Feed the Gankers Event is Live!

  • Androrix
    Androrix
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    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time. PvP players on here (and there are a bunch) who rage perjoratively at PvE players because they won't play with them just reinforce the feeling. That is sad, because I am sure there are lots of really great folk who play PvP who love testing their skills against other players, and I don't begrudge them their events at all.

    If devs want PvP to succeed, they might consider ways casual players can become involved without the fear of being immediate cannon fodder.

    Those are pretty much the same reasons I never tried Fallout online.
    Edited by Androrix on July 29, 2022 11:09AM
  • Elsonso
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    thorwyn wrote: »
    Don't like the content? Skip the event.

    This is what I do.

    I used to use a low level character to get into the Sub 50 campaign and stage all of the daily quests before the even started. Then I could just go in there during off hours and turn them in.

    That just seemed like a lot of work for an event that I don't want to do properly, so best to just skip it.

    Besides... Not impressed by the mount and outfit this year so nothing compelling to draw me into this event.
    Arena quest you can do not going down from the ledge at all, 15 mins at the very maximum shooting LA's or target AOE's.

    Part of me feels that this is an "exploit of an unintended situation" and I stay away from it. Yes, they could fix it if they wanted people to stop doing it, but we cannot depend upon them fixing the game to remove exploits BEFORE they decide to ban everyone who ever used it.
    Paulytnz wrote: »
    You know all you lose for dying is Telvar right? That's all. You are not locked out of the game for a set time, you don't lose levels or experience, heck you don't even lose gold. Take the deaths, sure it might hurt your pride or ego.

    Time. You lose time. It is annoying, and if it happens enough, frustrating.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Holycannoli
    Holycannoli
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    I don't care about the ganking but I love seeing IC populated. Full groups running around, lots of PvP, bosses dying over and over. It's so fun.

    It got so much my screen started freezing even after lowering settings.

    What sucks is after the event is over IC becomes a ghost town again.
  • thorwyn
    thorwyn
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    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time

    And this right here is exactly the result of threads like this one. Apparently you have not tried PvP yet, but you are being scared off by narratives posted on the forum. It is not your fault that you are discouraged, I bet the same happens to a lot of players. The negativity of overdramatic renderings of what's actually happening during events like this has an impact on the success of such events.
    If you would try it yourself, you would see that those tales are all exaggerated. Yes, you might get killed sometimes, you might not stand a chance during a fight and you might wonder where that damage is coming from, but that's about it.

    Don't believe the hype!
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Androrix
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    thorwyn wrote: »
    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time

    And this right here is exactly the result of threads like this one. Apparently you have not tried PvP yet, but you are being scared off by narratives posted on the forum. It is not your fault that you are discouraged, I bet the same happens to a lot of players. The negativity of overdramatic renderings of what's actually happening during events like this has an impact on the success of such events.
    If you would try it yourself, you would see that those tales are all exaggerated. Yes, you might get killed sometimes, you might not stand a chance during a fight and you might wonder where that damage is coming from, but that's about it.

    Don't believe the hype!

    Thank you @thorwyn for your response. It was helpful and nice.
  • francesinhalover
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    Every year the same issues, i even made a post last year.
    Nothing will ever change. just do imperial city dailys and turn in 1 per day.

    https://forums.elderscrollsonline.com/en/discussion/598630/imperial-city-pve-queue-needs-to-happen#latest
    Edited by francesinhalover on July 29, 2022 1:06PM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • jaws343
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    I think it should go the other direction, and the only things that reward tickets for the PVP event should be the Kill X Players quests and the BG daily quests. Nothing else. No scouting, no town quests, no Imperial city, where you can avoid conflict with players. You should have to actually get kills, perform PVP actions, to get tickets.
  • ElvenOverlord
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    Androrix wrote: »
    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time. PvP players on here (and there are a bunch) who rage perjoratively at PvE players because they won't play with them just reinforce the feeling. That is sad, because I am sure there are lots of really great folk who play PvP who love testing their skills against other players, and I don't begrudge them their events at all.

    If devs want PvP to succeed, they might consider ways casual players can become involved without the fear of being immediate cannon fodder.

    Those are pretty much the same reasons I never tried Fallout online.

    PvP has been on life support for awhile, I vote for pulling the plug and putting it out its misery.
  • rbfrgsp
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    Can we please get a way to get the daily tickets without being gank feed?

    Nothing is done about PvP, but we have this event to feed the PvP players in an attempt to make them happy.

    Not this time. Right now it's single-bar, oakensoul, dark convergence running all over the place. Entire zergs opening up vacuum cleaner whirlpools. Chances are, you're wiping to PvE visitors more than gankers.
  • Freelancer_ESO
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    Androrix wrote: »
    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time. PvP players on here (and there are a bunch) who rage perjoratively at PvE players because they won't play with them just reinforce the feeling. That is sad, because I am sure there are lots of really great folk who play PvP who love testing their skills against other players, and I don't begrudge them their events at all.

    If devs want PvP to succeed, they might consider ways casual players can become involved without the fear of being immediate cannon fodder.

    Those are pretty much the same reasons I never tried Fallout online.

    Here is a brief summary of my experience going around solo in Cyrodiil/Imperial City outside of events playing solo away from PvP objectives from most likely to least likely:

    You run into nobody from the other faction. (Cyrodiil is absolutely massive and most/all of the campaigns at any given time have less than 500 people in them. You can literally ride around on your horse for 30+ minutes and not see a single person if you aren't by the objectives)
    You run into somebody from the other faction but, they do not attack. (Mixture of people being nice and people not wanting to risk dying and having to do the same ride over again/miss out on a bigger fight while they fight a 1 vs 1)
    You run into somebody from the other faction and they attack.
    You think nobody is around but, you suddenly are taking lots of damage. (This group is where many of the PvP horror stores come from.)
    You run into a group of people from the other faction who kill you.
    You run into a group of people from the other faction who do not kill you.

    The chat in PvP zones is generally a mixture of short hand that is hard to follow at first about where to go, general chatter, toxic infighting, complaints about the other factions teaming up and the occasional references to spies

  • Nemeliom
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    Can we please get a way to get the daily tickets without being gank feed?

    Nothing is done about PvP, but we have this event to feed the PvP players in an attempt to make them happy.

    99% of events are for PvE. Let us have our day. It's christmas time for us.
    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • markulrich1966
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    IC:
    join campaign
    go to room with 6 ladders leading up, do NOT enter the sewers.
    Climb up ladder to Arena District, take daily quest there (rescue 12 civilians)
    There are 4 civ around. They respawn after 5-10 minutes.

    Rescue them by shooting daedra beside them, do not leave the platform. 2 even count if others rescue them.

    This way I did all the IC dailies for the whole event on 2 servers yesterday, using 24 characters.
    Got killed only 1 time, a level 13 character that was hit by the bow ultimates of a ganker. He is a hero now and very rich as I lost 30 TelVar to him *lol

    Cyro is easy, too. Enter cyro campaigns until you find one where the map is dominated by your faction (all keeps red, blue or yellow).
    Travel to one of the 3 cities shown on the map, there are 2 more but not shown on the map.
    Pick up the daily, most can be done in the city itself, only few require a small ride. Takes 5-10 minutes this way.
    On such a dominated map the risk of getting ganked is very low, in case it happens, use one of the other 3 cities.
    Edited by markulrich1966 on July 29, 2022 2:32PM
  • Holycannoli
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    Androrix wrote: »
    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time. PvP players on here (and there are a bunch) who rage perjoratively at PvE players because they won't play with them just reinforce the feeling. That is sad, because I am sure there are lots of really great folk who play PvP who love testing their skills against other players, and I don't begrudge them their events at all.

    If devs want PvP to succeed, they might consider ways casual players can become involved without the fear of being immediate cannon fodder.

    Those are pretty much the same reasons I never tried Fallout online.

    What fear? There are no consequences to dying in PvP (IC has Tel Var loss but that's a minor annoyance at best).

    Do you play a FPS and have a fear of dying or getting sniped?

    When there are no consequences there should be no fear. It opens up the game to having fun.

    I don't play PvP games where there are consequences, especially the ones where you could lose what you have when you die. In ESO you just respawn at a nearby keep or in the sewers or a district and continue. And so what if you die again? You lose nothing.
  • BXR_Lonestar
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    Can we please get a way to get the daily tickets without being gank feed?

    Nothing is done about PvP, but we have this event to feed the PvP players in an attempt to make them happy.

    Sure. As soon as we can get priority for PVP players on the servers they home in the que list. It's dumb that players who routinely play a server and want to earn the PVP rewards there can't play on the server they want to play on - or have to wait an hour in que just to play in it.
  • VaranisArano
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    If folks reading this are worried about getting ganked, I'll say first that (A) you can't guarantee you won't get ganked and (B.) If you tangle with a PVPer who knows what they are doing, it'll probably feel like you got ganked because you don't know what you're doing and that's okay.

    You're new to PVP. Nobody expects you to know what you're doing and there's no shame when you die.


    Most gankers are built as stealthy glass cannons.They are built for stealth, not open fighting, so they will wait for their target to come to them. They have high burst damage but not a lot of defense, that's why they go for low health targets who aren't paying attention or in a position to fight back. As fsr as the ganker is concerned, they are skilled in ganking is in finding the right target and pulling off a devastating attack. With that in mind, you can use the way gankers operate in how you play:
    • Have high HP. Gankers can see how much HP ypu have but not much else. Most PVPers have between 30-40k HP. Building for high HP won't necessarily save you, but it does mean that you aren't an obviously easy target.
    • Buff up. A ganker is a lot less likely to gank my MagDK while I'm fishing or standing around if I periodically recast my Spiked Armor. They want an unaware target, not someone who's buffed up for a fight.
    • Stay alert. Gankers need to stealth and wait for a good target to come to them. So when you come to a choke point or a quest location or anywhere where an enemy player knows that other players will be coming to, be on the lookout. (I find that constant awareness gets to me after a while since it's so alien to the PVE questing experience. If I start getting really anxious about it, that's my cue to go do something more relaxing for a bit.)
    • Use Detect pots or detection effects. You probably have Radiant Magelight accessible from the Mages Guild. If you want to really amuse yourself and you have some of the Support skill line unlocked, start chucking Revealing Flare all around when you and other players have to go up to a quest giver. Ypu might still be attacked, but you'll reveal any stealthed players, and a ganker waiting will know that you aren't an easy target.
    • When you are ganked: break free, dodge roll, and block. Then heal. That's your best chance for surviving. And that's not a back reaction to taking sudden damage from any source: break free, dodge roll, block, and heal, then evaluate the threat and how to deal with it.(I can attest from personal experience that running away will not help. If you must run, watch your stamina and roll when you can.)

    All that being said, don't forget that ganking is a playstyle, not a lifestyle. Just like how you know Dark Brotherhood players aren't evil people in real life, I encourage you to remember that gankers are playing a PVP game where ganking is accepted by ZOS.

    Good news, though, because it is a playstyle, you can use your knowledge of how that playstyle works in order to avoid and counter it. You can't guarantee that PVP won't happen in a PVP zone, but you can make yourself look like an obviously alert, tough target.

    Basically, this is what you're aiming for:
    6oazge.jpg
    Edited by VaranisArano on July 29, 2022 2:47PM
  • DivineKitty
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    When I play PvP I would prefer to win my fights with honour, that is, 1v1, a test of skill and cleverness. That said, rarely does this happen, and it's more about opportunism, especially with Nightblades around. Being ganked is a part of PvP, even more so in Imperial City, or as I affectionally refer to it as: Gank City.

    In fact, I would argue that any Player who enters a PvP zone is consenting to being a Gankblades Target Dummy. There are ways to avoid it, and learning how to do it would drastically improve Casual players chances in combat, since 9 times out of 10, a ganker is not interested in an open confrontation at all, and will flee at the first sight of a fair fight.
  • EmEm_Oh
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    Invisible potions really do help a person stay hidden a lot of the time.

    Even so, each faction has a temporary winning area so a non-pvper can port to a town and do quests with others helping/guarding.
  • VaranisArano
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    When I play PvP I would prefer to win my fights with honour, that is, 1v1, a test of skill and cleverness. That said, rarely does this happen, and it's more about opportunism, especially with Nightblades around. Being ganked is a part of PvP, even more so in Imperial City, or as I affectionally refer to it as: Gank City.

    In fact, I would argue that any Player who enters a PvP zone is consenting to being a Gankblades Target Dummy. There are ways to avoid it, and learning how to do it would drastically improve Casual players chances in combat, since 9 times out of 10, a ganker is not interested in an open confrontation at all, and will flee at the first sight of a fair fight.

    Most gankers aren't built for an open confrontation. That first burst is all-or-nothing, and they either win, escape, or die.

    Not to say there aren't gankers who have staying power in a fight once they miss the kill and their opponent recovers, but for most of them, it's a far more effective tactic to back off and try again later or on a different target.

    That might be a good note to new PVPers: discretion is often the better part of valor. Running away from a fight you can't win is a valid tactic, especially if you are just feeding your opponent AP by continuing to fight.
  • Four_Fingers
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    For being so unpopular we had 100+ queues on PS NA.
    Sure hate to see the queues if PvP was popular! ;)
  • Dem_kitkats1
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    Events are for supporting and rewarding different parts of the ESO community, while simultaneously incentivizing players to participate in activities they normally wouldn't participate in. Please stop repeating the narrative that this event is only to "feed the PvPer's ego". PvPers also invest money into the game, and spend countless hours doing content. Despite never getting any new content and dealing with constant performance issues. They should absolutely be rewarded in an event for doing their own content (although it's still mainly questing, not actual PvP as a compromise). Just as PvErs are rewarded for doing doing quests, dungeons, killing WBs, etc in the other 16 events in the year. If you're that opposed to dying to a person just sit this one out, recoup your tickets in the winter events, or buy them in the crown store, and buy the motifs later.

    GANKERS GANK EVERYONE, EVERYDAY. THAT'S THEIR ROLE.
  • GreatGildersleeve
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    These ‘pvp event, me no likey’ threads always make me laugh. You want to know how many tickets I got in the Zenithar event. Zero. None. Nada. I don’t group… with anyone. So no tickets for me. Life goes on.
    Edited by GreatGildersleeve on July 29, 2022 3:25PM
  • jaws343
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    These ‘pvp event, me no likey’ threads always make me laugh. You want to know how many tickets I got in the Zenithar event. Zero. None. Nada. I don’t group… with anyone. So no tickets for me. Life goes on.

    Not that I disagree with the sentiment of not being required to participate in events if you don't want to do them...

    But, you absolutely did not need to join a single group to get event tickets during the Zenithar event.
  • GreatGildersleeve
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    jaws343 wrote: »
    These ‘pvp event, me no likey’ threads always make me laugh. You want to know how many tickets I got in the Zenithar event. Zero. None. Nada. I don’t group… with anyone. So no tickets for me. Life goes on.

    Not that I disagree with the sentiment of not being required to participate in events if you don't want to do them...

    But, you absolutely did not need to join a single group to get event tickets during the Zenithar event.

    Then the event was very badly explained. That was my only takeaway. No group, no ticket. Perhaps something for ZoS to work on for next year.
  • Lady_Galadhiel
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    These ‘pvp event, me no likey’ threads always make me laugh. You want to know how many tickets I got in the Zenithar event. Zero. None. Nada. I don’t group… with anyone. So no tickets for me. Life goes on.

    You didn't need to group with anyone in order to get tickets. Just complete a 2 minutes quest in Craglorn where you could choose what to do. The best option in my opinion was buying something from any guild for 5k gold, turn in the quest and done.

    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Mik195
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    This event should be an advertisement for PVP and it doesn't seem to be. Unless you are amazing, you probably shouldn't take a pve build and expect to survive. I've read lots of comments over the years about how this trait is pve only or you have to have at least xxxxxxK in health. For most pve events you just need to show up and get tickets - possible exception Undaunted since nFG1 does take a few minutes to finish even though a pvp build would be fine.

    My suggestion is that ZOS create a couple of new campaigns or battlegrounds during MYM where for the initial level, you can choose from a stamina or magika build for your class (class seems to be immutable) and the build includes equipment, skills, attributes and CP in the proper places. You can then learn the fundamentals of PVP before making a whole new build.

    The second level would let you adjust everything but still gave you adequate pvp armor. Then once you learn a bit, you can move to the real campaigns and spend the gold/time to create a build. So give interested pvers a low cost way to test pvp.

    We know ZOS has the capability since this is essentially what they do when you visit uncle Sheo to play with the Volunthingy.
  • jaws343
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    jaws343 wrote: »
    These ‘pvp event, me no likey’ threads always make me laugh. You want to know how many tickets I got in the Zenithar event. Zero. None. Nada. I don’t group… with anyone. So no tickets for me. Life goes on.

    Not that I disagree with the sentiment of not being required to participate in events if you don't want to do them...

    But, you absolutely did not need to join a single group to get event tickets during the Zenithar event.

    Then the event was very badly explained. That was my only takeaway. No group, no ticket. Perhaps something for ZoS to work on for next year.

    The tickets were rewarded for doing the daily quest. Which could be done by spending 5K in the trader immediately next to the quest giver.

    Grouping was required for SOME of the ways to get boxes to drop.

    This was all adequately explained in the event announcement.
  • Sanctimonia
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    Androrix wrote: »
    Tales of gankers keep me away from PvP. I have no interest in playing someone else's victim on my own time. PvP players on here (and there are a bunch) who rage perjoratively at PvE players because they won't play with them just reinforce the feeling. That is sad, because I am sure there are lots of really great folk who play PvP who love testing their skills against other players, and I don't begrudge them their events at all.

    If devs want PvP to succeed, they might consider ways casual players can become involved without the fear of being immediate cannon fodder.

    Those are pretty much the same reasons I never tried Fallout online.

    Altghough the feeling of entitlement in this comment is subtle compared to others', it's still there.
    You can't possibly ask the devs to make you not have to learn pvp from ground level, the way everybody else did, just because you don't want to be a beginner at some point.

    If people don't want to put the work in, there is no reward of any kind to be had for no effort. That is actually true for any walks of life.

    Pvp is gutted tho, so you aren't missing out on much anyways...
  • Oreyn_Bearclaw
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    These posts are so tiresome. PVP gets 2 events a year that are immensely popular. It is ridiculously easy to build for some stealth or survival and knock out a few quests. And if you dont want to, then dont. PVP performance (at least on PC/NA) is the best it has been in like 4 or 5 years. Most of us are having a blast.

    If you don't play the whole game, it is absurd to think you should be entitled to all the rewards.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    Due to some non-constructive commentary, we've gone ahead and closed this thread. When creating threads on our forums, we ask that they be civil, constructive, and kept within the Community Rules. If there may be any questions in regards to the rules, please feel free to review them here​​.​

    Thank you for your understanding.
    Edited by ZOS_Icy on July 29, 2022 3:47PM
    Staff Post
This discussion has been closed.