Nightfall12 wrote: »Not behind this idea at all
But what could be an interesting skill and not sure if it could work without horrid abuse, but a skill that could reverse sheilds, Not quite like the templar skill, but you target a player nad suddenly thier on shield is a barrier that goes both ways. so any player in a shield would find that the shield stopped them from doing damage, Not reflecting it on themselves per say, but like for 3 seconds the "shield users attack hits their own shield instead of their target and if their burst was too big destroy the shield alltogether...casting a new shield would negate the effect.. bUt it would slow sheild stackers from going on the offensive without outright cheesing thier survival skill.
Nightfall12 wrote: »Not behind this idea at all
But what could be an interesting skill and not sure if it could work without horrid abuse, but a skill that could reverse sheilds, Not quite like the templar skill, but you target a player nad suddenly thier on shield is a barrier that goes both ways. so any player in a shield would find that the shield stopped them from doing damage, Not reflecting it on themselves per say, but like for 3 seconds the "shield users attack hits their own shield instead of their target and if their burst was too big destroy the shield alltogether...casting a new shield would negate the effect.. bUt it would slow sheild stackers from going on the offensive without outright cheesing thier survival skill.
3sec? Realy? So a sorc should be locked out of doing dmg for 3sec?! Just wth is people thinking?
If you have issues with shields, learn too play or if you dont want to, go sloads + shieldbreaker and go destroy shields.
There are NO issues with shield. They been nerfed and nerfed, but you guys wont be happy before a sorc is a free kill for everyone else, and then you go and call that balance. Nope!
Next time anyone wants too suggest a shield nerf, come with a *** replacement defence!
It’s not the worst idea. Shields have allowed certain builds to pump so much into resources and damage that they’re unkillable. Some sort of shield counter that doesn’t require a gear configuration would be consistent with other devuffs in the game...most other defensive capabilities have some sort of counter.
Nightfall12 wrote: »Not behind this idea at all
But what could be an interesting skill and not sure if it could work without horrid abuse, but a skill that could reverse sheilds, Not quite like the templar skill, but you target a player nad suddenly thier on shield is a barrier that goes both ways. so any player in a shield would find that the shield stopped them from doing damage, Not reflecting it on themselves per say, but like for 3 seconds the "shield users attack hits their own shield instead of their target and if their burst was too big destroy the shield alltogether...casting a new shield would negate the effect.. bUt it would slow sheild stackers from going on the offensive without outright cheesing thier survival skill.
3sec? Realy? So a sorc should be locked out of doing dmg for 3sec?! Just wth is people thinking?
If you have issues with shields, learn too play or if you dont want to, go sloads + shieldbreaker and go destroy shields.
There are NO issues with shield. They been nerfed and nerfed, but you guys wont be happy before a sorc is a free kill for everyone else, and then you go and call that balance. Nope!
Next time anyone wants too suggest a shield nerf, come with a *** replacement defence!