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Social question.

  • Animus0724
    Animus0724
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    I wouldn't be mad, everyone does it, first come first serve, if you fail then the next person in line that opens it keeps it.

    I've done this to guildees, guildees done it to me, we don't get mad at each other as the chest usually contain crap.

    As far as resource ninjas, there plenty to go around, at least for ores
    I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.

    -The Art Of Warfare (T.A.W.)
  • kassandratheclericb14_ESO
    I typically let others have it if they are close. Though I once watched someone fail to open one after 4 times. I figured at that point that was nice enough and I opened the chest.

    I also don't try to ninja nodes or what have you. I can't say I never took one unintentionally though.

    A little common courtesy goes a long way.
  • Lonestryder
    Lonestryder
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    I tend to treat these situations just like I would in real life - treating people the way I want to be treated.

    That pretty much covers behavior toward others - gaming should be no different. In fact, since when I am in game, I have at least one thing in common with every player I see; that's a baseline for beginning any kind of relationship, good or bad.

    I always choose good and it has made all the difference.
    Edited by Lonestryder on June 13, 2014 1:11PM
  • twev
    twev
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    Sallakat wrote: »
    Just started to think of it, that I have not seen anything but simple chests in last week or two :O Both of my girls are veteran level (9 and 2) but still happen to bump into simples wherever I've been to, either questing or dungeons in craglorn. I used to see Masters too at times (never impossibles tho) but not even an intermediate lately :O

    Mostly noticed and commented to some friends about that around 2 weeks ago, but I did find 2 'Intermediate's in the last 2-3 days.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Thechemicals
    Thechemicals
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    Blackwidow wrote: »
    I saw a chest in the distance, but by the time I got to it, another player started to pick the lock.

    It was a master chest to me, so I thought he might mess up and I could try to pick it. As it turns out that is what happened.

    I got the chest and started to walk away.

    Next thing I know he is giving me a tell that he is going to report me for stealing his chest.

    So, I guess the question is, is it a social faux pas to take a chest from another player? I know it is not against the rules and all that, but is it just rude in general?

    What do you guys think?

    It never actually belonged to me in the first place, its an open world interactive item available to all. However, I still put a middle finger up to the guy who stole it from me. I would never ninja steal a group member or friends chest.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Requiemslove
    Requiemslove
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    Blackwidow wrote: »
    In your analogy, the guy trying to pick the lock was your teammate! You are supposed to help and support your teammates.

    If that is true, my teammate should be happy one of us got the prize. We both worked on a solution, taking turns and I happen to come up on top.

    Frankly, I don't see every other player in PvE as a teammate. I doubt most people do either.

    My friends and guildmates, sure. People in my party, sure.

    A complete stranger? No.

    This train of thought does not work because chests, are NOT an enemy, or a thing to be overcome, they are completely random and tend to usually have crap all in anyway. Chest is fair game if a player abandons it. If you attempted it with the other player still trying to actually open it and snuck in that is a faux pa. [I actually saw another player opening a chest in a dungeon, I could have attempted the lock too, but that player was there first]

    By your reasoning though, if a stranger helped you end the life of a dangerous foe, who could have defeated you solo, you would then go and do something, then suddenly see the ghost of that player who helped you, having tried to then go and solo that enemy [because for some reason the, as example dungeon boss did not trigger as complete for that stranger] and you would move on, leaving that player to attempt the enemy again and again, getting more stressed out because that player helped you but you wouldn't return the favour. Newsflash for you, whenever another player helps you defeat an enemy that's teamwork. Seriously, you have to think of the situation.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Im surprised how long this thread has gone on. Im also surprised at the amount of people who have a problem with this. Where are you guys in game?

    Although i guess as this thread proves there is no right or wrong to this situation. Because most arguments can go both ways.

    Be polite and take turns! I was, you failed now it is my turn. Just like my 6 year old you might not be happy your turn is over, but it is! Don't worry your turn is next agaiin!

    We are team mates don't hose me like that be happy when i succeed! Indeed we are teammates don't be a glory hog and help out a teammate, pass the rock brah!
  • isengrimb16_ESO
    isengrimb16_ESO
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    All things are double-edged in the end. That's just one example of where "intelligence" can over-ride "instinct", in that, our social mechanisms break down if we will them to, in a "well, I know it's wrong, but I'm going to do it anyway, because it would benefit me, and I'm sure others would do the same thing" sort of rationalization way. And being a social creature always means balancing "me" with "everyone else" - it's the tradeoff between being selfish and self-sufficient, and having help when you need it because you shared/were polite/nice.


    Researchers did notice that monkeys who always beg to get their back groomed, but who never groom anyone else's back, gets ignored by everyone, eventually. Either that ostracised monkey learns to change its 'tude and start returning favours, or face dying alone of pest infestestation, predation, or starvation.

    One could also blame lax enforcement of both actual law and social rules - when you let individuals in a society get away with marked, disruptive anti-social behaviour ..... it might be nice to try to teach them better once or twice, but what about habitual repeaters? In a primitive society, these don't get too many chances, including the chance to breed. (I'm not talking about drunks playing loud music, I'm talking about the serious offenders, which at best get warehoused in this country, and sometimes even released *coughkarlahomolkacough*).

    As far as vulturing someone at a chest, well, there is that cooldown, yes. But it's a little like ganking in WoW. It may be allowed, but it just isn't polite. Like telling fart jokes at a wedding, or showing Peter Pan at an Idle No More meeting; you can do that, if you don't mind looking like a jerkface.


    Edited by isengrimb16_ESO on June 13, 2014 1:50PM
  • Asasinka
    Asasinka
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    I remember unlocking some chests right before someone else, but just to xp a bit (and because I love fiddling with locks :)) and then I left all the content behind to them. Or if someone was obviously trying hard and still not getting inside, I helped them with it.
    I don't care about content mostly. It's not worth for me.
    If they got upset for that, maybe they could wait a bit and get the stuff.
    But from what i feel when playing, I'm too a little bit angry if someone picks node I was for when fighting a mob nearby or when trying to clean one inventory slot to get something i was long looking for. So that's what I try to avoid personaly.
    If there's someone nearby i run elsewhere.
    It'd be nice if the mob attacked the other player if you leave the area to get bored of doing that.
    I'm fighting for a higher purpose
  • captain_awesome
    captain_awesome
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    If he's at the chest you should jog on and leave it alone.
    There is nothing in ANY of these chests worth anything valuable, only some XP.

    They are certainly not worth being rude to someone else over.

    If someone is at a chest - go find your own, jog on. It's not like there is a shortage of them...
    Dominion FTW.
  • ArRashid
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    well it seems so late to react to OP on page 5, but whatever:

    I'd do it too. He had his chance to unlock&loot, you had yours. If you're in mood and don't need the items, you can just unlock (for XP) and leave items for the guy that was there first, but that's up to you.

    However, it's ENTIRELY different when someone actually UNLOCKS chest, but can't loot all items (due to absurdly small inventory), and a ninja comes by and loots it from under his nose while he's considering which items to destroy.

    I've opened a master chest with 2 green and 1 blue pieces (of which 1 green and 1 blue were set items), but since I had zero inventory slots, I went to inv to throw something out. Next thing I see is a train of 3 characters obviously dual(well, triple)-boxing running away from me and chest gone. THAT IS SIMPLY RUDE.
  • Lunerdog
    Lunerdog
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    So many unkind people playing this game, if some one is at a chest I walk on by, if some one has just had to beat a mob to get to the chest I'll stand there and guard them while they pick the chest in case the mob respawns.

    The one I find annoying however is where you're fighting a mob guarding a chest some miserable toad runs in a takes the chest, if they mucked in and helped I'd quite happily let them have the chest.

  • Vyle_Byte
    Vyle_Byte
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    The only time i dont go for a chest is when i can see that the person who just opened it is in their inventory trying to rid something to get the goodies in said chest, or when the person is clearly fighting a mob to get to a chest, other than that... fair game man. Is the reason there is a cooldown on them if its failed. I dont consider it rude at all if i fail and someone snags it... its not mine unless i conquer it :) Thing is, they arent hard, even masters... piece of cake after you get the feel of it so if i dont get it first go round, how can i be upset at someone else for wanting to give it a shot? More like be mad at myself lol Certainly not anything to get angry about imo.
    Member of the Old Guard
    Mother of the Byte Family
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    Viva la Byte
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    It's basic that looting it after someone unlocks it is a candy-a** move, but, grabbing your turn to unlock it when he fails it absolutely, 100% fine.

    This team crap is nonsense. You're saying I can't role play a thief?

    It adds an element of tension to know someone else will get a turn if you fail. The delay is there so it's obviously an intentional mechanism. The person that gets to it first gets an advantage--he gets first crack. Just like anything in life.

    It's not a "vending machine" and his coin went through. It's a game, like Jeopardy. If I get an answer wrong, I don't get to keep asking. The other guy buzzes in. That's how it should be.

    And anyway, quit conflating games with real life behavior. We're all playing characters. As long as it doesn't devolve into personal insults and abusive behavior that goes beyond the game mechanics, it's part of the fun and atmosphere.
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  • Katarina
    Katarina
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    There's no wrongdoing, everyone does it and I'm sure he'd do the same if you were in his position. I do that all the time or jump in to pick up chests when the person who wanted it is too busy trying to finish off a mob.

    People compete for resource all the time and are happy to treat you like cannon fodder to get to it, so I'm just returning the favour.
  • Asasinka
    Asasinka
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    @Katarina, no offense, but better speak for yourself next time,
    doing global conclusions based on your own opinion doesn't make much sense
    I'm fighting for a higher purpose
  • Katarina
    Katarina
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    Asasinka wrote: »
    @Katarina, no offense, but better speak for yourself next time,
    doing global conclusions based on your own opinion doesn't make much sense

    I haven't seen a single person in-game who doesn't take immediate advantage of a chest in sight as soon as a window of opportunity presents itself. So despite all the denial and morality fuss of righteousness on the forums, people are just trying to make themselves look better here when they're no different in the game.
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    Of course I'd be mad. Who wouldn't. But he did have his crack at it, rite? You snooze, you lose.
    I don't comment here often but when I do, I get [snip]
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    It is an MMO which by definition implies competition. If u don"'t want to have to compete, play Skyrim.
    I don't comment here often but when I do, I get [snip]
  • Blackwidow
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    This train of thought does not work because chests, are NOT an enemy, or a thing to be overcome

    Sure they are. They are a slightly challenging puzzle.

    By your reasoning though, if a stranger helped you end the life of a dangerous foe, who could have defeated you solo, you would then go and do something, then suddenly see the ghost of that player who helped you, having tried to then go and solo that enemy [because for some reason the, as example dungeon boss did not trigger as complete for that stranger] and you would move on, leaving that player to attempt the enemy again and again, getting more stressed out because that player helped you but you wouldn't return the favour. Newsflash for you, whenever another player helps you defeat an enemy that's teamwork. Seriously, you have to think of the situation.

    That was a huge leap in logic and complete B.S.

    Of course I would help a person defeat a monster, even if he did not help me first.

    I never said all the other pve players were my enemies, just not my teammates either.
  • Hamfast
    Hamfast
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    IMHO, the first person has a right to try to get the chest, if they fail, I let them try again and again... if they step away, they have relinquished control and I step in... but that is just me...

    I have also been known to step in, unlock the chest and step back, letting the frustrated player loot it if they chose... but that is just me...

    I have been mad at players that took a chest from under my nose (I was attacked by a mob, instead of helping with the mod, they took the chest) but it's part of the game and I have learned to open the locks faster...

    It's all a matter of opinion, and opinions are like...
    Of all the things I have lost, I miss my mind the most...
  • OrangeTheCat
    OrangeTheCat
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    I'd be very pissed off at you OP. If I fail to pick it the first time I wait the 3-5 seconds or whatever to try again. My expectation is that chest is mine if I got there first and I have not walked away from it. If I walk away, it's all yours.
  • Magdalina
    Magdalina
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    Katarina wrote: »
    Asasinka wrote: »
    @Katarina, no offense, but better speak for yourself next time,
    doing global conclusions based on your own opinion doesn't make much sense

    I haven't seen a single person in-game who doesn't take immediate advantage of a chest in sight as soon as a window of opportunity presents itself. So despite all the denial and morality fuss of righteousness on the forums, people are just trying to make themselves look better here when they're no different in the game.
    Wow, this is a cruel, cruel world you live in o.O
    And you aren't making it any kinder.

    Maybe you should try for a change, though;P
    Edited by Magdalina on June 13, 2014 8:25PM
  • kgallellab14_ESO
    Blackwidow wrote: »
    So, I guess the question is, is it a social faux pas to take a chest from another player? I know it is not against the rules and all that, but is it just rude in general?

    What do you guys think?

    You asked what people think and many of us have told you. Why do you continue to argue with people doing what YOU ASKED THEM TO DO (tell you what they think of what you did)?

  • Soloeus
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    Take the chest and if he cries, ask him to seek therapy.

    Within; Without.
  • Lonestryder
    Lonestryder
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    Soloeus wrote: »
    Take the chest and if he cries, ask him to seek therapy.

    ... and then join him?
  • BBSooner
    BBSooner
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    If we weren't supposed to possibly fail and lose the chest we wouldn't be timed. The person just needs to grow up and deal.
  • AngryWolf
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    At first I was thinking I would be very offended, but after reading the comments in this thread I think most are right. If you can't crack it, it's open for someone else.

    What REALLY offends me is fighting off a mob to get to a chest and as I'm working on the last guy, some other player saunters in a takes the chest. That's not cool bro!
  • Blackwidow
    Blackwidow
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    Blackwidow wrote: »
    So, I guess the question is, is it a social faux pas to take a chest from another player? I know it is not against the rules and all that, but is it just rude in general?

    What do you guys think?

    You asked what people think and many of us have told you. Why do you continue to argue with people doing what YOU ASKED THEM TO DO (tell you what they think of what you did)?

    I'm not allowed to give my point of view?

    I already said in a post that i have made up my mind that I decided it was okay to share a try with a chest.
  • Blackwidow
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    AngryWolf wrote: »
    What REALLY offends me is fighting off a mob to get to a chest and as I'm working on the last guy, some other player saunters in a takes the chest. That's not cool bro!

    Yeah, I would not do that personally, but I can respect a person who is playing a rogue who would.

    Some people might see it as an excuse, and some players might just say it as an excuse, but I know one guy who roleplays and would have no guilt stealing anything from other players.

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