Do people really believe that they are going to do such great effort for a game that is in a clear declining state?
People that need better performance are PvPers and trials end gamer and they showed very clearly that they don't care about them.
This game is becoming more and more a sandbox for very casual players and they don't need such great performance.
This is, obviously, just my opinion.
Do people really believe that they are going to do such great effort for a game that is in a clear declining state?
People that need better performance are PvPers and trials end gamer and they showed very clearly that they don't care about them.
This game is becoming more and more a sandbox for very casual players and they don't need such great performance.
This is, obviously, just my opinion.
I disagree that this game is in a "clear state of decline. " Looking at the population trend from launch it is clearly increasing in population. The current downtrend could be seen as simple seasonal decline, and is still too little data to accurately call a trend, much less a "clear state of decline. "
"You seem worried about spreading the population, but the reality of the population is that a good deal of those players quit because of the lack of content."
No, the vast majority left because of performance issues. You can almost pinpoint the dates of mass exodus. First was when ZoS had to make more calculations server side to deal with cheats. That really hurt performance and players left. They from time to time check back to see if performance has improved. There have been other significant (though not as significant) events that caused players to leave.
With PvP the players provide the dynamics of the area. It is good to change things up from time to time to shake up player actions some but new areas isn't what PvP needs.
I do think they could do some fun things with Imperial City and have voiced ideas on that in the past. I think the flags in Imperial City was a mistake. Events where the flag doesn't matter for spawning in one district from time to time I think would get a good number of people participating.
And I stick by my opinion that a smaller Cyrodiil would be a bad idea. It needs to be large to allow for a variety of strategies in controlling the map. If/when ZoS figures out the performance issues all kinds of people will come back to PvP.
Yes, the majority left because of performance issues. Again, performance is the top priority.
However, on PC NA, they "fixed" the performance issues. The population rose for several months, but in the past two months has dwindled back to pre server upgrade numbers. Therefore, I disagree with your sentiment that "fixing performance will bring these players back".
I know from talking to many of these people myself that their issue playing the game now, post performance fix, is that they are bored of doing the exact same thing in the exact same environments with no new rewards or incentives.
Gaebriel0410 wrote: »Huh interesting. On one hand you say that pvp and trial players need good performance, but the devs don't care about them.
And then you mention "casual players" don't need good performance, which sounds like you don't care about them in turn.
That's a bit pot and kettle, shouldn't good performance be for everyone? It's not like some groups of players have more rights to it.
No update as of right now, @React. But when we have an update, we will share across our social channels and on the forum in a specific post highlighting any updates.
Maybe you missed it @ZOS_Kevin , but there was an update in an interview. The link is here. I discovered this through Nefas.
Text from Matt Firor:
"The studio are hard at work on finishing content for this year's major update, High Isle, but still have plenty in the pipeline for the future, including 2023 ESO content.
"We're also doing more mundane things like upgrades, updating all of the hardware and all of our data centres because it's, you know, we have to do that and people don't realise that making games like this, it's not just about the game side of it, it's also about the IT infrastructure and making sure that everything is up and running," he said.
While there's been some setbacks in upgrading data centres due to COVID-19, Firor says it's a project that they expect to be completed over the next six months."
This creates some questions Kevin. Hopefully you can explain the disconnect.
1. Why wasn't this linked here in some fashion? Players ask for updates, even if it's interim updates like this interview, and we're given what sounds like a canned response. It's hard not to interpret your "updates" as of late as canned responses handed down to you and the mods. "No update" sounds dismissive - even high-level updates as seen in the interview would be more appreciated.
2. When you provide updates - are you actually reaching out to the owners of those issues or are you echoing canned responses provided by the CMs and/or Devs? Given how you responded to this and the Q&A requests, it sounds much like that latter. Hopefully you can clear that up; perhaps it's a mix of the two. If you are getting the status from actual stakeholders, hopefully you can provide more details beyond what we've seen lately - much like the interview.
3. Are mods capable of providing status updates on deliverables? Perhaps this could help with any time constraints you might have. Based on my link, sounds like they can and do.
@Destai some follow ups to your questions:
The community team's purpose is not to be a news round-up site. We would rather share information through our channels coming from the team. We know the information being shared with news outlets and we often do share that info when it is available. So for example, the text you shared is nothing new compared to what Gina shared back in June. Matt updated the community about back in August regarding the data center updates and IT infrastructure. (That point is also highlighted in the video you linked to.) Hence the usage of "no update". And we do not have additional feedback regarding the engine work right now. But we are passing that along so the team knows the question is being asked.
We do speak to stakeholders about questions and feedback posted here on the forum and across our other communication channels. But if there is nothing to update players on at the time, I would rather say "no update but we're still keeping track" rather than just ignoring. When there are status updates, we are more than happy to update on those. Sometimes these things take time. And while we understand that players want things done as soon as possible, we try our best to only update when we are sure. The intent is not meant to sound canned. But if we don't have additional information to share, there isn't much we can do outside of letting you know that.
Lastly, mods on the forum are here specifically to moderate. If there are things they can help with when relaying information, they certainly will, but their primary job is to make sure the forums are safe and address player issues with each other and against the forum code of conduct.
Hope this helps to clear up any of the questions posed. The community team is constantly checking in with stakeholders to see what is ready to share with all of you.
They talk about updates but console players haven't had so much as an estimate. At the rate they're going I cant see xbox getting done until late 2023 if we're lucky and as for Playstation? Lol gl.
They talk about updates but console players haven't had so much as an estimate. At the rate they're going I cant see xbox getting done until late 2023 if we're lucky and as for Playstation? Lol gl.
@FluffWit
If you are speaking about the hardware update, Zenimax is not able to provide an update as the ability to source the hardware is out of their control due to COVID shortages. They do not know how long it will take to procure the hardware to do the next server let alone all of them.
As it is, you may be correct that Xbox may not be done until 2023 or even later. It may be done sooner.
Below is a link to a recent article explaining the shortage and that it is still an issue today.
https://www.jabil.com/blog/global-chip-shortages.html
@Destai some follow ups to your questions:
The community team's purpose is not to be a news round-up site. We would rather share information through our channels coming from the team. We know the information being shared with news outlets and we often do share that info when it is available. So for example, the text you shared is nothing new compared to what Gina shared back in June. Matt updated the community about back in August regarding the data center updates and IT infrastructure. (That point is also highlighted in the video you linked to.) Hence the usage of "no update". And we do not have additional feedback regarding the engine work right now. But we are passing that along so the team knows the question is being asked.
We do speak to stakeholders about questions and feedback posted here on the forum and across our other communication channels. But if there is nothing to update players on at the time, I would rather say "no update but we're still keeping track" rather than just ignoring. When there are status updates, we are more than happy to update on those. Sometimes these things take time. And while we understand that players want things done as soon as possible, we try our best to only update when we are sure. The intent is not meant to sound canned. But if we don't have additional information to share, there isn't much we can do outside of letting you know that.
Lastly, mods on the forum are here specifically to moderate. If there are things they can help with when relaying information, they certainly will, but their primary job is to make sure the forums are safe and address player issues with each other and against the forum code of conduct.
Hope this helps to clear up any of the questions posed. The community team is constantly checking in with stakeholders to see what is ready to share with all of you.
TechMaybeHic wrote: »So here is the canned response that will happen over the course of time so y'all are prepared:
"No update at this time as we continue to work on it" or some form of an update that doesn't really give progress as far as timing
Repeat until game shutdown
Right and we totally get that, React. The intent is not to have radio silence. This is a complicated process that has a lot of moving parts and one that cannot be taken lightly. So we do our best to update when something important has changed or there is something new to report.
Right and we totally get that, @React. The intent is not to have radio silence. This is a complicated process that has a lot of moving parts and one that cannot be taken lightly. So we do our best to update when something important has changed or there is something new to report.
Can someone please help me understand?
In January 2022 they told us "we are going to rearchitect our server" and "rewrite some of the foundational server code" in order to "give everyone a good play experience in high-intensity situations like PvP and Trials". (1)
A few months later they told us we would get new "server hardware". But "This will not result in any appreciable performance gain in-game, but it will result in a more reliable service overall that needs fewer unplanned maintenances." (2)
PC NA already got it. PC EU will maybe get it in March 2023. And consoles maybe sometime after that. (3)
Now what i do not understand: PC NA players reported better performance after the new "server hardware" 6 months ago. Does this mean they already got the "rearchitecture of the server and rewrite of the code" from link (1)? Or did they just switch some 10 year old hardware, and the game worked better because of it?
I am asking because, for Playstation EU players, it would be interesting to know if the "rearchitecture and rewrite" that will "take up much of 2022" (1) can give us better performance before the "hardware update" sometime after March 2023? Or is this the same project and one thing can not work without the other?
(1) https://forums.elderscrollsonline.com/en/discussion/595442/eso-pvp-update-updated-june-2022/p1
(2) https://forums.elderscrollsonline.com/en/discussion/604073/upcoming-pc-na-datacenter-hardware-replacement/p1
(3) https://forums.elderscrollsonline.com/en/discussion/616021/pc-eu-hardware-update-august-2022/p1
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
LittlePinkDot wrote: »Woo hoo! Put ESO on Unreal Engine 5! 😁