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Do you feel the rewards in dungeons interesting enough ?

Sotha_Sil
Sotha_Sil
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Hello everyone,

I was wondering if you guys had the same feeling. Another topic might have been started on the subject before :/
It's a bit of a fanboy topic but maybe other players have interesting suggestions.

I honestly think that every dungeon should give us more interesting rewards that would make us enjoy them much more. Maybe special looks referring to old ES games or really oustanding gears with visual effects.

What do you think ?
Edited by Sotha_Sil on June 12, 2014 11:46AM
Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Irgin
    Irgin
    This game has a great achievement system, if every world boss, dolmen boss, dungeon boss etc. would drop a special gem you could trade in for actually good gear (a variety of blue / purple stuff with a different mix of procs) - the content would be worthwhile apart from being something you tick off a list without any benefits except virtual points without any deeper feature.
  • Wifeaggro13
    Wifeaggro13
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    VR dungeons have absloutely horrid itemization crafted is way better . the diffculty is fun and challenging but there is literally no other reason to do them after youo get the SKP.
  • Cogo
    Cogo
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    I think the drop system gets better and better.

    Everything shouldnt drop everything. And there is a chance for drops, not garanteed. Love it.

    It means when you get something, you get happy. Not "Aawww, I wanted a staff"
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • ZiRM
    ZiRM
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    the rewards and loot are definitely not worth the time and effort.
    Want to become Vampire? 5k @ZiRM in game.
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  • Wifeaggro13
    Wifeaggro13
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    Cogo wrote: »
    I think the drop system gets better and better.

    Everything shouldnt drop everything. And there is a chance for drops, not garanteed. Love it.

    It means when you get something, you get happy. Not "Aawww, I wanted a staff"

    But the staff from " yay! I got the staff is garbage " i can make a bettet staff with bettet bonus and enchants
  • Magdalina
    Magdalina
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    Vet dungeons have rewards?! I get maybe 1 fancy drop a run, 2 at most. Sometimes none at all:) Some of it is useless unechantable jewelry, the rest I usually get is stuff I don't use, and only ever so rarely I get stuff I deconstruct and maybe get some purples. They also have 2 chests with amazing lvl 15 content.

    Crafted gear is better. But then they promised it would be, I'm actually fine with that, I wish bosses in dungeons dropped their drop every time(at least in the first run) tho and chests were scaled.
  • Rev Rielle
    Rev Rielle
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    I find the dungeons worthwhile and enjoyable even when I get zero material reward. Whether I find something rewarding or not has almost nothing to do with the 'loot', or other materialistic/quantifiable reward.

    Once upon a time in MMO-land the 'reward' was playing the actual content...
    If you can be anything, be kind.
  • Hilgara
    Hilgara
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    There needs to be some unique rewards that are instantly recognisable on your character to distinguish those that have played the game as opposed to those that have exploited the game
  • ARtChi
    ARtChi
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    Hello,

    Comment I wrote when I was VR10 but I think it's still accurate :
    @ARtChi wrote:
    As VR10 now, I went through all dungeons available in TESO and I enjoyed most of them. Some are quite tough when a little underleveled and I liked the challenge.

    But, while the content is really great, I don't understand some developement choices. and loot is a part of it :

    - Non vet dungeons :
    Some are really nice, but I only did most of them once and a lot of players didn't even do those dungeon at proper level. Why ?
    Lvl 1 to 50 is so fast that, sometimes, you just go overleveled. You can't use group research to do dungeon you missed. No reward in the case you finally find a group... At your level, purple weapon loot and drop rate in those dungeon are ok. But does it worth farming ? No because, you can have a better green weapon in 5 level.
    So, you do each dungeon once, to get skill points, sometimes over-leveled, and that's it.
    Result : Most PvE player says "there is no content" because they did each dungeon once and have no interest in doing them a second time.
    What a waste !

    Level and reward scaling is definetly needed here !
    (Please give us some challenge and incentive on helping people ! Help your game also...)


    - VR dungeons :
    GREAT ! I got wiped so hard on some of those mobs (including trash), but what a relief when killing last boss ! I enjoyed quite a lot :)
    But again, what is the point of doing them twice ? or more ?
    When hitting VR10, one of your high end goal is your stuff optimisation. But wtf with this loot system ?!? After more than 10 runs in the sewer, still not a peace of stuff I could use... (I got twice head of the medium armor set...WTF... BoP... WTF)

    Random set loot on bosses, whatever the dungeon, is odd considering some are really hard, while other are pretty easy. Players just farm the easiest one...

    Yesterday, I helped my team mates to do fungal grotto (VR1-5)... We were 3 VR10 and a VR6. As they are PvP oriented players, with low experience in dungeons, we spent 3 hours to finish it, aproximately 2K repair, 30 magika potion, 20 soul stones, etc. But we did it !.. at least...
    As loots, I personnaly didn't had even one blue... Some where more lucky but as higher level didn't had any interest in their loots... which will be destroyed for temper or so...
    Yes we had good time, but will those players do it again ? Except for helping others, highly improbable considering the cost/reward balance.

    A tokken system is absolutely necessary !
    PvE sets of items (incl. jewelry !!!) on par (or a little above) 6/8 trait craft is also mandatory
    Also give achievement points some usefulness... I have 5K achievements, what is the point ? Nobody knows it except me, i don't have any use of them...)

    TESO has a great content, but reward system is so poor... Please improve this !
    Edited by ARtChi on June 12, 2014 8:13AM
  • Sotha_Sil
    Sotha_Sil
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    and what do you guys think about TRIALS rewards ?
    Edited by Sotha_Sil on June 12, 2014 11:49AM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • kewl
    kewl
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    Ran with a GREAT group last night, three instances. One guy got frequent purps, the rest of us, an occasional blue. Bad luck or bad loot system? After the pre 1.1.2 chest fiasco, I'm going with the latter.
    Edited by kewl on June 12, 2014 12:01PM
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