For many players, like myself, an MMOrpg is about more than grinding to max level, or completing all content. That stuff is great, but it's also about the community, how we can interact with other players, and as you put it "Live Another Life™".
ESO has a lot of good things going for it, but I think Massively-Multiplayer is one part that got passed over (did play testers even group at all?). And while class balance, VR content and such seem to be the squeaky wheel getting the grease, we haven't heard much of anything on the sociability content front.
I believe Guild Tabbards, and Guild Insignia's are the only sociability functions that have been acknowledged so far. The silence has me worried that this issue is not on the dev's radar at all.
When can we expect a "Looking Forward" from the Dev's on these?
-Completing quests with other players without splitting phases
-Ability for players to gather as a Guild in the same in-game location.
-Player housing and/or mechanics for players to share together besides the quest mill
You don't even have to answer my questions, I just want to know when we can expect to hear something at all, anything, about the future of the game's multi-player features.
Thanks
-Hax
Edited by Haxer on June 11, 2014 3:32PM www.dragontears.boards.net