QFT!The sad thing is each of those areas, with all their details, is there to be experienced just once and for brief moment. There is little reason to come back or push forward into levels other than your current level.
There are too many quests and the areas arnt far apart enough. Dont get me wrong, quests are all well and good, but when I cant explore a totally new area for 2 minutes without 5 new quests markers popping up, it removes that feeling of discovery. The quest thing needs to go. This doesnt feel like an Elder Scrolls game because of that, it just feels like a generic MMO in first person. IMO in removes the purpose of just wandering about.
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Anyone else feel this way?
Gone is the sense of exploration and freedom. Gone is the ability to wander to whatever corner of the world you want to tell your story. It’s bewildering to see that ZeniMax missed that mark so completely, especially given that there have been many MMOs over the years that were actually more like Skyrim or Oblivion than this one.
Why did ZeniMax draw inspiration from World of Warcraft– a game whose highly directed experience is counter to the emergent freedom of The Elder Scrolls – rather than Ultima Online, EVE Online, Meridian 59 and others that are more spiritually similar to what franchise fans know and love?
Is it necessarily a bad thing that you can't wander around for hours finding absolutely naff all of interest?
Unless looking for badgers to tickle is your thing....
Well, ESO isn't Skyrim. They're trying to shape The Elder Scrolls into something that will appeal to the general MMO market and questing is a major feature in most MMOs.
I can understand your opinion but you also need to realize that if there weren't plentiful and easy to find quests, there would be a bunch of people complaining that there's nothing to do or that they can't find quests anywhere.
That is correct.Tamriel is a continent, like north america right? And nirn the name of the planet right, lkke earth?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.