I think the drop system gets better and better.
Everything shouldnt drop everything. And there is a chance for drops, not garanteed. Love it.
It means when you get something, you get happy. Not "Aawww, I wanted a staff"
@ARtChi wrote:As VR10 now, I went through all dungeons available in TESO and I enjoyed most of them. Some are quite tough when a little underleveled and I liked the challenge.
But, while the content is really great, I don't understand some developement choices. and loot is a part of it :
- Non vet dungeons :
Some are really nice, but I only did most of them once and a lot of players didn't even do those dungeon at proper level. Why ?
Lvl 1 to 50 is so fast that, sometimes, you just go overleveled. You can't use group research to do dungeon you missed. No reward in the case you finally find a group... At your level, purple weapon loot and drop rate in those dungeon are ok. But does it worth farming ? No because, you can have a better green weapon in 5 level.
So, you do each dungeon once, to get skill points, sometimes over-leveled, and that's it.
Result : Most PvE player says "there is no content" because they did each dungeon once and have no interest in doing them a second time.
What a waste !
Level and reward scaling is definetly needed here !
(Please give us some challenge and incentive on helping people ! Help your game also...)
- VR dungeons :
GREAT ! I got wiped so hard on some of those mobs (including trash), but what a relief when killing last boss ! I enjoyed quite a lot
But again, what is the point of doing them twice ? or more ?
When hitting VR10, one of your high end goal is your stuff optimisation. But wtf with this loot system ?!? After more than 10 runs in the sewer, still not a peace of stuff I could use... (I got twice head of the medium armor set...WTF... BoP... WTF)
Random set loot on bosses, whatever the dungeon, is odd considering some are really hard, while other are pretty easy. Players just farm the easiest one...
Yesterday, I helped my team mates to do fungal grotto (VR1-5)... We were 3 VR10 and a VR6. As they are PvP oriented players, with low experience in dungeons, we spent 3 hours to finish it, aproximately 2K repair, 30 magika potion, 20 soul stones, etc. But we did it !.. at least...
As loots, I personnaly didn't had even one blue... Some where more lucky but as higher level didn't had any interest in their loots... which will be destroyed for temper or so...
Yes we had good time, but will those players do it again ? Except for helping others, highly improbable considering the cost/reward balance.
A tokken system is absolutely necessary !
PvE sets of items (incl. jewelry !!!) on par (or a little above) 6/8 trait craft is also mandatory
Also give achievement points some usefulness... I have 5K achievements, what is the point ? Nobody knows it except me, i don't have any use of them...)
TESO has a great content, but reward system is so poor... Please improve this !