There's a huge problem with this game's missions. I'm pretty sure others must feel the way that I do when doing a public dungeon or mission where there are way too many people in the same dungeon doing the same mission. By not having private "instances" of the mission you have a bunch of people rushing through it to kill the enemies first and to loot all chests first....it just takes so much away from the experience....other MMO's that I've played in the past do this and did it well....it makes the player immersion into the story much better. So listen up developers!....please change this or at least look into this....we'll all be thankful.
Silent cobra
Edited by silentcobra on June 14, 2014 5:04PM