...Finishing just a total of 6 Daily Endeavours on two accounts took me over 4,5 hours today. Got my 90 seals...yay. Calling it a day for now.
Sturmfaenger wrote: »Just don't to them. Don't make yourself a slave to them, the world won't stop turning if you have a few bonus points less.
You decide what to to with your lifetime.
Ishtarknows wrote: »Netches count as amorphous foes and they're quick and easy to find in Stonefalls (between Davin's Watch wayshrine which everyone has on their map) and the Bal Foyen gate and Bal Foyen itself, no need to travel anywhere fancy.
When it says kill with scribed skill it doesn't mean that's the only skill you can use. My healer was getting kills for using trample through trash packs in a trial. Just touch enemies with your skill and mow them down with your usual damage skills.
The longest it has ever taken me to do 3 endeavours was 3.5 hours. It was the day where we had to loot 3 thieves' troves. People kept posting helpful tips on here where to find them, but there were never any spawned when I got there. It was so frustrating!
Luckily, one of the weekly endeavours that week was to loot five thieves' troves. So I just stationed 3 alts at the places I'd been lucky the day before and kept checking in on them until the troves spawned. It took me only another half hour (doing other things all the while) to complete the weekly.
Doing endeavours on two acounts was never a problem for me before yesterday. This time was just particularly time-consuming, that's all I wanted to express in my OP.HedgeHugger wrote: »Multiple accounts (especially if you are new to the game) is a problem of your own making.
My suggestion would be learn to do daily crafting, prioritise alchemy (consumable), enchanting (durable) and provisioning (another consumable). Do at least these 3 every day, on as many characters as you can stomach, writs will accumulate. Keep at least 1 durable and consumable writ for days like this.
You are just underprepared.Heists require Thieves Guild rank 3 which I only have on one account, getting a particular type of master Writ as well as the required recipe took a looong time, and I've only unlocked the first Scribed Skill "Magical Soul" which takes a looong time to kill 40 enemies with.
ShadowPaladin wrote: »I don't understand why some people want to get everything in an instant.
ShadowPaladin wrote: »ICertainly, those dailies are *Time-consuming Daily Endeavours* IF(!) you are a new player and or have not done the stuff you need to get them done in 15-30min tops.
But what you all seem to forget. Those quests/enceavours aren't for the *NEW* players or the *NEW ACCOUNT* people. They are for the *have been playing for some time* folks. .
ShadowPaladin wrote: »Endeavours are forcused on two things - 1) give players a way to earn a currency to get some stuff just by playing the game and 2) give players, who are already leveled, a reason to log into the game and do some stuff, when they reached the end-game (leveled their chars, got SPs and CPs, got motifs & receipts, etc.).
And btw.. If the endeavours are too time consuming to do, especially for 15 endeavours (!!!), I wouldn't do them. Just skip, ignore them. Its less than 100 endeavour marks you loose.
Ishtarknows wrote: »Netches count as amorphous foes and they're quick and easy to find in Stonefalls (between Davin's Watch wayshrine which everyone has on their map) and the Bal Foyen gate and Bal Foyen itself, no need to travel anywhere fancy.
When it says kill with scribed skill it doesn't mean that's the only skill you can use. My healer was getting kills for using trample through trash packs in a trial. Just touch enemies with your skill and mow them down with your usual damage skills.
Are you sure? I had to kill far over 40 foes for the endeavor to complete. Though that could also be because Mirri was finishing off a great deal of them.
(Also, netches are just too cute, at least for me. I'll gladly walk the extra distance to get voriplasms instead.)
ShadowPaladin wrote: »I don't understand why some people want to get everything in an instant.
Certainly, those dailies are *Time-consuming Daily Endeavours* IF(!) you are a new player and or have not done the stuff you need to get them done in 15-30min tops.
But what you all seem to forget. Those quests/enceavours aren't for the *NEW* players or the *NEW ACCOUNT* people. They are for the *have been playing for some time* folks.
Endeavours are forcused on two things - 1) give players a way to earn a currency to get some stuff just by playing the game and 2) give players, who are already leveled, a reason to log into the game and do some stuff, when they reached the end-game (leveled their chars, got SPs and CPs, got motifs & receipts, etc.).
And btw.. If the endeavours are too time consuming to do, especially for 15 endeavours (!!!), I wouldn't do them. Just skip, ignore them. Its less than 100 endeavour marks you loose.
valenwood_vegan wrote: »Some days some endeavors don't appeal to me. I skip them. Nothing bad has ever happened. I found today's to be fairly quick though. I suppose not every endeavor every day can be "emote two times". This is of course just my opinion, but they aren't worth stressing over. Hope tomorrow is a better day.
And all those prerequisites take time. It seems hard for some people to remember back when they first started, way before they maxxed out all their skills how long and difficult the game used to be. And understand how that's still the case for others.DenverRalphy wrote: »DenverRalphy wrote: »1 alchemy master writ, and about 15 minutes in Orcrest will knock out 3 of those endeavors jiffy spiffy.
Only if you already have an alchemy master writ and an offensive scibed skill in the first place.
On My EU account I was done in about half an hour, most of which was spend on waiting for blobs to respawn in the overcrowded Tsofeer Cavern, and doing 2 delve quest along the way.
On my much newer NA account it took significantly longer: about 4 hours.
I had no alchemy master writs left there, just 2 provisioning ones; 1 for Senche-Tiger Single Malt and one for Orzorga's Smoked Bear Haunch. My fledgling master crafter had neither recipe. First I tried to buy the one for Malt.<snip>
Alchemy writs are cheap on the traders. If you're already combing the traders for a recipe, just get an alchemy writ instead. Probably cheaper anyway.
As for an offensive scribe skill.. you get one free just for completing the first quest in the scribing questline (and a second one when you complete it).
Sturmfaenger wrote: »Just don't to them. Don't make yourself a slave to them, the world won't stop turning if you have a few bonus points less.
You decide what to to with your lifetime.