Time-consuming Daily Endeavours

  • Ishtarknows
    Ishtarknows
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    Netches count as amorphous foes and they're quick and easy to find in Stonefalls (between Davin's Watch wayshrine which everyone has on their map) and the Bal Foyen gate and Bal Foyen itself, no need to travel anywhere fancy.

    When it says kill with scribed skill it doesn't mean that's the only skill you can use. My healer was getting kills for using trample through trash packs in a trial. Just touch enemies with your skill and mow them down with your usual damage skills.
  • Horace-Wimp
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    Calastir wrote: »
    ...Finishing just a total of 6 Daily Endeavours on two accounts took me over 4,5 hours today. Got my 90 seals...yay. Calling it a day for now. :(

    You could do what I do and just NOT do any of them if time is deciding factor. I only do them if they don't take more than 10 minutes total. But I prefer five minutes. ESO is not the only game I play. In fact, it is my least played game for several months now. I've been playing another game for 12+ hours each day. I'd name the game but I don't want to get banned as that seems to be the trend with these forums.
  • Gingaroth
    Gingaroth
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    Just don't to them. Don't make yourself a slave to them, the world won't stop turning if you have a few bonus points less.
    You decide what to to with your lifetime.

    We are aware doing the endeavors is optional. That's not some amazing unique insight only those not doing them possess.

    I don’t know about OP, but I choose to do them because I’m only inches away from getting the Duskfall Welwa, a mount I really like that will disappear from the store in 4 days. So yes, missing out on that because of 1 or 2 missed endeavors would be a bummer.

    This being my own choice doesn’t mean I can’t post “well, that took more time then I liked” on the forum.

    It also doesn’t mean I’m ‘a slave to endeavors’, think ‘the world will stop turning’, or am unable to ‘decide what I do with my lifetime’. Those are unnecessarily dramatic straw man arguments, and frankly, I find them somewhat insulting.
  • HedgeHugger
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    Multiple accounts (especially if you are new to the game) is a problem of your own making.

    My suggestion would be learn to do daily crafting, prioritise alchemy (consumable), enchanting (durable) and provisioning (another consumable). Do at least these 3 every day, on as many characters as you can stomach, writs will accumulate. Keep at least 1 durable and consumable writ for days like this.
  • Gingaroth
    Gingaroth
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    Netches count as amorphous foes and they're quick and easy to find in Stonefalls (between Davin's Watch wayshrine which everyone has on their map) and the Bal Foyen gate and Bal Foyen itself, no need to travel anywhere fancy.

    When it says kill with scribed skill it doesn't mean that's the only skill you can use. My healer was getting kills for using trample through trash packs in a trial. Just touch enemies with your skill and mow them down with your usual damage skills.

    Are you sure? I had to kill far over 40 foes for the endeavor to complete. Though that could also be because Mirri was finishing off a great deal of them.

    (Also, netches are just too cute, at least for me. I'll gladly walk the extra distance to get voriplasms instead.)
  • Gingaroth
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    Grec1a wrote: »
    The longest it has ever taken me to do 3 endeavours was 3.5 hours. It was the day where we had to loot 3 thieves' troves. People kept posting helpful tips on here where to find them, but there were never any spawned when I got there. It was so frustrating! :s

    Luckily, one of the weekly endeavours that week was to loot five thieves' troves. So I just stationed 3 alts at the places I'd been lucky the day before and kept checking in on them until the troves spawned. It took me only another half hour (doing other things all the while) to complete the weekly.

    Yes, I remember that one. One of the worst daily endeavors ever. At the end of the day, half of our guild was out looking for troves to help out guild mates who hadn't found 3 yet.
  • Æthërnüm
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    dear lord
  • Calastir
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    Multiple accounts (especially if you are new to the game) is a problem of your own making.

    My suggestion would be learn to do daily crafting, prioritise alchemy (consumable), enchanting (durable) and provisioning (another consumable). Do at least these 3 every day, on as many characters as you can stomach, writs will accumulate. Keep at least 1 durable and consumable writ for days like this.
    Doing endeavours on two acounts was never a problem for me before yesterday. This time was just particularly time-consuming, that's all I wanted to express in my OP.

    Thanks for all the insightful tips, I never thought of them in all my 4 years of playing daily on 14 different characters. As far as I'm concerned this thread has run its course and can be closed now.
    Edited by Calastir on August 17, 2025 11:31AM
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  • rothan117
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    I am at the point of not bothering with endeavors I find annoying. I see little of interest for sale on the endeavor shop so they are just building up through endeavors that complete due to my doing things I would be doing anyway.
  • HatchetHaro
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    Complete 1 Heist: 5 minutes
    Kill 40 enemies with Scribed Skills: 2 minutes in Skyreach Catacombs
    Kill 5 Amorphous Foes: 3 minutes in Tsofeer Cavern in Murkmire
    Calastir wrote: »
    Heists require Thieves Guild rank 3 which I only have on one account, getting a particular type of master Writ as well as the required recipe took a looong time, and I've only unlocked the first Scribed Skill "Magical Soul" which takes a looong time to kill 40 enemies with.
    You are just underprepared.

    Take the time to unlock a better scribing option. Do daily writs to stockpile master writs (or buy them from a guild trader). Proceed further in the Thieves Guild questline.
    Edited by HatchetHaro on August 17, 2025 1:47PM
    Best Argonian NA and I will fight anyone for it

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  • ShadowPaladin
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    I don't understand why some people want to get everything in an instant :| .

    Certainly, those dailies are *Time-consuming Daily Endeavours* IF(!) you are a new player and or have not done the stuff you need to get them done in 15-30min tops.

    But what you all seem to forget. Those quests/enceavours aren't for the *NEW* players or the *NEW ACCOUNT* people. They are for the *have been playing for some time* folks.

    Endeavours are forcused on two things - 1) give players a way to earn a currency to get some stuff just by playing the game and 2) give players, who are already leveled, a reason to log into the game and do some stuff, when they reached the end-game (leveled their chars, got SPs and CPs, got motifs & receipts, etc.).

    And btw.. If the endeavours are too time consuming to do, especially for 15 endeavours (!!!), I wouldn't do them. Just skip, ignore them. Its less than 100 endeavour marks you loose.
    Edited by ShadowPaladin on August 17, 2025 2:25PM
  • logan68
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    all activity kills time, its the only thing we have. The real question is how do you want to kill the time. I wouldn't spend my "free" time doing something I don't want to unless I have too.
  • Gingaroth
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    I don't understand why some people want to get everything in an instant :| .

    Again, misrepresentation of the other parties opinions. No-one said they wanted everything in an instant.

    If you can't leave someone's post that they've spend over 4 hours doing dailies, and they thought that was a bit much, for what it is and move on, at least please respond to the statements we actually made. "I want everything right now" is not one of them.
    ICertainly, those dailies are *Time-consuming Daily Endeavours* IF(!) you are a new player and or have not done the stuff you need to get them done in 15-30min tops.

    But what you all seem to forget. Those quests/enceavours aren't for the *NEW* players or the *NEW ACCOUNT* people. They are for the *have been playing for some time* folks. .

    Says who? Why are endeavors not for new players, or players on new accounts? That's not 'something we all seem to forget', that's something you made up. If anything, I have less need of seals on my older EU account, since I already collected most of the mounts, costumes, and so on I want over there.
    Endeavours are forcused on two things - 1) give players a way to earn a currency to get some stuff just by playing the game and 2) give players, who are already leveled, a reason to log into the game and do some stuff, when they reached the end-game (leveled their chars, got SPs and CPs, got motifs & receipts, etc.).

    And btw.. If the endeavours are too time consuming to do, especially for 15 endeavours (!!!), I wouldn't do them. Just skip, ignore them. Its less than 100 endeavour marks you loose.

    Oh wow, skipping endeavors! What a delightfully novel suggestion! It's not as if I already answered this extensively in post 3 of this page.

    Sorry for getting sarcastic, I don’t mean to harp on you specifically, but as you can see, by this point, you’re far from the first to come up with this idea. This tip gets posted dozens of times in every thread where someone dares to express anything other than ecstatic endorsement of the endeavors.

    Yes, they’re optional. We know. The whole game, not to mention our whole life, is optional. Doesn’t mean I can’t point out some of the aspects I’m a little less satisfied with while enjoying them as a whole.

    Besides, there is a difference between "too time consuming to do" and "more time consuming than I'd like/ had planned for". For me, yesterdays endeavors were an example of the latter, not the first.
  • Jaimeh
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    I think I did 2/3 that day, but that's usual for me, I sometimes forget to check the endeavours :) I agree with the other comment about not sweating the seal points, if it's a daily, it's not really going to make or break the bank if you are short on time, but yeah unfortunately some days you really have to go out of your way to get them.
  • kargen27
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    Gingaroth wrote: »
    Netches count as amorphous foes and they're quick and easy to find in Stonefalls (between Davin's Watch wayshrine which everyone has on their map) and the Bal Foyen gate and Bal Foyen itself, no need to travel anywhere fancy.

    When it says kill with scribed skill it doesn't mean that's the only skill you can use. My healer was getting kills for using trample through trash packs in a trial. Just touch enemies with your skill and mow them down with your usual damage skills.

    Are you sure? I had to kill far over 40 foes for the endeavor to complete. Though that could also be because Mirri was finishing off a great deal of them.

    (Also, netches are just too cute, at least for me. I'll gladly walk the extra distance to get voriplasms instead.)

    When the endeavor is to kill a certain number of whatevers I put my companion away until done. Goes much quicker.
    and then the parrot said, "must be the water mines green too."
  • LootAllTheStuff
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    I don't understand why some people want to get everything in an instant :| .

    Certainly, those dailies are *Time-consuming Daily Endeavours* IF(!) you are a new player and or have not done the stuff you need to get them done in 15-30min tops.

    But what you all seem to forget. Those quests/enceavours aren't for the *NEW* players or the *NEW ACCOUNT* people. They are for the *have been playing for some time* folks.

    When I started playing last year, I didn't even know endeavours existed - there was so much to do just in the base game, I figured I didn't need help finding "Activities" (whatever that menu item was about). I'd occasionally see something about earning Seals, but it took my a while to get around to looking up what those were and how you got them.

    In short, I agree with you!
    Endeavours are forcused on two things - 1) give players a way to earn a currency to get some stuff just by playing the game and 2) give players, who are already leveled, a reason to log into the game and do some stuff, when they reached the end-game (leveled their chars, got SPs and CPs, got motifs & receipts, etc.).

    And btw.. If the endeavours are too time consuming to do, especially for 15 endeavours (!!!), I wouldn't do them. Just skip, ignore them. Its less than 100 endeavour marks you loose.

    Sometimes I'll get half of the daily ones done before I even get around to checking what they are. And it's rare that I can't finish a weekly one in 2 days just doing what I would normally do. .
  • katanagirl1
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    I did 2, the amorphous foes and the master writ. I didn’t want to take the time to do any others. Not a big deal. I already did the weekly one, that’s the main thing.
    Khajiit Stamblade main
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  • kind_hero
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    Some days some endeavors don't appeal to me. I skip them. Nothing bad has ever happened. I found today's to be fairly quick though. I suppose not every endeavor every day can be "emote two times". This is of course just my opinion, but they aren't worth stressing over. Hope tomorrow is a better day.

    Yes, mostly this^.

    I dislike the ones which are very specific, like involving Brotherhood or Thieves guild, or kill void/storm/etc creatures. So, it's either something from a playstyle I don't want to do (specific factions, PvP), or creatures that exist just in certain places in small numbers.

    In my opinion, the guilds or pvp activities should have their own endeavor tasks, so if you want to get your daily seals, you could do that by playing the activity you like or want leveled. This way, none is forced to go to Cyrodill for example, if they don't want to play pvp, or don't have to assassin people if they don't want to...
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • darkriketz
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    Calastir wrote: »
    Gingaroth wrote: »
    1 alchemy master writ, and about 15 minutes in Orcrest will knock out 3 of those endeavors jiffy spiffy.

    Only if you already have an alchemy master writ and an offensive scibed skill in the first place.

    On My EU account I was done in about half an hour, most of which was spend on waiting for blobs to respawn in the overcrowded Tsofeer Cavern, and doing 2 delve quest along the way.

    On my much newer NA account it took significantly longer: about 4 hours.

    I had no alchemy master writs left there, just 2 provisioning ones; 1 for Senche-Tiger Single Malt and one for Orzorga's Smoked Bear Haunch. My fledgling master crafter had neither recipe. First I tried to buy the one for Malt.<snip>

    Alchemy writs are cheap on the traders. If you're already combing the traders for a recipe, just get an alchemy writ instead. Probably cheaper anyway.

    As for an offensive scribe skill.. you get one free just for completing the first quest in the scribing questline (and a second one when you complete it).
    And all those prerequisites take time. It seems hard for some people to remember back when they first started, way before they maxxed out all their skills how long and difficult the game used to be. And understand how that's still the case for others.

    You're confusing what is required from the eandeavour and what you actually can do in the game.
    The endeavour doesn't say "complete the scribing questline", that would be a Golden Pursuit from last July. The endeavour just says "kill enemies with a scribed skill", therefore it doesn't take much time and again, DenverRalphy is right.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on August 18, 2025 10:14AM
  • MGRza
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    Just don't to them. Don't make yourself a slave to them, the world won't stop turning if you have a few bonus points less.
    You decide what to to with your lifetime.

    Yeah, I know this is an unpopular opinion because that is the only method to earn crown crate stuff for free, but I don't even bother looking at those anymore. If I see the pop-up on the screen that says I completed one, great; otherwise, whatever...

    I find it hard enough to want to play this game on most days the last thing I'm going to do is make it even worse for me.
  • Orbital78
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    Weeklies are all that I'd worry about. Most dailies are trivial to complete for me. With the stackable writs and traits research done I have hundreds to spare until another xp event.

    Don't be afraid of cyrodiil, repair and DMG go fast with sieged even for PvE. But missing 10-15 endeavors isn't a biggie.
  • FurryCandyHearts
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    vlastrus is the easiest town to take. one flag requires no fighting... convert it fully first and the other two flags are a snap.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We have recently removed some unnecessary back and forth from this thread. This is a reminder to keep the discussion civil and constructive. Please keep our Community Rules in mind moving forward.

    The Elder Scrolls Online Team
    Staff Post
  • whitecrow
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    Well, today's are very quick. Even the weekly can be done in a few minutes if you have the crafting perks that give you extra servings.
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