MilesTailsProwers wrote: »BretonMage wrote: »I agree with "7️⃣ Barbershop that lets players change their Hairstyles and Adornments for gold."
Disagree with the rest (neutral on werewolves as I'm not one). Many are unnecessary, and some will look a bit tacky or over the top, like the addition of chat bubbles, forced social "activities" or negative encounters like drunken brawls.
More creative emotes would be a better alternative, I think. For example, we have in the past asked for paired animation emotes, like dancing together or what not. Those that are spontaneous, and player-initiated, tend to be more fun.
The social activities i mentioned aren't forced, but optional minigames in towns and cities
GloatingSwine wrote: »They did an execution finisher once for a story boss and then never again...
MilesTailsProwers wrote: »Oh, you mean the molag bal one?GloatingSwine wrote: »They did an execution finisher once for a story boss and then never again...
MilesTailsProwers wrote: »Oh, you mean the molag bal one?GloatingSwine wrote: »They did an execution finisher once for a story boss and then never again...
I think it was the ending of that Dark Brotherhood story. I can remember I impaled an Imperial with a hatstand or so
BretonMage wrote: »MilesTailsProwers wrote: »BretonMage wrote: »I agree with "7️⃣ Barbershop that lets players change their Hairstyles and Adornments for gold."
Disagree with the rest (neutral on werewolves as I'm not one). Many are unnecessary, and some will look a bit tacky or over the top, like the addition of chat bubbles, forced social "activities" or negative encounters like drunken brawls.
More creative emotes would be a better alternative, I think. For example, we have in the past asked for paired animation emotes, like dancing together or what not. Those that are spontaneous, and player-initiated, tend to be more fun.
The social activities i mentioned aren't forced, but optional minigames in towns and cities
I didn't mean forced as in non-optional, but forced as in non-spontaneous.
One of the things I really enjoy about seeing players socialising in ESO is how fun and creative they can be. And conversely, I've always found the ToT gatherings in inns to look a bit contrived and awkward. I think it would be great if we had more ways to encourage spontaneous socialising, but more scenes like ToT would not be a positive thing in my opinion.
SilverBride wrote: »I feel that swings and stages with wooden swords etc. take things too far away from what this game is about. And I imagine it would take a lot of work and resources to develop something like that. I personally would find it very immersion breaking to see others playing on swings etc..
valenwood_vegan wrote: »We get these long lists of ideas from time to time. Too much to unpack. Different people will have different opinions about each of them. Becomes difficult to discuss any of them in detail - everyone will focus on different ones and have their own take and the thread becomes a jumble of different conversations.
IMO some look interesting (more social activities); some are frequent, long-time requests (cloaks, new weapon skill lines, hair dying, improvements to bg's and matchmaking); some seem potentially annoying (more traps and such in delves and public dungeons, jail for bounties); some look technically unlikely in the current state of the game (zos has for example discussed how older supported hardware is near its memory limit and it's difficult for the game to support more combat animations).
The execution system / finishing moves sounds like it could be cool on the one hand for solo questing, but would have to be optional as it could present a problem in more high level content where players rely on well-timed rotations, weaving, and animation canceling. And it might not be suitable for group situations, generally.
Given the current pace of development and turnaround time on features, I'd be shocked to see even a couple of these happen within the next year or two, even if zos were to read this and decide they liked an idea and start working on it right this minute. From their own words, it took them quite a bit of development time just to bring us swimming mounts. Point is, it might be better to focus on a couple of your favorite ideas instead of a list of everything. Regardless, it's always good to be thinking about how the game could be better and to make suggestions!
SilverBride wrote: »ESO is not cute. That's not what this game is about. Players can build their homes to have playgrounds or theaters or whatever else they want without breaking the immersion for everyone else.
MilesTailsProwers wrote: »SilverBride wrote: »ESO is not cute. That's not what this game is about. Players can build their homes to have playgrounds or theaters or whatever else they want without breaking the immersion for everyone else.
what you think of arm wrestling though lol
Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
I have to disagree, I don't like a single one of these suggestions.
Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
I have to disagree, I don't like a single one of these suggestions.
That's totally fine to disagree. Please feel free to suggest your own feedback regarding potential new systems. Always things we can look into and bring to our teams for consideration.
BretonMage wrote: »Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
I have to disagree, I don't like a single one of these suggestions.
That's totally fine to disagree. Please feel free to suggest your own feedback regarding potential new systems. Always things we can look into and bring to our teams for consideration.
I agree with Hamish. I think that a lot of the proposed ideas would look stiff and contrived in Elder Scrolls. Even in the real world, it's not really fun watching others play board games or arm wrestle. An instanced "games house" like Silver Bride suggested might be a better place for those things.
As for a suggestion: One thing that has been requested before (years ago) that I think would promote socialising in a way that fits with the current ESO world is paired animations.
I've seen a lot of players doing fun emotes together, and it's always amazing to see them doing coordinated dances and music bands. But those coordinated dances and bands aren't easy to line up, and could use a more organised system. Say, someone starts a dance/social interaction, you could face them and respond with the paired emote, or something like that. The Alinor Allemande would have been perfect as a paired animation, for example.
SilverBride wrote: »Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
I don't like them because they don't fit what ESO is and are immersion breaking.
But what about this?
What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.
TastesAllColors wrote: »More suggestions
Guilds can build their own dungeon from various pre-made plans. Nicer would be a build one from snap together components.
Lots of people role play. A whole new skill line for role players. Include various animations for social interactions.
Brawling skill line. Maybe isolate in a special instance or arena where players can punch kick grapple and throw other players.
People like to take photos. On the character page allow for various lighting and poses.
Walk with a friend. Walk with your mount or pet on a leash.
MilesTailsProwers wrote: »SilverBride wrote: »Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
I don't like them because they don't fit what ESO is and are immersion breaking.
But what about this?
What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.
This would be great too! Kinda like Darkmoon Faire from World of Warcraft. How about some silly little dimension hosted by Sheogorath with fun activities and minigames!
And then they could be turned into interactable furniture for crown store, so players can add these minigames to their housing as well?
SilverBride wrote: »MilesTailsProwers wrote: »SilverBride wrote: »Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
I don't like them because they don't fit what ESO is and are immersion breaking.
But what about this?
What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.
This would be great too! Kinda like Darkmoon Faire from World of Warcraft. How about some silly little dimension hosted by Sheogorath with fun activities and minigames!
And then they could be turned into interactable furniture for crown store, so players can add these minigames to their housing as well?
I could live with something like that if it was instanced and not in our towns because that would completely destroy the game for me.
One of my favorite things about ESO has been how realistic it felt compared to other games. At least it did until they introduced loud, bright and flashy mounts and recalls. These things take away from strong players fighting evil and make it feel like a cartoon. So if they consider these ideas I hope they use an instance for them so everyone has a choice about it.
MilesTailsProwers wrote: »However, Taverns would prob be only places where little fun would make sense, getting drunk with animations, eating food with animations while seated and doing arm wrestling on table, a small quick respite from the adventures if it fits your character in roleplaying sense to do so!