caelumpanache wrote: »If someone fails to open a chest on the first try, it means they don't really want it..
magickats242cub18_ESO wrote: »Because 30 some gold, a rune, a possible soul gem and some random green is not really worth the aggravation.
I am just saying.
When I am playing, I am playing to have fun in the game, not to ruin anybody's day.
The social aspect of MMOs is gone. There is nothing left of working together unless it is rewarding for 'you'. If there is something in it for me is the anthem of our culture. There is no such thing as a social reward or doing something because it makes you feel good for doing the right thing in an MMO.
If the chest had the chance at epic loot you can bet your rear that people would take every advantage to open the chest if someone had just failed at it.
Was trading with this guy, he accidentally sent me gold instead of COD. I sent him the gold back, and both of us laughed it off.The social aspect of MMOs is gone. There is nothing left of working together unless it is rewarding for 'you'. If there is something in it for me is the anthem of our culture. There is no such thing as a social reward or doing something because it makes you feel good for doing the right thing in an MMO.
lecarcajou_ESO wrote: »Here's another situation for you... I just logged out of the game, where a short while ago I watched a guy fight a group of three mobs who sat around near a chest. I watched and lifted no finger as they burnt him to the ground (hey, non-intervention, right?). I then I stepped across his smoldering carcass and leisurely picked the chest.
And I didn't even feel particularly bad about it. Anyone wanna comment on that?
Blackwidow wrote: »I'm just going to bring this up as a funny side note.
If you look at almost all of the people who say they would not have gone for the chest, they mention there is not much in the chest for them, so they would not take the chest away.
It begs the question, are you being polite because there is not much to gain?
So, its your world and your game. It's everyone's choice on who they wanna be. But me? I will treat the social aspect as if real life, and let loose the moronic side upon the VR NPC. Cause deep down I know I'm from Covenant.
Blackwidow wrote: »I saw a chest in the distance, but by the time I got to it, another player started to pick the lock.
It was a master chest to me, so I thought he might mess up and I could try to pick it. As it turns out that is what happened.
I got the chest and started to walk away.
Next thing I know he is giving me a tell that he is going to report me for stealing his chest.
So, I guess the question is, is it a social faux pas to take a chest from another player? I know it is not against the rules and all that, but is it just rude in general?
What do you guys think?
steveb16_ESO46 wrote: »Blackwidow wrote: »I'm just going to bring this up as a funny side note.
If you look at almost all of the people who say they would not have gone for the chest, they mention there is not much in the chest for them, so they would not take the chest away.
It begs the question, are you being polite because there is not much to gain?
no, we're just honouring the universal life-rule that applies in all situations:
'Don't Be A Jerk.'
Blackwidow wrote: »I saw a chest in the distance, but by the time I got to it, another player started to pick the lock.
It was a master chest to me, so I thought he might mess up and I could try to pick it. As it turns out that is what happened.
I got the chest and started to walk away.
Next thing I know he is giving me a tell that he is going to report me for stealing his chest.
So, I guess the question is, is it a social faux pas to take a chest from another player? I know it is not against the rules and all that, but is it just rude in general?
What do you guys think?
I think if you stand next to a guy who wants a chest, fails and you take it, he isn't happy. It could happen that this guy says things to you that make you not happy.
In the chests is often nothing which is worth being unhappy.
Blackwidow wrote: »I think if you stand next to a guy who wants a chest, fails and you take it, he isn't happy. It could happen that this guy says things to you that make you not happy.
In the chests is often nothing which is worth being unhappy.
Again, I have to ask, because it seems to be a major point for a lot of people.
If the chest did have great loot in it, does it make a difference? If not, why bring up the content of the chest in the first place?
I saw a chest, someone came then b4 me. I kept distance and waited in distance. He tried 2 times, failed, then walked away. Then I went there. It was a master chest, I opened then. This is how I handle it.
No, it makes no difference. I just mentioned it to show that it isn't even worth it.
Blackwidow wrote: »I saw a chest, someone came then b4 me. I kept distance and waited in distance. He tried 2 times, failed, then walked away. Then I went there. It was a master chest, I opened then. This is how I handle it.
How long would you have sat there before trying it yourself? Or would you give the guy all day long?
What if a third guy showed up to try to take it? Would you step up and take your turn then?
Nope he had his crack at it...you get you turn ,,you fail he gets another go until someone gets it ...pretty standard common sense ...no own owns a chest!
So, you be clear, if there was a super rare chest that you knew had 100k gold and a uber powerful weapon in it, you would still let the first person take all the time to do it and you would not even take a turn at picking it?
Blackwidow wrote: »
So, you be clear, if there was a super rare chest that you knew had 100k gold and a uber powerful weapon in it, you would still let the first person take all the time to do it and you would not even take a turn at picking it?
pavelcherepanskyrwb17_ESO wrote: »Why is everyone going on about not standing close? When I pick locks all my attention is on the lock itself, I wouldn't even notice if someone was standing right in front of me.
Maybe people fail locks because instead of concentrating on the task at hand they keep looking around for other players?