If you actually want input: next time deliver facts about the upcoming plans (e.g. an actual roadmap) for the game first and add irrelevant personal details at a later point.
If you actually want input: next time deliver facts about the upcoming plans (e.g. an actual roadmap) for the game first and add irrelevant personal details at a later point.
Things change all the time. Creating roadmaps Pigeonhole's developers into promises the community expects them to keep, and if they don't deliver, or alter what was initially "promised" on those maps they'll receive backlash for it.
My main take away from this is that Nick is an absolute mad lad (in the best way). Respect.I have a lot of great memories running dungeons. My favorite one that comes to mind was with a PUG years ago taking on Vet Moon Hunter Keep.
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Please note, this is just the intro from the ESO leadership team. There will be more communication and opportunities to chat in the near future.
My main take away from this is that Nick is an absolute mad lad (in the best way). Respect.I have a lot of great memories running dungeons. My favorite one that comes to mind was with a PUG years ago taking on Vet Moon Hunter Keep.
If I were to criticize one thing - assuming the main reason for this get-together was to introduce themselves to the community, I think a video of this roundtable discussion, hosted by Gina or Jess, ideally with Rich passing the baton, would have been much better received. I know not everyone's comfortable in front of a camera (me included), but first impressions matter as they say, and reading through a discussion feels strangely anemic.
Especially in light of wanting to introduce more of the developers to the community (looking forward to this, just hope they have nerves of steel ebony), it would have sent a better signal if leadership made the first step.
My main take away from this is that Nick is an absolute mad lad (in the best way). Respect.I have a lot of great memories running dungeons. My favorite one that comes to mind was with a PUG years ago taking on Vet Moon Hunter Keep.
If I were to criticize one thing - assuming the main reason for this get-together was to introduce themselves to the community, I think a video of this roundtable discussion, hosted by Gina or Jess, ideally with Rich passing the baton, would have been much better received. I know not everyone's comfortable in front of a camera (me included), but first impressions matter as they say, and reading through a discussion feels strangely anemic.
Especially in light of wanting to introduce more of the developers to the community (looking forward to this, just hope they have nerves of steel ebony), it would have sent a better signal if leadership made the first step.
ZOS_JessicaFolsom wrote: »Thanks for the thoughts, all. They really are a great bunch and we're excited for you to get to know them more. To give a little more context about why we kicked things off with a written letter instead of a livestream or video, it really comes down to timing. This announcement and subsequent interviews are happening during (and at) gamescom this week. We wanted to get something a little more personal out to you - some messages just for you - ahead of those interviews.