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  • BretonMage
    BretonMage
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    BretonMage wrote: »
    I agree with "7️⃣ Barbershop that lets players change their Hairstyles and Adornments for gold."

    Disagree with the rest (neutral on werewolves as I'm not one). Many are unnecessary, and some will look a bit tacky or over the top, like the addition of chat bubbles, forced social "activities" or negative encounters like drunken brawls.

    More creative emotes would be a better alternative, I think. For example, we have in the past asked for paired animation emotes, like dancing together or what not. Those that are spontaneous, and player-initiated, tend to be more fun.

    The social activities i mentioned aren't forced, but optional minigames in towns and cities

    I didn't mean forced as in non-optional, but forced as in non-spontaneous.

    One of the things I really enjoy about seeing players socialising in ESO is how fun and creative they can be. And conversely, I've always found the ToT gatherings in inns to look a bit contrived and awkward. I think it would be great if we had more ways to encourage spontaneous socialising, but more scenes like ToT would not be a positive thing in my opinion.
  • MilesTailsProwers
    They did an execution finisher once for a story boss and then never again...

    Oh, you mean the molag bal one?
  • Syldras
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    They did an execution finisher once for a story boss and then never again...
    Oh, you mean the molag bal one?

    I think it was the ending of that Dark Brotherhood story. I can remember I impaled an Imperial with a hatstand or so :p
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • MilesTailsProwers
    Syldras wrote: »
    They did an execution finisher once for a story boss and then never again...
    Oh, you mean the molag bal one?

    I think it was the ending of that Dark Brotherhood story. I can remember I impaled an Imperial with a hatstand or so :p

    Oh, hah, i see! In main story in end, player can do executioner on molag bal, but the sequence takes bit while so more quick ones like blade of woe takedowns would be noice!
  • MilesTailsProwers
    BretonMage wrote: »
    BretonMage wrote: »
    I agree with "7️⃣ Barbershop that lets players change their Hairstyles and Adornments for gold."

    Disagree with the rest (neutral on werewolves as I'm not one). Many are unnecessary, and some will look a bit tacky or over the top, like the addition of chat bubbles, forced social "activities" or negative encounters like drunken brawls.

    More creative emotes would be a better alternative, I think. For example, we have in the past asked for paired animation emotes, like dancing together or what not. Those that are spontaneous, and player-initiated, tend to be more fun.

    The social activities i mentioned aren't forced, but optional minigames in towns and cities

    I didn't mean forced as in non-optional, but forced as in non-spontaneous.

    One of the things I really enjoy about seeing players socialising in ESO is how fun and creative they can be. And conversely, I've always found the ToT gatherings in inns to look a bit contrived and awkward. I think it would be great if we had more ways to encourage spontaneous socialising, but more scenes like ToT would not be a positive thing in my opinion.

    I'm not talking about ToT gatherings, i mean that there would be for instance, two chairs and table, just placed randomly somewere in town, and two players can sit by the table and then play some boardgame together. There could be more than just boardgames, overall more interactive little fun spots like childrens swings, little outdoor theatre stage without npc clutter and maybe chest that when interacted with gives random temporary outfit like jester or king with fake beard and then players can easily host little fun shows or acts, maybe with fake wooden swords and ui system for the actors who step on the stage, basically mini theatre simulator with quick keybinds for expressions and emotes. Now yes you can already do something like this, but you don't really see people doing it than in player housing or very rarely, but if it was made into official interactive eye catching spot, that would be different.

    I agree that there needs to be more spontaneous socializing, but also having interactive environment can encourage people who are not as creative, to socialize and interact with other players. ESO has so much potential for roleplaying, yet so many players are not giving it chance, so i think having little spots like this could be the "nudge".
    Edited by MilesTailsProwers on October 26, 2025 1:08AM
  • SilverBride
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    I feel that swings and stages with wooden swords etc. take things too far away from what this game is about. And I imagine it would take a lot of work and resources to develop something like that. I personally would find it very immersion breaking to see others playing on swings etc..
    Edited by SilverBride on October 26, 2025 11:29AM
    PCNA
  • MilesTailsProwers
    I feel that swings and stages with wooden swords etc. take things too far away from what this game is about. And I imagine it would take a lot of work and resources to develop something like that. I personally would find it very immersion breaking to see others playing on swings etc..

    itd be pretty cute though, imagine some cozy spot with lake and tree, with tree swing attached and khajiit swinging on it lol. again, doesnt just have to be swings, boardgame tables or player driven mini theatres, itd be overall nice to have all kinds of interactive roleplaying and socializing spots. sure players can have their own housing and the game is full of emotes and fun mementos, but i feel if more life simulator style features are added in the overworld it could encourage roleplaying and players connecting with eachother.

    another cool suggestion could be arm wrestling, like from outlast trials. these features doesnt have to be for everyone but having details like this could make the world feel more alive and passing players can engage in little minigames and social interactions and have short breaks from questing and combat.
  • SilverBride
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    ESO is not cute. That's not what this game is about. Players can build their homes to have playgrounds or theaters or whatever else they want without breaking the immersion for everyone else.
    PCNA
  • Islyn
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    We get these long lists of ideas from time to time. Too much to unpack. Different people will have different opinions about each of them. Becomes difficult to discuss any of them in detail - everyone will focus on different ones and have their own take and the thread becomes a jumble of different conversations.

    IMO some look interesting (more social activities); some are frequent, long-time requests (cloaks, new weapon skill lines, hair dying, improvements to bg's and matchmaking); some seem potentially annoying (more traps and such in delves and public dungeons, jail for bounties); some look technically unlikely in the current state of the game (zos has for example discussed how older supported hardware is near its memory limit and it's difficult for the game to support more combat animations).

    The execution system / finishing moves sounds like it could be cool on the one hand for solo questing, but would have to be optional as it could present a problem in more high level content where players rely on well-timed rotations, weaving, and animation canceling. And it might not be suitable for group situations, generally.

    Given the current pace of development and turnaround time on features, I'd be shocked to see even a couple of these happen within the next year or two, even if zos were to read this and decide they liked an idea and start working on it right this minute. From their own words, it took them quite a bit of development time just to bring us swimming mounts. Point is, it might be better to focus on a couple of your favorite ideas instead of a list of everything. Regardless, it's always good to be thinking about how the game could be better and to make suggestions!

    Author needs to go play GW2.
    Member of the Old Guard - Closed Betas 2013
  • smallhammer
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    Mimic chests, like in dark souls...that would be cool
  • MilesTailsProwers
    ESO is not cute. That's not what this game is about. Players can build their homes to have playgrounds or theaters or whatever else they want without breaking the immersion for everyone else.

    what you think of arm wrestling though lol
  • SilverBride
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    ESO is not cute. That's not what this game is about. Players can build their homes to have playgrounds or theaters or whatever else they want without breaking the immersion for everyone else.

    what you think of arm wrestling though lol

    No. I am against anything like this because it has nothing to do with ESO's story. The last thing I want is to see ESO turn more cartoony and veer further away from what this game is about.
    PCNA
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • MilesTailsProwers
    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    Many thanks Kevin! Long, safe and happy life to you and the team! ❤️😄
  • TastesAllColors
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    More suggestions

    Guilds can build their own dungeon from various pre-made plans. Nicer would be a build one from snap together components.

    Lots of people role play. A whole new skill line for role players. Include various animations for social interactions.

    Brawling skill line. Maybe isolate in a special instance or arena where players can punch kick grapple and throw other players.

    People like to take photos. On the character page allow for various lighting and poses.

    Walk with a friend. Walk with your mount or pet on a leash.
  • Hamish999
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    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I have to disagree, I don't like a single one of these suggestions.
    PC-EU
    Do'Zahra - Khajiit - StamDK - AD
    Narese Telvanni - Dunmer - Petsorc - EP
    Anastasie Chastain - Breton - Magplar - DC
    Gashnakh the Lusty - Orc - Stamsorc - AD
    Stands-In-Stoopid - Argonian - Warden Tank - AD
    Talia al-Morwha - Redguard - Stamden - AD
    Makes-Fier-Wrong - Argonian - Stamblade - AD
    Busty-Argonian-Maid - Argonian - Templar Healer - AD
    Alaru Telvanni - Dunmer - Stamplar - AD
    Ko'Raehsi - Khajiit - Magsorc - AD
    Torhild Rock-Chucker - Nord - StamDK - AD
    Drusilla Larouche - Breton - MagDK - AD
    Ko'Khanni - Khajiit - Magden - AD
    Ilithyia Ectorius - Imperial - DK Tank -AD
    Rosara Laumont - Breton - Warden Healer - AD
    Do'Darri - Khajiit - Stam Arcanist - AD

    Keyboard and mouse FTW!
  • NikayyyLove17
    NikayyyLove17
    Soul Shriven
    To play off of the ToT suggestion, if ToT tables were added to a public area where I could sit down at 1 side of the table and any random person that sat on the other side with me would than trigger a match to start between us. I think that would be a pretty cool way to do non ranked matches. Instead of waiting in activity finder for an opponent and may draw more interest in the game itself showing people gather. I have Central Park chess tables being used as my inspiration.
  • SilverBride
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    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I don't like them because they don't fit what ESO is and are immersion breaking.

    But what about this?

    What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.
    PCNA
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Hamish999 wrote: »
    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I have to disagree, I don't like a single one of these suggestions.

    That's totally fine to disagree. Please feel free to suggest your own feedback regarding potential new systems. Always things we can look into and bring to our teams for consideration.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • BretonMage
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    ZOS_Kevin wrote: »
    Hamish999 wrote: »
    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I have to disagree, I don't like a single one of these suggestions.

    That's totally fine to disagree. Please feel free to suggest your own feedback regarding potential new systems. Always things we can look into and bring to our teams for consideration.

    I agree with Hamish. I think that a lot of the proposed ideas would look stiff and contrived in Elder Scrolls. Even in the real world, it's not really fun watching others play board games or arm wrestle. An instanced "games house" like Silver Bride suggested might be a better place for those things.

    As for a suggestion: One thing that has been requested before (years ago) that I think would promote socialising in a way that fits with the current ESO world is paired animations.

    I've seen a lot of players doing fun emotes together, and it's always amazing to see them doing coordinated dances and music bands. But those coordinated dances and bands aren't easy to line up, and could use a more organised system. Say, someone starts a dance/social interaction, you could face them and respond with the paired emote, or something like that. The Alinor Allemande would have been perfect as a paired animation, for example.
  • ESO_Nightingale
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    These are nice suggestions. Thumbs up from me
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • MilesTailsProwers
    BretonMage wrote: »
    ZOS_Kevin wrote: »
    Hamish999 wrote: »
    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I have to disagree, I don't like a single one of these suggestions.

    That's totally fine to disagree. Please feel free to suggest your own feedback regarding potential new systems. Always things we can look into and bring to our teams for consideration.

    I agree with Hamish. I think that a lot of the proposed ideas would look stiff and contrived in Elder Scrolls. Even in the real world, it's not really fun watching others play board games or arm wrestle. An instanced "games house" like Silver Bride suggested might be a better place for those things.

    As for a suggestion: One thing that has been requested before (years ago) that I think would promote socialising in a way that fits with the current ESO world is paired animations.

    I've seen a lot of players doing fun emotes together, and it's always amazing to see them doing coordinated dances and music bands. But those coordinated dances and bands aren't easy to line up, and could use a more organised system. Say, someone starts a dance/social interaction, you could face them and respond with the paired emote, or something like that. The Alinor Allemande would have been perfect as a paired animation, for example.

    Absolutely! Paired animations would be wonderful, different ballroom dances, hugs, piggyback ride, carrying eachother, rock paper scissors :D

    If i remember correctly, there already exists crown store rock paper scissors emotes in ESO but they arent paired and not everyone owns them by default, so new rock paper scissors with paired emotes system would be awesome! similar to Team Fortress 2 rock paper scissors
    Edited by MilesTailsProwers on October 28, 2025 11:07AM
  • MilesTailsProwers
    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I don't like them because they don't fit what ESO is and are immersion breaking.

    But what about this?

    What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.

    This would be great too! Kinda like Darkmoon Faire from World of Warcraft. How about some silly little dimension hosted by Sheogorath with fun activities and minigames!

    And then they could be turned into interactable furniture for crown store, so players can add these minigames to their housing as well?
    Edited by MilesTailsProwers on October 28, 2025 11:27AM
  • MilesTailsProwers
    More suggestions

    Guilds can build their own dungeon from various pre-made plans. Nicer would be a build one from snap together components.

    Lots of people role play. A whole new skill line for role players. Include various animations for social interactions.

    Brawling skill line. Maybe isolate in a special instance or arena where players can punch kick grapple and throw other players.

    People like to take photos. On the character page allow for various lighting and poses.

    Walk with a friend. Walk with your mount or pet on a leash.

    Great ideas! Love the idea of walking your mount or pet on leash ^^
  • whitecrow
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    Please make all cats cuddlable.
  • SilverBride
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    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I don't like them because they don't fit what ESO is and are immersion breaking.

    But what about this?

    What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.

    This would be great too! Kinda like Darkmoon Faire from World of Warcraft. How about some silly little dimension hosted by Sheogorath with fun activities and minigames!

    And then they could be turned into interactable furniture for crown store, so players can add these minigames to their housing as well?

    I could live with something like that if it was instanced and not in our towns because that would completely destroy the game for me.

    One of my favorite things about ESO has been how realistic it felt compared to other games. At least it did until they introduced loud, bright and flashy mounts and recalls. These things take away from strong players fighting evil and make it feel like a cartoon. So if they consider these ideas I hope they use an instance for them so everyone has a choice about it.
    PCNA
  • MilesTailsProwers
    ZOS_Kevin wrote: »
    Thanks for the feedback here, @MilesTailsProwers. These are really cool. Will share these with the team.

    I don't like them because they don't fit what ESO is and are immersion breaking.

    But what about this?

    What about an instanced game facility players can enter at will that has all those features? This would keep them out of the game world so they don't ruin the atmosphere for those of us that don't want ESO turned cartoony.

    This would be great too! Kinda like Darkmoon Faire from World of Warcraft. How about some silly little dimension hosted by Sheogorath with fun activities and minigames!

    And then they could be turned into interactable furniture for crown store, so players can add these minigames to their housing as well?

    I could live with something like that if it was instanced and not in our towns because that would completely destroy the game for me.

    One of my favorite things about ESO has been how realistic it felt compared to other games. At least it did until they introduced loud, bright and flashy mounts and recalls. These things take away from strong players fighting evil and make it feel like a cartoon. So if they consider these ideas I hope they use an instance for them so everyone has a choice about it.

    Actually agreed with you 100%, Tamriel isn't theme park all over.

    These features would prob be best as furnishing for player homes. It'd make house parties and home system more fun too, having little activities to do with friends during hang out.

    However, Taverns would prob be only places where little fun would make sense, getting drunk with animations, eating food with animations while seated and doing arm wrestling on table, a small quick respite from the adventures if it fits your character in roleplaying sense to do so!
    Edited by MilesTailsProwers on October 28, 2025 5:05PM
  • spartaxoxo
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    I like most of these ideas. It makes the world feel more lived in and realistic.

    I'd also like to see more regular townsfolk outside the city walls, more regular clothing, more noble clothing, and more characters traveling the roads between towns. Stuff like Bandari Caravans on the roads, or traveling bards.
    Edited by spartaxoxo on October 28, 2025 5:13PM
  • tomofhyrule
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    The caveat I would give for a lot of these though is that they are more Roleplay-focused things that still require unique animations.

    The devs have made it very clear that older hardware is imposing limitations, and animations was one of those things. They in fact just released a patch to try to save space for animations (with mixed feedback), but there is still a finite space.

    I know something like “we can’t put in a new class because we spent out entire animation space on making it so you can RP a boardgame in a tavern” is not an appropriate tradeoff for some players. I’d much prefer new gameplay that everyone can use instead of making something that is hyperspecific to RPers only.
  • SilverBride
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    However, Taverns would prob be only places where little fun would make sense, getting drunk with animations, eating food with animations while seated and doing arm wrestling on table, a small quick respite from the adventures if it fits your character in roleplaying sense to do so!

    What if taverns had "secret" rooms for gamblers etc. that require a quest chain to access? These could take players to the same instanced game room regardless of which tavern the player entered from, increasing their chances of finding others to play with.

    I know I've been against several of the ideas presented, but I'm actually warming up to this one. And I respect the amount of thought you put into your ideas.
    Edited by SilverBride on October 28, 2025 7:38PM
    PCNA
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