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Do you consider ESO a next gen MMO?

  • mutharex
    mutharex
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    mutharex wrote: »
    No because what they did others have done before and in some cases better. Take phasing, FFXIV and XIV:ARR both did phasing way better and it wasnt bugged.

    As you mention both 1.0 and 2.0 allow me to roll on the floor laughin, because FFXIV (1.0) and "wasn't bugged" in the same sentence is ludicrous

    I was talking about phasing, and 1.0 wasnt bugged it just lacked any gameplay.

    2-3 minutes to dive in and out of menus and inventory doesn't sound very bug-less
  • vyrusb23
    vyrusb23
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    No
    AinGeal wrote: »
    mutharex wrote: »
    And in what way they cannot play as they want?
    I think you are arguing semantics here. Play as you want doesn't mean that any style will be equally as good or efficient. In WoW pre 'dumbization' I could use talent points from the 3 trees and make a build I LIKED but that wasn't the best around. The problem is that this game isn't really for traditional MMO players (traditional as in "I played wow for the last 7 years"), I never understood why they bought the game in the first place

    The forced solo. I've been able to solo the solo-only instances on one of the most gimped class/gear combinations (NB w/ MA + DW) so it certainly is a L2P issue if they can't do it solo.

    Regardless, it's still forces solo play in a game that was suppose to be about playing how you want to play. If they want to do it with a group, they should be able to. However, that concept is a two way street. Most "dungeons" are public dungeons. They have content that is solo-able but there is no choice to entering these without others showing up.

    They want the option to enter the current solo only instances with a party at current difficulty (so those who wish to, can still solo it). I want the current public dungeons to give me the choice to enter them privately.

    Pretty much everything here, with bolded parts for emphasis.
  • mutharex
    mutharex
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    GreySix wrote: »
    mutharex wrote: »
    And in what way they cannot play as they want?
    The forum is filled with such ways, but here are a few examples:
    • Forced-solo instancing (main story, Fighters Guild, Mages Guild)
    • Forced-grouping in veteran areas
    • Being able to finish veteran content with a chosen class (i.e. something besides a character in a dress waving a stick, or a heavy-clad knight)

    There are others, but I won't post them here.

    Ah ok, I was talking about how to build your character, we are arguing different things and can't speak about VR
  • Gisgo
    Gisgo
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    Yes
    If by saying "next gen" you mean "not ready yet" yes it is indeed a couple of generations ahead.
  • Blackwidow
    Blackwidow
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    No
    TheBull wrote: »

    Now tell me ESO is not next gen.

    ESO is not next gen.
  • Falmer
    Falmer
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    Yes
    Next Gen could mean a whole lot of things. The fact that ESO gives you some sense of changing things through the 'layers' to me is just awesome. Haven't played too many MMOs that I remember having that ability.

    Usually if a village is under attack... its ALWAYS under attack, whether you finish the quest or not. So for me... that's nice.

    I hope the 'Next Gen' means a return to actual games with some RPG in them. More games that punish people for thinking its a race to the finish line get my vote :smile:
  • Gedalya
    Gedalya
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    Yes
    Yes, very different than other MMORPG games I have played; in a good way.
    Baskin Robbins always finds out.

    Check out my ESO name generator: eso.tamriel.org
  • Blackwidow
    Blackwidow
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    No
    vyrusb23 wrote: »
    Any MMO that forces soloing, even when you're in a team, is a terrible MMO.
    By the same token I could argue that any MMO that forces grouping is a terrible game.

    Both are true. Forced solo and forced grouping is a bad idea.

    The word you are looking for is incentive. People should want to group, not be forced.

    Also, there should never be forced solo play. MMOs are designed to be played with others. Forcing you to tell your friend you can not play for a while because it is a solo quest is a bad design.
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