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things that are needed before anything else

boaz733
boaz733
✭✭✭
here is my list:
1. reset skills by skill tree/specific skill - to not spend 16K when u need to reset a single point
2. auction house !! , with search strings! and don't make it guild depended!!
3. for those of us that only do PVE - to be able to craft any type of armor set in the game - it is a ESO game right?
4. kill gold for cash spammers - how the hell they got my email address?
5. any other/better ideas are welcomed.
cheers.
  • twev
    twev
    ✭✭✭✭✭
    ✭✭
    I'd like to subscribe to your newsletter, please.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Nidwin
    Nidwin
    ✭✭✭
    1. New mount for me. A Disc my Toon can float on.
    2. Being able to grab/magnet up to 6 enemy players in AvA and knock them down for 2s.
    Nidwinqq Templar (healzzz) United Warhammer Vets
    Nidwinqq RR100 Magus till the end, R.I.P. Badlands
  • Bolo_Bob
    Bolo_Bob
    ✭✭✭
    take the game back to beta, because its still a beta.
  • mlecho74
    mlecho74
    boaz733 wrote: »
    here is my list:

    4. kill gold for cash spammers - how the hell they got my email address?


    From trolling the website.

    I think you're right on with your list - especially the search strings. Even a better filtering system would be better as well.

  • Mephos
    Mephos
    ✭✭✭
    boaz733 wrote: »
    here is my list:
    1. reset skills by skill tree/specific skill - to not spend 16K when u need to reset a single point
    2. auction house !! , with search strings! and don't make it guild depended!!
    3. for those of us that only do PVE - to be able to craft any type of armor set in the game - it is a ESO game right?
    4. kill gold for cash spammers - how the hell they got my email address?
    5. any other/better ideas are welcomed.
    cheers.

    5. fix broken skills, quests bugs, dmg from vet monsters, content and THEN what the thread creater suggested.

    wow.. others can´t play the game properly due to broken class skills and other stuff and you want to have reduced costs for skill resets.

    your priorities are totaly broken and your are selfish as ***.



  • Bolo_Bob
    Bolo_Bob
    ✭✭✭
    Mephos wrote: »
    boaz733 wrote: »
    here is my list:
    1. reset skills by skill tree/specific skill - to not spend 16K when u need to reset a single point
    2. auction house !! , with search strings! and don't make it guild depended!!
    3. for those of us that only do PVE - to be able to craft any type of armor set in the game - it is a ESO game right?
    4. kill gold for cash spammers - how the hell they got my email address?
    5. any other/better ideas are welcomed.
    cheers.

    5. fix broken skills, quests bugs, dmg from vet monsters, content and THEN what the thread creater suggested.

    wow.. others can´t play the game properly due to broken class skills and other stuff and you want to have reduced costs for skill resets.

    your priorities are totaly broken and your are selfish as ***.



    maybe he has spent several points on the broken class skills and wants a cheaper reset.

    or maybe he built a stamina character and wants to go magic build instead since stamina builds are ***.

    so... i guess he/she is just selfish for not wanting to spend gold earned on a reset because their character sucks because of game mechanics and bugs.....
  • Bloodsip
    Bloodsip
    ✭✭
    Ohhh good thread. I will play along.

    1. How about a way to make items not sellable in you inventory, so every time I go to a merchant I don't have to worry about selling my other set of gear.

    2. How about breaking bank and inventory slots into "bags" so I don't have to look at every item every time. I know there are the tabs along the top, but to me that just isn't enough. I would like a "bag" for raid gear, PVP gear, PVE gear. That sort of thing.

    3. Auction house. I know some don't like this idea, but I do.

    4. Names of players and guilds above our heads. Can be a toggle. I hate being next to someone I know and I don't even know it's them. This I thought would be a no brainer, but ohh well. Please don't give me the "emersion" excuse.

    5. Now that we no longer get loot from NPC's 6(?) levels below us, which is just crazy. How about making those NPC's not attack us, or at least NPC's 10 lvls below us. BTW I hate that you took loot away from lower lvl NPC's. Once you get rid of the farmers, maybe you can bring that back? Yeah, I know. No F'ing way.

    6. How about a way to make it so we know we are being attacked by NPC's. When I am running around sometimes I have no idea I have agro.

    7. Follow command, once again seems like something that every other game has.

    I really like the game so far, even with the bank bug that I got hit with. I have a 6 month sub, so I will be around for a while.
  • staticone
    staticone
    ✭✭
    Mephos wrote: »
    boaz733 wrote: »
    here is my list:
    1. reset skills by skill tree/specific skill - to not spend 16K when u need to reset a single point
    2. auction house !! , with search strings! and don't make it guild depended!!
    3. for those of us that only do PVE - to be able to craft any type of armor set in the game - it is a ESO game right?
    4. kill gold for cash spammers - how the hell they got my email address?
    5. any other/better ideas are welcomed.
    cheers.

    5. fix broken skills, quests bugs, dmg from vet monsters, content and THEN what the thread creater suggested.

    wow.. others can´t play the game properly due to broken class skills and other stuff and you want to have reduced costs for skill resets.

    your priorities are totaly broken and your are selfish as ***.



    Wow, you are as illiterate as your language is inappropriate. How exactly do you know that "...other players can't play the game properly due to broken class skills..."? Could it be that you've read that somewhere? No, that can't be it. I see, your psychic, right? No, that takes brains. Of course other players have these problems. They've written in about it. Why should boaz733 be required to have only the concerns that interest you? That sounds pretty selfish to me. How did you put that? You are selfish as... Well, you get the picture.
  • stungateb14_ESO
    stungateb14_ESO
    ✭✭✭
    whenever they 'fix" a class they should refund every skill point and attribute point spent.
  • ozgod22_eso
    ozgod22_eso
    ✭✭✭
    boaz733 wrote: »
    here is my list:
    1. reset skills by skill tree/specific skill - to not spend 16K when u need to reset a single point
    2. auction house !! , with search strings! and don't make it guild depended!!
    3. for those of us that only do PVE - to be able to craft any type of armor set in the game - it is a ESO game right?
    4. kill gold for cash spammers - how the hell they got my email address?
    5. any other/better ideas are welcomed.
    cheers.

    Totally agree with the first point. If they fix that I will be happy, broken skills and all. And no I don't think your priorities are wrong either.
  • XquixoticalX
    XquixoticalX
    ✭✭✭
    Bloodsip wrote: »
    Ohhh good thread. I will play along.

    1. How about a way to make items not sellable in you inventory, so every time I go to a merchant I don't have to worry about selling my other set of gear.

    2. How about breaking bank and inventory slots into "bags" so I don't have to look at every item every time. I know there are the tabs along the top, but to me that just isn't enough. I would like a "bag" for raid gear, PVP gear, PVE gear. That sort of thing.

    3. Auction house. I know some don't like this idea, but I do.

    4. Names of players and guilds above our heads. Can be a toggle. I hate being next to someone I know and I don't even know it's them. This I thought would be a no brainer, but ohh well. Please don't give me the "emersion" excuse.

    5. Now that we no longer get loot from NPC's 6(?) levels below us, which is just crazy. How about making those NPC's not attack us, or at least NPC's 10 lvls below us. BTW I hate that you took loot away from lower lvl NPC's. Once you get rid of the farmers, maybe you can bring that back? Yeah, I know. No F'ing way.

    6. How about a way to make it so we know we are being attacked by NPC's. When I am running around sometimes I have no idea I have agro.

    7. Follow command, once again seems like something that every other game has.

    I really like the game so far, even with the bank bug that I got hit with. I have a 6 month sub, so I will be around for a while.

    @Bloodsip‌ - there are add-ons that perform #1 and #6 quite nicely actually.

    Both are simple and do exactly what they are supposed to do.

    Item Lock/Protection: esoui.com/downloads/info300-ItemSaver.html

    Combat/Attack Indicator: esoui.com/downloads/info121-CombatIndicator.html
    ~ Belle Folie

    "I'm here to kick ass and eat sweetrolls. And I'm all out of sweetrolls."
  • Wargasmo
    Wargasmo
    ✭✭✭
    1) Balance class skill lines
    2) Balance weapon skill lines (stam vs magicka)
    3) More difficult PvE content (not this puggable stuff they have right now) with some sort of anti farm mechanic built in for longevity... Say, a limited weekly entry cap to go with the limited deaths counter... or just put the raids on an instance ID lockout timer of once a week or once a couple of days... This should stop all the 1st boss set farming going on now.
    4) optimize ability responsiveness (fix the ability lag, weap swap lag, etc.
    5) give us non zerg, organized PvP. numbers limited BG's, Arenas etc where skill matters more than numbers.
    6) Balance and fix world abilities (Vamp and WW).
    7) allow report functions between clients so our meters will show raid performance
    8) fix the various bugs ie: quest bugs, horse launch to the moon bug, fall under the world bug, character desynch at AA mage, etc.
    9) Increase overall difficulty of trials, add hardmodes, and revamp leaderboard to reflect "progression" rather than speed.
  • Takeda_Shingen
    Bloodsip wrote: »
    Ohhh good thread. I will play along.

    1. How about a way to make items not sellable in you inventory, so every time I go to a merchant I don't have to worry about selling my other set of gear.

    2. How about breaking bank and inventory slots into "bags" so I don't have to look at every item every time. I know there are the tabs along the top, but to me that just isn't enough. I would like a "bag" for raid gear, PVP gear, PVE gear. That sort of thing.

    3. Auction house. I know some don't like this idea, but I do.

    4. Names of players and guilds above our heads. Can be a toggle. I hate being next to someone I know and I don't even know it's them. This I thought would be a no brainer, but ohh well. Please don't give me the "emersion" excuse.

    5. Now that we no longer get loot from NPC's 6(?) levels below us, which is just crazy. How about making those NPC's not attack us, or at least NPC's 10 lvls below us. BTW I hate that you took loot away from lower lvl NPC's. Once you get rid of the farmers, maybe you can bring that back? Yeah, I know. No F'ing way.

    6. How about a way to make it so we know we are being attacked by NPC's. When I am running around sometimes I have no idea I have agro.

    7. Follow command, once again seems like something that every other game has.

    I really like the game so far, even with the bank bug that I got hit with. I have a 6 month sub, so I will be around for a while.

    2. The space in the bank and the inventory is so little ... there are times which I wonder if the developers of a game, respect their customers/players.
    4. 100% agree
    5.And I thought I had the problem not taking any loot, believed that I was totally unlucky but as Bloodsip said why these npc's are attacking and causing damage to our armor? It is just unreasonable to pay any gold for repairs. Also how justify is the whole situation ? You are in an area map and you want to make the most of the quests all the dungeons, bosses, anchors e.t.c. and during this time you level up. Then you realized that for a percentage of the quests in this area you do not earn anything from loot because you leveled and some quests were for lower level. Again no loot but you pay for repairs.
    So as I see it you had a plan to get rid from farmers and you have executed it. Bravo so you have found the solution for "farmers" and punished the regular players twice Bravo. (meanwhile the bots gather anything in the game)
    7. 100% agree. It is so simple for all the other games (perhaps not for you :smile: )

    Maybe you have to realize that your customers need respect. When you pay every month for a game you want to have fun. You want to have drops, loot from chests, you want to earn something compare with your time you spend and your money you pay. As my personal view, till now at least players like me who have followed the Elder Scrolls from Oblivion to Skyrim and finally to Elder Scrolls Online what I see is bugs, unhappy classes, overpowered enemies, poor inventory, poor gear e.t.c To love a series of a game doesn't mean that you will support it without questioning or criticize it and even the support will end eventually.
    Edited by Takeda_Shingen on June 7, 2014 6:16AM
    " Su'um ahrk morah. What will you burn? What will you spare?"
  • RekkaAtsuma
    RekkaAtsuma
    Soul Shriven
    I agree a mass player trade house that's not guild based would be Ideal, that or reduce the count of needed guild members to get Guild Banks and Stores available to your guild.
    I used to play Runescape and hated trading until they added the Grand Exchange. Then i enjoyed making my money, as i played, without any taxes on it due to 'guild costs'. With large city places like Wayrest and Mournhold in-game, it's not unreasonable to work such a market in...and doesnt even hurt the lore thanks to merchant caravans and etc...but anways they need to fix the bugs and imbalances first.
    Edited by RekkaAtsuma on June 7, 2014 6:30AM
    ~Unity is Strength~
    ~~Sqawk~~
  • XquixoticalX
    XquixoticalX
    ✭✭✭
    5.And I thought I had the problem not taking any loot, believed that I was totally unlucky but as Bloodsip said why these npc's are attacking and causing damage to our armor? It is just unreasonable to pay any gold for repairs. Also how justify is the whole situation ? You are in an area map and you want to make the most of the quests all the dungeons, bosses, anchors e.t.c. and during this time you level up. Then you realized that for a percentage of the quests in this area you do not earn anything from loot because you leveled and some quests were for lower level. Again no loot but you pay for repairs.

    I never thought about it that way, but now that I have, I'm pretty angry about it!
    ~ Belle Folie

    "I'm here to kick ass and eat sweetrolls. And I'm all out of sweetrolls."
  • Bloodsip
    Bloodsip
    ✭✭
    Bloodsip wrote: »
    Ohhh good thread. I will play along.

    1. How about a way to make items not sellable in you inventory, so every time I go to a merchant I don't have to worry about selling my other set of gear.

    2. How about breaking bank and inventory slots into "bags" so I don't have to look at every item every time. I know there are the tabs along the top, but to me that just isn't enough. I would like a "bag" for raid gear, PVP gear, PVE gear. That sort of thing.

    3. Auction house. I know some don't like this idea, but I do.

    4. Names of players and guilds above our heads. Can be a toggle. I hate being next to someone I know and I don't even know it's them. This I thought would be a no brainer, but ohh well. Please don't give me the "emersion" excuse.

    5. Now that we no longer get loot from NPC's 6(?) levels below us, which is just crazy. How about making those NPC's not attack us, or at least NPC's 10 lvls below us. BTW I hate that you took loot away from lower lvl NPC's. Once you get rid of the farmers, maybe you can bring that back? Yeah, I know. No F'ing way.

    6. How about a way to make it so we know we are being attacked by NPC's. When I am running around sometimes I have no idea I have agro.

    7. Follow command, once again seems like something that every other game has.

    I really like the game so far, even with the bank bug that I got hit with. I have a 6 month sub, so I will be around for a while.

    @Bloodsip‌ - there are add-ons that perform #1 and #6 quite nicely actually.

    Both are simple and do exactly what they are supposed to do.

    Item Lock/Protection: esoui.com/downloads/info300-ItemSaver.html

    Combat/Attack Indicator: esoui.com/downloads/info121-CombatIndicator.html

    Thanks so much for the links to the addons. I use a few now and they are great. These will be added to my list.

    Cheers and sorry for eating all your sweet rolls.

  • SBR_QuorTek
    SBR_QuorTek
    ✭✭✭
    boaz733 wrote: »
    here is my list:
    1. reset skills by skill tree/specific skill - to not spend 16K when u need to reset a single point
    2. auction house !! , with search strings! and don't make it guild depended!!
    3. for those of us that only do PVE - to be able to craft any type of armor set in the game - it is a ESO game right?
    4. kill gold for cash spammers - how the hell they got my email address?
    5. any other/better ideas are welcomed.
    cheers.

    To 1. would say they should more than tripple the cost, just being able to switch all the time in my eyes seem premature, there should be some consequenses for the choice one pick also... some dedication shown to your actual class instead of switching all the time to which is OP untill it is balanced down.

    To 2. Agree on getting an actual auction house, personally would be easier, that or increase the guild cap of people to like 2000 people or something or at least for trade guilds making one able to interact with 4K or more people trading wise.

    To 3. You can learn all crafting styles reading motifs, all of them are lootable in the game, deadra and ancient elf spawn alot in vr6+ areas and below vr6 primal/barbarian... and from 1 to 50 all the common ones, the good part in TESO vs TES though is if you learn a motif you can craft it to any level you want it to be which in my opinion is a huge a bonus.

    To 4. totally agree, and why would people even buy gold in TESO, I mean gold is so easy to get by just doing stuff and not much gold is needed to stay alive and being competetative.

    To 5. other ideas, I would like to see all quick grind to vr12 spots totally removed and maybe a counter to it, would be adding attribute/stat rewards for completing the story lines in the vr1+ content.
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