What part of "known issue" and "This is only a visual issue, and will be fixed in a future patch" were so confusing that this warranted it's own thread?
ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?
ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?
http://youtu.be/_Udlr8RZZfk ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?
Do you guys actually not play this game? Ride a horse around Cyrodiil for <1 minute. Voila. You'll know exactly what we're talking about. No "short video" necessary.
ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?
Do you guys actually not play this game? Ride a horse around Cyrodiil for <1 minute. Voila. You'll know exactly what we're talking about. No "short video" necessary.
Not trying to play the white knight here, but honestly - how about you say this a bit nicer? I understand your frustration, but its not the fault of the CM´s that there are issues.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Everything with mounts is becoming a downward spiral.
I would also love if the mounts went back to how they were before and didn't start at their max speed. I hate pressing A to move left and instead of my mount slowly turning like in the past it shoots off forwards.
I know there are a few who like this max speed at start change but I personally can't stand their sudden jolt forwards. *grumbles*
Something like that. Autorun horse riding. 19s.http://youtu.be/_Udlr8RZZfk
ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?
Something like that. Autorun horse riding. 19s.http://youtu.be/_Udlr8RZZfk
Frenkthevile wrote: »I have the stop-and-go bug only with my tiger mount, not with my horse. Dunno why.
Something's interrupting your sprint key's input. It could be anything, it could be the game, it could be your keyboard, it could be the way the game reads your keyboard, it could be specifically the networking component of the game, it could be windows, it could be that occasionally you're momentarily possessed by an inter-dimensional being that reads your mind for a moment without your noticing causing you to release the key, regardless:
I haven't ever experienced it, and I know a lot of people who haven't, I would say they're the majority of people playing the game: so for your own sake try a different keyboard, try moving that bind somewhere else...
ZOS_JessicaFolsom wrote: »Hey folks, we'd like to look into this but we need more details. Where are you when you're seeing this happen? Is anyone able to provide a short video of the issue?