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What is actually the worst gaming experience you've had?

  • ers101284b14_ESO
    ers101284b14_ESO
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    drogon1 wrote: »
    Easy for me. Mass Effect 3 ending. Worst ending to an otherwise stellar epic trilogy in pc gaming history imho.

    What happened at the end of Mass Effect 3? I always wanted to know but they dumbed down 2 so much I never made it to 3
  • indytims_ESO
    indytims_ESO
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    For me it was Final Fantasy Online, Aion, and EVE Online.

    FF was just a mind-blowing waste of time. I purchased the box, and didn't even make it through the first thirty days. Boring, repetitive to the extreme, filled with 10 year olds trying to look/act/sound cool. Just a terrible game in my opinion.

    EVE because "hi sec" wasn't really secure. Being "suicide ganked" - a not-so-sneaky way for other players to PVP you in 'secure' areas, was a plain and clear exploit. CCP didn't see it that way. However, me and my wallet did, and I quit and never looked back, and certainly do not miss it.

    Lastly, Aion was the most blatant 'grind game' I've ever experienced. That game had potential, looked amazing, but it grew more and more frustrating to learn new skills, to watch my character complete acrobatic maneuvers to land a special attack... only to watch the mob's health bar drop a fraction of a pixel. On a trash mob. Over and over again. ZzzzZZzZZzzzzz.....

    I am fairly patient. I can handle massive downtime, especially for new games at launch. I can handle bugs, etc. I get it. I've been MMOing regularly since UO. So 'mechanical issues' don't cause a 'horrible game experience' for me like they do for some other people. For me, it's the actual game-play itself that determines whether the game is fun or not, and the three games above are the big three that stand out in my mind as being the ultimate wasters of my time over the past 16 or so years.
  • Monfab
    Monfab
    Soul Shriven
    Sonic the hedgehog reboot on PS3. Sit through a loading screen, watch a two second movie, sit through a loading screen, run, sit through a loading screen, watch ANOTHER F******NG movie, sit through a loading screen finally can see a level entrance and fall to death because light dash is broken. Also there's some weird sexual tension between an anthropomorphic blue hedgehog and a human princess. I didn't stick around to see the ending *shudder*.
  • Woolenthreads
    Woolenthreads
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    drogon1 wrote: »
    Easy for me. Mass Effect 3 ending. Worst ending to an otherwise stellar epic trilogy in pc gaming history imho.

    What happened at the end of Mass Effect 3? I always wanted to know but they dumbed down 2 so much I never made it to 3

    I didn't do ME3 because I actually felt that the Reapers were misunderstood and attempting to bootstrap younger races up to a incredibly higher level of technology. The end of ME2 was perfect to me as the point at which further games in the universe about the character should have halted as the Reapers aims were clear, to me.
    ....EVE because "hi sec" wasn't really secure. Being "suicide ganked" - a not-so-sneaky way for other players to PVP you in 'secure' areas, was a plain and clear exploit. CCP didn't see it that way. However, me and my wallet did, and I quit and never looked back, and certainly do not miss it....

    I can understand that but seriously, I can't see that they could do much about it. There was a time where you couldn't stop people robbing your mining 'cans' in the game. I played a year in those circumstances, all you could do was stop mining until they went away or bothered others, or alternatively, returned to the station when full.
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

    Having issues with Provisioning Writs? A list of problem Writs and people willing to help in game can be found in this Thread
  • BSGDevastator
    BSGDevastator
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    League of Laggers > Ranked
    Edited by BSGDevastator on June 10, 2014 9:46AM
    V̜͚͂ͭͤ̈̌̽̏̈́̄͘͘͝ͅR̮͓͙̪̤᷊̭̯̉᷅̆̈́́̂̕1̴̖͓̹͔᷿͇̬̍̒̿ͤ̽̈́͠ ̧̙͉̪̤̙̫᷃͊̋̍̆̋ͧͭV̨̛̺̟̥ͫ̆᷅̄͊̑͌̃̓͟ą̵̩̠̒ͪ᷅̒ͫ͗̆ͨ᷈ͪ͠m̢̜̰͔᷂̱̀᷆ͤ͛̌͊᷇̈́̚p̡̺̼͕̣ͧͬͪͮ᷄̍̈̍̂͌į̠̦̖̰͚̒᷇̃̾ͪ͊ͧ̚͞r̟͈̣̭̂᷃̊̍̂͗̈̏᷾͗ͧe͢͏̗̱͚̥̜͙ͭ̃̒̋ͬ͢͞ ̴̺̼͇͂̿᷄̂̓ͤ͒̒̃͋͢N̝̯̹̩̰̼̑̿᷄᷉̃᷀̋ͩ͋ǐ̧̮̮̮͖̘̓͋̌᷅͆᷈̕ͅǵ͇̲͉̝̠̮͐̐̃ͯͫ᷾ͦ͟h̸͈̹̘̭̯̝̺͎͖̏ͬ̑̅̿t̪̠͎̲᷈͂ͯ̊ͭ᷇̀͗̅̕͠b̟᷊̻̹̝̑̌᷆᷁̂̃̈́ͩ͘͞l̠͙̻̪̣ͭ̿ͧͧ̈͛͛̒̓ͤa̡̛͈̠͇͚̮̬̔́̏̎̒͂̏ḓ̸͈̗͔̇̔̽͏̵̪̔ͪͨͥę͇͇̘̺̞̈᷈̒͐̂ͯ᷈ͩ͡
  • Makkir
    Makkir
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    Aoifesan wrote: »

    With the death of the Combo system I sincerely doubt that the game is better than it was at a launch.

    When did they get rid of combos? I swear I logged in like two months ago and they were still there on my Sin. But I was in the main city (The hell's it called...) and I didn't see anyone else. So sad.

  • Maverick827
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    The ending to ME3 was fine. Some people just had too high expectations and wanted every choice you made in the first two games to affect the ending, and when it didn't they flipped out. They don't understand that all of ME3 was the ending to the series, and it referenced a great deal of past choices throughout.

    Also, Citadel. I don't need to say anymore than that.
  • drogon1
    drogon1
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    The ending to ME3 was fine. Some people just had too high expectations and wanted every choice you made in the first two games to affect the ending, and when it didn't they flipped out. They don't understand that all of ME3 was the ending to the series, and it referenced a great deal of past choices throughout.

    Also, Citadel. I don't need to say anymore than that.

    Was fine? LoL, it was a complete narrative uckfup. Look, when you have a narrative that follows an archetypical hero who overcomes crazy odds over and over again and again to save humanity, then give him no chance to do the same in the end, then kill him and kill all the things he worked to protect and save - that's what you call a broken narrative contract in basic storytelling 101. (Yeah it was't quite that bad, but from a narrative point of view, it was almost that bad.)

    The ME3 ending would have been just fine (and even this only marginally - same ending diff colors)....for a different narrative, a tragic narrative. But if you want to write a tragedy you need to lead your reader down such a route, so he's not utterly blindsided and left going, "what the beep just happened?"to it. ME3 was the finale to an existing narrative: ME1 and 2. It was a sophomoric failure in dramatic principles that drew gasps from professional storytellers.

    Too bad too. It was otherwise a wonderful game.

    And btw....citadel? Was that an xpac?

    Edited by drogon1 on June 11, 2014 3:33AM
  • Junkogen
    Junkogen
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    World of Warcraft after they launched the Wrath of the Lich King. I had finally gotten my druid to be viable in PvP and then came the death knights and the retribution paladins...and then they overhauled the skill system and a ragequit finally ensued. Talk about balance issues. There was no love for the druids at all. It was a such a great concept for a class, too. I loved it. Anyway, all that crap destroyed any remaining interest I had in that masochistic grind fest. I haven't gone back since.

    And the elitism! How can I forget the elitist DPS and guild nazis. It's a game, man. Chill. Sorry I don't have the perfect rotation down. It was like going from playing football at recess with my friends to playing football in high school. All the fun got sucked out of it. It's a game. Just have fun.
    Edited by Junkogen on June 11, 2014 4:00AM
  • CASP3R421
    CASP3R421
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    drogon1 wrote: »
    Easy for me. Mass Effect 3 ending. Worst ending to an otherwise stellar epic trilogy in pc gaming history imho.

    What happened at the end of Mass Effect 3? I always wanted to know but they dumbed down 2 so much I never made it to 3

    Me3 taught valuable life lessons with its ending. You make all these choices thinking thy matter, but in the end none of it does cause you die.

    My Alt is a Mer

    Due to the excessive amount of bait that we had to remove, this thread will remain closed
  • Sallington
    Sallington
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    CU/NGE

    Nothing even comes close.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • ebondeath
    ebondeath
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    WoW, any time a major content patch or expansion drops. Bugs, bots, and lag for days. May as well wait a week before logging back in. And on a high pop server? Forget it.
    Edited by ebondeath on June 13, 2014 3:34PM
    ╔═════════════⌈Alannah Corvaine⌋══════════════╗
    Rise, rise! To freedom, rise! Arise, ye Breton sons and daughters.
    Ride, ride! To freedom, ride! Truth and glory to the brave!
    ╚═════════════⌊VR 12 Breton NB⌉══════════════╝
  • rbenkepub19_ESO
    rbenkepub19_ESO
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    When I played WoW during TBC, I was a hardcore raider. My main was a hunter. There was a bug - I forget the details now of what triggered it - where, when you killed the currently-targeted mob, your character would choose any adjacent mob at random and fire at it automatically. The only way to stop it was to turn your character around when the first mob died. It was maddening, and was the cause of many wipes due to unplanned breaking of CC. It lasted a long, time - months - before Blizzard finally fixed it.
  • SBR_QuorTek
    SBR_QuorTek
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    Starwars Galaxies - NGE update, never ever has a game been destroyed anymore with a single new way of playing.. basically putting it further back than early beta stage... no other game ever in history has ever archieved such an atrocity ever lol.

    It is a shame though, SWG was an awesome game, much alike this one but in its own way...
  • kitsinni
    kitsinni
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    I think maybe a tie between SWTOR and RIFT with SWG CU patch being close.
  • Kalman
    Kalman
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    Final Fantasy XI
    Archlord
    Ryzom
    Lineage 2
    Neocron 2
    Aion
    Tera
    Vanguard
    Asheron's Call 2

    To name a few
  • Erris
    Erris
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    Hellgate London... bought two full games and two lifetime subscriptions (one for a friend). Ouch $$$. A few months later the servers were taken offline and it was bought by some Korean company which won't let me log in because I'm not in Korea. I swore I'd never play a subscription game again till I found ESO, but now my friends are quitting in droves.

    Maybe I'm the only person who enjoyed Dragon Age 2 (not as much as DAO, but it still had great characters). The repetitious maps were boring, but I still liked the game.
  • Crisscross
    Crisscross
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    I don't mean offense to anyone, but it seriously amuses me when people start listing AAA titles in response to this sort of question XD Lightweights, the lot of you!

    My absolute worst gaming experience was a little gem called WW2 Combat Iwo Jima.

    https://www.youtube.com/watch?v=uORLRp5ZUXc

    The absolute blandest, slapped together POS FPS you could possibly imagine. Tiny, railroad levels that looked like they were made out of clay, non-existent AI, migraine-inducing quality level of voice acting and set pieces ... I got to the third level before I literally wanted to flip my keyboard, no exaggeration. It was all just so damn basic and unimaginative, with gameplay that wouldn't be fit for a mobile game today, and the fact that it had absolutely zero excuse to exist in such a state after releasing a year after Call of Duty 2 hit the market. It wasn't that it was a failed indie game, but the fact that it was an indie game that didn't seem to attempt to be ANYTHING other than the most generic barebones shooter that ever existed. After I experienced that I kind of developed a thick skin for whatever a AAA company wanted to throw at me :3
    Edited by Crisscross on June 13, 2014 4:02PM
  • Heraclea
    Heraclea
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    The strangest and most offputting experience I ever had in a game was the beta for Age of Wushu. The quest texts were all in very fractured Chinglish, and I spent quite a lot of time wandering around trying to figure out what the quests were actually wanting me to do.

    But it got worse when I logged out. During the process, I was informed that my character was being kidnapped and forced into prostitution during my offline time. I tried to give feedback on the forum about how an announcement like that might be disconcerting, and risked unwanted publicity in the English speaking world. Not sure I got through to anybody, though.

    I also did not enjoy at all my brief encounter with WoW raiding. It was actually worse than the legendary Onyxia Raid Wipe. WoW was made worse by the extensive customizability of the client: which sounds great until your DPS gets metered and you have to have Deadly Boss Mods to keep track of the choreography. WoW convinced me that any game that sends people to Ventrilo to coordinate team play is too complicated.
    Hircine loves me, this I know,
    Your intestines told me so.


    Quæ tam fera immanisque natura? - Cicero
  • Chrysolis
    Chrysolis
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    How has this thread gone on 6 pages and Diablo III was mentioned only once? I'm just going to assume we're all repressing memories of that game as the trauma that shattered the wonders of the Diablo franchise. Utterly bland, untested and unfinished. Total crap loot system, no choices to make for your character, no real interest in going out loot hunting because you could just hunt the auction hall. Inferno difficulty was an absolute travesty; most people couldn't progress past Act 1. I was one of the few that did (because I was lucky enough to play a demon hunter), but it was still a matter of dying if you got hit. Ever. Then there was the bosses with straight-up immunity. I can't even. Then there was severe act inconsistencies. Act 2 lasts like 36 hours; act 4 is maybe 3 hours. No quality of immersion - there's not really a single interesting environment in the game, and the tiny campsites make Diablo II's towns look like enormous metropolises.

    [Spoilers Ahead!]

    Finally, I can't emphasize this enough, the Diablo III story was horrible. Tyrael turns into Morgan Freeman, Deckard Cain gets murdered by a fairy and every boss appears to you like Handsome Jack on your HUD to tell you their entire plan and how impossible it will be for you to stop it. Then the girl everyone thought was going to become Diablo becomes Diablo. What a twist.

    I actually made $1000 playing Diablo III, but at some point I quit because the game was so boring they quite literally could not pay me to play it. That game was a tragic cash grab, the auction house killed a lot of what makes those ARPGs fun. Then, when doubted, the game director says "[snip] that loser" in regards to one of the Diablo creators, David Brevik. Basically that whole game was a shameless *** of greed, and the sad part is they still flaunt their sales numbers of Diablo III without realizing everyone pre-ordered the game before knowing anything about it. That's a trick you can only play once, after that you lose your reputation and the pre-orders don't come. D3 was one of the biggest gaming flops in memory and really should be regarded as such.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on June 13, 2014 4:09PM
  • Wifeaggro13
    Wifeaggro13
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    Hatred871 wrote: »
    Age of Conan launch.

    The game and servers were horribly unstable for weeks, it was one of the first DX10 MMOs(but didn't ship with it) and caused blue screens, crashes, and had terrible performance even on high end rigs.

    The game is a perfect example of a bad launch reputation ruining a game forever. It was a decent game excluding the technical issues, and after years of patches it is an amazing game. But it is dead because of their launch reputation.

    Its extremely sad . Had it been finished and had understandable itemization at launch we would have very different dynamic in the mmo industry.
  • Osu
    Osu
    anakaki wrote: »
    GreySix wrote: »
    Sorry, but none of those comes even close to Master of Orion III, in regard to pathetic gaming experience.

    Not even close.

    God, did I have high hopes for that game...

    OMG! Yes! I remember how i was so excited to play that game and after a few hours i was practically in tears.
  • Morrawind
    Morrawind
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    X rebirth. One big pile of gamestopping bugs. Stay away from this
  • Woolenthreads
    Woolenthreads
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    Erris wrote: »
    Hellgate London...

    I liked the game but stopped playing for some reason and loaned it to a friend. I've never seen it again. Sounds like I got lucky.
    Heraclea wrote: »
    The strangest and most offputting experience I ever had in a game was the beta for Age of Wushu.
    But it got worse when I logged out. During the process, I was informed that my character was being kidnapped and forced into prostitution during my offline time....

    I feel like apologising for the LOL but the logout really did make me Laugh out Loud. One of those stories that is funny in retrospect but not at the time, right?
    Chrysolis wrote: »
    How has this thread gone on 6 pages and Diablo III was mentioned only once?

    [Spoilers Ahead!]

    Well, I suspect some of us might have been addicted to a MMO, some of us had other 1p-mp game's on hand and maybe some, like me, weren't about to install a "new" multi-game system on their computer when they logged in everyday to steam (Which is why uPlay always irritates me, I always forget that ubisoft runs a second, extremely annoying, launch system).

    also why not use [ /spoilers?
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

    Having issues with Provisioning Writs? A list of problem Writs and people willing to help in game can be found in this Thread
  • Singular
    Singular
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    Heraclea wrote: »
    The strangest and most offputting experience I ever had in a game was the beta for Age of Wushu. The quest texts were all in very fractured Chinglish, and I spent quite a lot of time wandering around trying to figure out what the quests were actually wanting me to do.

    But it got worse when I logged out. During the process, I was informed that my character was being kidnapped and forced into prostitution during my offline time. I tried to give feedback on the forum about how an announcement like that might be disconcerting, and risked unwanted publicity in the English speaking world. Not sure I got through to anybody, though.

    What?!? That's insane! What on earth were the devs thinking???
    War, give me war, give me war.
  • Fleymark
    Fleymark
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    When I played WoW the first 10 days it was live before I ran screaming.

    I really wanted to love the game. Yet I couldn't figure out what the big deal was about. It was like your friends taking you to some new restaurant that everyone seems to love but is God awful. And you just sit there politely wondering if you are missing something or if they know it's awful too but are trying to put one over on you.

    At some point I point blank asked them when we were going to group. You know, the whole point of MMOs. So we group and run some quests together. It was stupid.

    Little did I know at the time that just quitting WoW wouldn't mean immunity from its horror show since every game for a decade since has either tried to be like WoW, and sucked, or has been infested with WoW players, and sucked.

    I was a legit Blizzard fanboy before WoW. Bought pretty much every game others since the original Warcraft either day one or pre-order before pre-order is like it is now. I haven't bought a product of theirs since, specifically because of what they did to the MMO genre with that turd.

    I bet if you go thru every post in this thread you can trace back every nightmare named in some way to WoW or the masses that like it.
  • Fleymark
    Fleymark
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    Honorable mention goes to EQ2 launch.

    They built the game around being played on "next years computers." Except they conceptualized this when it was looking like cpus and gpus were going to continue doing what they had been doing...Getting bigger and faster. But when they got past the point of no return with the core of the game the entire computing world went to multi cores instead. The game, suffice it to say, never really recovered from this, not for a few years at least when single cores on multi core systems could handle the game well enough to turn everything up. Eventually the game was gorgeous but at release you had to turn everything down so far it looked like complete crap on top of performing like crap. This went nicely with the crap gameplay and linear content.

    The funniest part was it had some specific problem with the latest nVidia cards. Most of us were just having general performance issues because the game was too heavy for our systems, but people who went out and got the latest nVidia cards were getting extra problems like streaking, ghosting, hitching, etc on top of everything else. Some of these people spent thousands on new systems or over priced alienware systems trying to get "next years computer" without knowing that they were being completely BSed the whole time by SOE.

    That's not funny until you consider that the game box had the "Played best on nVidia" logo on it. And when you opened the box longevity CDs and manual was a flyer for nVidia saying the same thing. And when you logged into the game there was a dedicated splash screen "Played best on NVidia" LOL. When asked about this on the game's tech forums a dev replied offhandedly "Oh, that's just marketing fluff."

    I was not an nVidia user at the time but I've never come closer to filing a FTC complaint. He we caught red handed a software company boldface doing what software companies routinely do yet deny doing it. It's like it never even occurs to these people that what they put on their game box and in their game and what they tell their customers has to actually be TRUE.

    Man, O4 was such a bad bad time for gaming and I'm not sure we've recovered much in the decade since.
    Edited by Fleymark on June 14, 2014 1:34AM
  • Hamfast
    Hamfast
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    Worst for me was Vanguard, during the Beta I fell through the earth and died, put in a bug, was told it had been fixed, and then fell through the earth and died... Raid could not have killed all the bugs in that game... and that was the condition when it went live...

    Second was Aion, who advertised they were PvPvE and you could play PvE if you liked... except you couldn't the PvE zones were sprinkled among the PvP zones... I think the bots and gold sellers may have outnumbered the players...

    There were others... the big turn offs for me are forced PvP, Forced Grouping, and PAKs (Punk Arsed Kids)... which covers most MMOs.
    Of all the things I have lost, I miss my mind the most...
  • FrauPerchta
    FrauPerchta
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    Anarchy Online at release.
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Honestly...

    Fable III... it was just one dissappointment after another alongside constant crashing...

    to date its one of only 2 games i have bought that i later sold..
    I play every class in every situation. I love them all.
This discussion has been closed.