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Toss us a bone Zeni--give us ONE improvement to something that's not end-game/balance/bug related

daneyulebub17_ESO
daneyulebub17_ESO
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I know you love to fiddle with class balance. I know you love to screw around with end game VR levels. You're fighting the botters. Fixing broken quests. NB, DK tweaks. All fine.

But can we have something--anything--that addresses the social and general game play deficiencies that have been in the game from the start? Has there been even one addressed since release?

Here's a few off the top of my head to chew on--most of them are much less complicated to address then the above problems you keep focusing on, a few already appeared in beta, yet nothing seems to happen. Not even a word. And I bet these affect at least as many--if not more--players than any one of the above. These kind of things are the things I run against every day and its time they weren't ignored in every update and "what's ahead" discussion.

Name plates?
/follow command?
Group phasing horribleness?
More than just a single Zone chat?
A freaking chime when I get a tell? (how hard can that be???)
Chat bubbles?
Improve the Guild Store Search/Sort?


Pick just one to address for now--just one-- and I'll be happy and feel that you are indeed listening. Just toss those of us who keep bringing these kind of things up a bone. Please.

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  • Zepheric
    Zepheric
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    They have already addressed group phasing and there is an addon for the tell ding.

    They already addressed improving the guild store, so there you go.
    Sanguine's Tester
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Zepheric wrote: »
    They have already addressed group phasing and there is an addon for the tell ding.

    They already addressed improving the guild store, so there you go.

    OK, they've mentioned guild store improvements, with no time line as far as I know. That's not "addressing" in anything but the most unaccountable sense. And for them to rely on people installing 3rd party Lua Scripts for basic MMO functionality doesn't cut it. They've shown very, very little in the way of addressing these kind of general-playability, social and convenience issues at all.
    This message confirms that you have successfully cancelled your subscription to The Elder Scrolls Online. You will no longer be charged for a subscription on a recurring basis, and your access to the game will expire at the end of your current subscription cycle.

    We're sad to see you go now, but we'll be happy to welcome you back at any time! Whenever you're ready to come back, your characters will be waiting for you, just like you left them. You can return anytime by resubscribing on the Manage Subscription page on your Elder Scrolls Online account.

    Please print this email and keep it for your records.
  • Lalai
    Lalai
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    In the latest road ahead they said they're planning to have a lot of stuff added this summer, not of all which is end game. Some highlights include:

    - EU megaserver is also suppose to be moved to the EU
    - More object interaction
    - Increased FOV slider

    For July specifically they've said they're adding:

    - Armor dyes
    - Guild Insignias/tabards
    - Better handling of phasing so group members questing aren't separated

    Those are the things not related specifically to Veteran content and Craglorn, or to balancing. Are they the things you deem as important? Probably not, but they are things that have been brought up on these forums several times, so obviously some people think they're important. ZOS isn't gonna be able to please everyone with all changes, or with the order in which them implement changes.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • Liquid_Time
    Liquid_Time
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    Some larger open world dungeons would be nice. The ones that you will want to go in with an empty bag and still have to decide on items to drop before you reach the end. Offer some puzzles along the way that have some unique loot as well.
    ¸.•¨)
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       IGN: Liquid Past || Rank: V14 || Class: Nightblade || World Skill: Vampire
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