good as it gets right now.
    Edited by brandonv516 on September 15, 2018 4:54PM
  • antihero727
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    I switched to a magblade within the last 2 months and I see why everyone plays NB. Honestly you dont know how good you got it if your complaining.
    Veldrn-AD Magica Sorc
    Bizarro Veldrn-AD Stam Sorc
    Antiherro-AD Stam DK
    Antihero-AD Magplar
    Aww Crit-AD Magblade
    AD Since PC beta
    On A lag free vacation
    for the near and far future
  • thankyourat
    thankyourat
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    Daus wrote: »
    I don't have any issues with cloak, but I know that many do, and it's due to its lack on innate counters. Since we're finally addressing damage shields I think it wouldn't be a bad idea to bring this ability back to the balancing board. Maybe rework it or adjust its coding.

    There's no real way to balance Cloak because of the mobility that everyone has now. It's not Cloak that's too strong it's players ability to move quickly that's too strong. Cloak just plays off the mobility. I've come to this conclusion by playing FM melee magblade and destro magblade. On a FM concealed weapon build Cloak is amazing allowing you to move quickly and freely in a fight and will basically allow you to escape any situation. On a destro build though Cloak is a garbage ability that I find impossible to even make room for on my bars because of the lack of snare removal and movement speed.
  • Leocaran
    Leocaran
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    Coming from other games it really looks almost crazy: I see for the first time invisibility which can be maintained effectively indefinitely, which not all damage can break, which also additionally ignores some attacks. Mist form looks much less useful and you still can't recast it while being in it. Also as far as I understand counters to cloak have either 45s cooldown (!!!!!!) or a really small radius.
    I'm not saying cloak needs to be nerfed, I'm saying it's crazily strong and probably unique among MMOs.
    Edited by Leocaran on September 15, 2018 5:09PM
  • Avran_Sylt
    Avran_Sylt
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    The thing I want to keep with NB Cloak at minimum, is the Invisibility and breaking of LoS.

    Do whatever you want with the DoTs. But I want to keep that. Otherwise it's going to feel like every other class when it comes to melee brawling. Just standing there roll-dodging and blocking until someone runs out of resources, or gets in proper burst.
  • geonsocal
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    the only thing wrong with cloak is that it no longer purges...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • MLGProPlayer
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    There has never been a video game in the history of video games that has been able to successfully balance stealth.

    It's either OP or it's garbage. If you give a strong character invisibility, they become too strong. If you give a weak character invisibility, they're still weak.

    If I was a dev, I would always exlcude the mechanic from my games. It's simply impossible to balance.
    Edited by MLGProPlayer on September 15, 2018 5:10PM
  • usmguy1234
    usmguy1234
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    Daus wrote: »
    I don't have any issues with cloak, but I know that many do, and it's due to its lack on innate counters. Since we're finally addressing damage shields I think it wouldn't be a bad idea to bring this ability back to the balancing board. Maybe rework it or adjust its coding.

    There's no real way to balance Cloak because of the mobility that everyone has now. It's not Cloak that's too strong it's players ability to move quickly that's too strong. Cloak just plays off the mobility. I've come to this conclusion by playing FM melee magblade and destro magblade. On a FM concealed weapon build Cloak is amazing allowing you to move quickly and freely in a fight and will basically allow you to escape any situation. On a destro build though Cloak is a garbage ability that I find impossible to even make room for on my bars because of the lack of snare removal and movement speed.

    And if you nerf mobility, you nerf other stam specs while nightblade still stays considerably stronger. It needs to be brought in line with other escape abilities. It should at least get the dodgeroll treatment.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Girl_Number8
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    Cavedog wrote: »
    Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

    This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

    Nightblades are breaking PvP even more than the lag and server issues.

    So you are one of those {that doesn't slot any detect skills or potions} but instead wants to rant here against a very high risk playstyle. There is a massive trade off in survivability to play a nightblade.

    Also l2p because cloak breaks soon as you attack and too many things also already pull Nightblades out of stealth. More importantly, any class can sneak or become invisible, smh. :|

    Btw cloak lasts 2.5 seconds and costs 3780 - 4050 Magika depending on the morph used.

    Edited by Girl_Number8 on September 15, 2018 5:34PM
  • Arkangeloski
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    TiberX wrote: »
    red_emu wrote: »
    Cavedog wrote: »
    Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.

    This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.

    Nightblades are breaking PvP even more than the lag and server issues.

    Let me ask you then.... what are your resistances? fully buffed? Then we can compare them my nightblade?

    All classes sacrifice dps to go for crit resistance because of NB's, that means they go heavy armor not to get killed in 2 sec.
    guess what: NB's dont have to, they can go full damage because of cloak.
    How is this fair: all pvp population has to go crit resistant and high resistances just for escaping NB's.
    SOOOO what was the question again????

    Lol if you are not being serious? You build for critical resistances for all classes... fight a well build sorcerer or a stamen or a stamplar dk or any class in general without impen or cp into resist, then you are exposing your self to a great deal of dmg and u r going to blow up in a matter of seconds 1 hard cc combo you are out, unless you stack shields then u can have the luxury of wearing all devines... any class can build for high crit get your stuff right my friend.
  • Universe
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    There is no need to be worried.
    I can sense that with shields receiving an heavy nerf in Update 20, Nightblades will have their fair share in being nerfed :)
    I suggested the following several times, maybe @ZOS_Wrobel will finally implement it:
    Current:
    Shadowy Disguise: Cost: [4050 / 3960 / 3870 / 3780] Magicka.
    Cloak yourself in shadow to become invisible for 2.5 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike.
    New:
    Shadowy Disguise: Cost: [4050 / 3960 / 3870 / 3780] Magicka.
    Cloak yourself in shadow to become invisible for 2.5 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike.
    Casting again within 4 seconds costs 50% more Magicka.
    Edited by Universe on September 15, 2018 6:19PM
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    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
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This discussion has been closed.