Maintenance for the week of May 18:
· [COMPLETE] NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)
We are currently investigating issues some players are having on the North American Xbox megaserver. We will update as new information becomes available.
"You can't do that while your dead" when you still have health
I get this a lot when trying to cast Breath of Life when I have around 10-15% health left while I'm still moving around; it makes me wonder how many others are annoyed by it too. It's usually from enemy ranged attacks that already calculate the damage done the moment it's cast not when the projectile is in motion overriding any action you take to avoid it. It's a very annoying game mechanic, why have it as a flying projectile if the damage is already done and applied to me before the animation is even released?
Edited by phaneub17_ESO on June 14, 2014 12:53PM