DenverRalphy wrote: »1 alchemy master writ, and about 15 minutes in Orcrest will knock out 3 of those endeavors jiffy spiffy.
DenverRalphy wrote: »1 alchemy master writ, and about 15 minutes in Orcrest will knock out 3 of those endeavors jiffy spiffy.
Only if you already have an alchemy master writ and an offensive scibed skill in the first place.
On My EU account I was done in about half an hour, most of which was spend on waiting for blobs to respawn in the overcrowded Tsofeer Cavern, and doing 2 delve quest along the way.
On my much newer NA account it took significantly longer: about 4 hours.
I had no alchemy master writs left there, just 2 provisioning ones; 1 for Senche-Tiger Single Malt and one for Orzorga's Smoked Bear Haunch. My fledgling master crafter had neither recipe. First I tried to buy the one for Malt.<snip>
And all those prerequisites take time. It seems hard for some people to remember back when they first started, way before they maxxed out all their skills how long and difficult the game used to be. And understand how that's still the case for others.DenverRalphy wrote: »DenverRalphy wrote: »1 alchemy master writ, and about 15 minutes in Orcrest will knock out 3 of those endeavors jiffy spiffy.
Only if you already have an alchemy master writ and an offensive scibed skill in the first place.
On My EU account I was done in about half an hour, most of which was spend on waiting for blobs to respawn in the overcrowded Tsofeer Cavern, and doing 2 delve quest along the way.
On my much newer NA account it took significantly longer: about 4 hours.
I had no alchemy master writs left there, just 2 provisioning ones; 1 for Senche-Tiger Single Malt and one for Orzorga's Smoked Bear Haunch. My fledgling master crafter had neither recipe. First I tried to buy the one for Malt.<snip>
Alchemy writs are cheap on the traders. If you're already combing the traders for a recipe, just get an alchemy writ instead. Probably cheaper anyway.
As for an offensive scribe skill.. you get one free just for completing the first quest in the scribing questline (and a second one when you complete it).
DenverRalphy wrote: »DenverRalphy wrote: »1 alchemy master writ, and about 15 minutes in Orcrest will knock out 3 of those endeavors jiffy spiffy.
Only if you already have an alchemy master writ and an offensive scibed skill in the first place.
On My EU account I was done in about half an hour, most of which was spend on waiting for blobs to respawn in the overcrowded Tsofeer Cavern, and doing 2 delve quest along the way.
On my much newer NA account it took significantly longer: about 4 hours.
I had no alchemy master writs left there, just 2 provisioning ones; 1 for Senche-Tiger Single Malt and one for Orzorga's Smoked Bear Haunch. My fledgling master crafter had neither recipe. First I tried to buy the one for Malt.<snip>
Alchemy writs are cheap on the traders. If you're already combing the traders for a recipe, just get an alchemy writ instead. Probably cheaper anyway.
As for an offensive scribe skill.. you get one free just for completing the first quest in the scribing questline (and a second one when you complete it).
Good for you. but this was my saturday experience. Came here looking for fellow sufferers.
Good for you. but this was my saturday experience. Came here looking for fellow sufferers.
I was only able to do one on each of my two accounts on both servers today. It's no good people just assuming that we all have maxed out characters on everything, some of us don't. Similarly, why would a non-PvPer even be tempted to go to Cyrodiil or run a BG just to get 10 or 15 seals? I did the 5 amorphous foes today and left the rest.
Personally that isn't a problem to me, I just do the ones that appeal to me or fit my skills and playstyle and am not bothered about missing out on some seals from the others - like yesterday, when despite running round my usual haunt the RNG split between ore and jewelry nodes plus the number of nodes between spawns simply meant it wasn't worth completing the gathering of 5 jewelry drops for just 10 seals.
valenwood_vegan wrote: »Some days some endeavors don't appeal to me. I skip them. Nothing bad has ever happened. I found today's to be fairly quick though. I suppose not every endeavor every day can be "emote two times". This is of course just my opinion, but they aren't worth stressing over. Hope tomorrow is a better day.
If the endeavour take multiple hours you should take that as an offer to take the day off.
The endeavours consume zero time if you just skip them.
Seals of endeavour arenot worth that much, you need ridiculous number to buy anything from crown store. If you need 45 minutes to get 15 seals you need 400 hours to get a crownmount costing 8000 seals.
wolfie1.0. wrote: »
wolfie1.0. wrote: »
Same. I'm at the point where if it accidentally happens when I'm playing something I enjoy then cool. If it doesn't, then oh well, I don't care anyway.
You store some up some master writs for this.Heists require Thieves Guild rank 3 which I only have on one account, getting a particular type of master Writ as well as the required recipe took a looong time, and I've only unlocked the first Scribed Skill "Magical Soul" which takes a looong time to kill 40 enemies with.
Izanagi.Xiiib16_ESO wrote: »For the kill with scribed skills normally you don't need to get the KB just tag things with a scribed skill.
Generally i'll use 'pull' on wield soul then just beam down the stack on arc - 40 enemies takes about 5m in any grind spot.