I didn't get anything from any kill in Coldharbour, so you were doing better than me.
SeaGtGruff wrote: »Does anyone know if the Daedra in the Imperial City sewers drop vitrified souls? I'm going to try it later tonight, but wondered if anyone else had already tried it.
FatOldGamer wrote: »I did 3 siege camps in a row and got 0 souls, it's a joke.
FatOldGamer wrote: »I did 3 siege camps in a row and got 0 souls, it's a joke.
Go to any PD that has been invaded. Takes 30 - 60 seconds.
spartaxoxo wrote: »
PDarkBHood wrote: »In Coldharbour, when looking for vitrified souls the Spider Daedra do not drop the vitrified souls(??). Killed many and no drops. All the other daedra seem fine and can be done in under 15 minutes. But nothing from Spider Daedra.
Can we get an increase in mobs that can drop the other things too, though? The drop rates on those also suck. Mammoths could drop Fat, for example, since I don't think they do (at least I never got any from them).ZOS_GinaBruno wrote: »Hey everyone, just wanted to give you a heads up we are planning to increase the number of monsters that can drop Vitrified Souls via an upcoming hotfix. We'll post a thread with more details once the hotfix is complete. Hope this helps!
You can do each of these event quests 6 times per day per character.LootAllTheStuff wrote: »Does anyone know how many times a day you can do the vitrified souls and materials quests?
ZOS_GinaBruno wrote: »Hey everyone, just wanted to give you a heads up we are planning to increase the number of monsters that can drop Vitrified Souls via an upcoming hotfix. We'll post a thread with more details once the hotfix is complete. Hope this helps!
I can't tell if something has changed or I just experienced a fluke, has someone else experienced this?
I did the dailies with my alts this AM and the behaviour in the incursions was as expected: If I arrived and the mobs defending the soul reapers had already been engaged I was SoL, no souls to loot for me.
I had to basically enter within range of the incursion 'early' or there would be no lootable instances left behind.
Alas I did my main between 12 and 1 BST and even the first incursion, which I arrived to with the main boss already engaged, it left a lootable instance upon 'defeat'.
Furthermore I got enough souls to complete the quest in every incursion thereafter, allowing me to finish both quests concurrently (which made the whole experience feel a lot more palatable).
Was this a fluke or have others experience the same behaviour? It certainly has not been like this for me until today, it was a coin toss whether I would get souls or not.