Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
TheGrandAlliance wrote: »No that poll is "Is this game an Elder Scrolls Game?". This poll asks "Is this game a RPG?".
BTW for everyone voting RPG: How is this game a RPG (lore-based game) when during VR1-10 you are guesting on your enemies factions? And apparently Molag Bal still around? Plot device it appears to be so, plot device...
This is an RPG. (where you occasionally get help from other online players)
TheGrandAlliance wrote: »This is an RPG. (where you occasionally get help from other online players)
No it is an MMO that is trying to be an RPG. I get "plenty" of help from players already thank you very much. Whereas bots, filled /easymode public dugeons or bosses, 12038412 people in a zone, and of course PvP.
TheGrandAlliance wrote: »How is this game a RPG (lore-based game) when during VR1-10 you are guesting on your enemies factions? And apparently Molag Bal still around? Plot device it appears to be so, plot device...
Blackwidow wrote: »It the only way I don't rage quit.
TheGrandAlliance wrote: »Blackwidow wrote: »It the only way I don't rage quit.
WEll I was not able to get over that: PvE is pointless now... makes no sense lore-based logic wise. It is like saying: "OOO You're lvl 60(90) why don' you reroll on Horde (WoW) and enjoy yourself?"
Truth is, this game is an RPG with the ability to play with others if you choose. You can also choose to play it alone like past TES, but it will remain an RPG. Random players you see out in the world might as well be bots because they are all running the same treadmill anyways.
Rev Rielle wrote: »Players struggle with ESO's identity.
That is quite different than ESO itself struggling with it's own identity.
https://www.youtube.com/watch?v=P-PR4u6AJ-0 ESO is not a bad TES game at all. I played Oblivion and Skyrim for over a thousand hours each, and this game has that same feel about it. Changes come to every game title, and the changes with ESO were made for the MMO version of TES. Many of these changes include a reduction in small characteristics such as sleeping in a bed, or having the ability to level up all skills at once, but in return we get the MMO. Anyone who knows multiplayer games also knows that they take time to perfect, so while the multiplayer is still a work in progress, the game itself has plenty of TES content to give that lore feeling we got from the past titles. If you fail to gain that nostalgia, then perhaps it is you who has changed the most.
stungateb14_ESO wrote: »ESO is not a bad TES game at all. I played Oblivion and Skyrim for over a thousand hours each, and this game has that same feel about it. Changes come to every game title, and the changes with ESO were made for the MMO version of TES. Many of these changes include a reduction in small characteristics such as sleeping in a bed, or having the ability to level up all skills at once, but in return we get the MMO. Anyone who knows multiplayer games also knows that they take time to perfect, so while the multiplayer is still a work in progress, the game itself has plenty of TES content to give that lore feeling we got from the past titles. If you fail to gain that nostalgia, then perhaps it is you who has changed the most.
You mean to tell me you're getting the same feeling of making an impact a difference in the world as you did in TES? Seriously?