GrimCyclone wrote: »I'm glad. I can extract more rage and complete my powers with all these sorcerors up in arms. Feed me your anger. I grow stronger!
*surges with red lightning around a dark aura*
GrimCyclone wrote: »I'm glad. I can extract more rage and complete my powers with all these sorcerors up in arms. Feed me your anger. I grow stronger!
*surges with red lightning around a dark aura*
Jessica Folsom wrote:It's a very grey area.
GrimCyclone wrote: »I'm glad. I can extract more rage and complete my powers with all these sorcerors up in arms. Feed me your anger. I grow stronger!
*surges with red lightning around a dark aura*
If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
On top of that, the Regen Nerf is STILL present with each bolt. So the tooltip should read:
+70% magicka cost and -50% magicka regen.
If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
ARE YOU SEROIUS??? Base cost is 300?!?!? NB stealth base is 463. GG you guys better shut up before you get nerfed more.
If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
ARE YOU SEROIUS??? Base cost is 300?!?!? NB stealth base is 463. GG you guys better shut up before you get nerfed more.
If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
ARE YOU SEROIUS??? Base cost is 300?!?!? NB stealth base is 463. GG you guys better shut up before you get nerfed more.
NerfEverything wrote: »If you are softcapped in magika, you can still spam this skill 5 times without using pots.
m.stollb16_ESO wrote: »If the cost from Bolt Escape increased from 260 to 450, however, then I don't understand the formula :O
FunkyBudda wrote: »If you have spell cost reduction, it doesn't count when calculating the 50% cost increase when you cast BE within 4 second time frame.
e.g., if the base cost is 300 magicka, jewel cost reduction makes it 260, after initial cast, the cost becomes 450 for 4 seconds, instead of 390.
work as intended?
ARE YOU SEROIUS??? Base cost is 300?!?!? NB stealth base is 463. GG you guys better shut up before you get nerfed more.
Shadow Cloak should come with no damage increase or debuff removal and come with a -50% magicka regen for 4 seconds. Then that's fair and balance.
Cant wait to see that happen, because you know Zenimax will give in once you cry and whine loud enough.
m.stollb16_ESO wrote: »Has the cost really increased from 260 to 450?
Keep in mind that absolute amounts of cost reduction are subtracted first before any percentage bonus is applied (at least that's how it works for Stamina skills)
For example: Two rings that reduce the cost of Stamina abilities by 19 will only reduce the cost of Venom Arrow IV on a VR12 character by 30 (and not 38).
Without the rings: 252 [basic cost] * 0.8 [percentage based cost reduction from passives] = 202 [final cost; rounded]
With both rings equipped: ( 252 [basic cost] - 38 [absolute cost reduction] ) * 0.8 [percentage based cost reduction from passives] = 172
The two rings together, which are supposed to reduce the Stamina cost by 19 each, only reduced the final cost by 30 (and not 38 as you would expect).
Fictional example:
Imagine a magic skill with...
( 392 [basic cost] - 40 [absolute reduction] ) * 0.74 [percentage based cost reduction] = 260
Now that skill suddenly has its basic cost increased by 50%:
( 588 [basic cost] - 40 [absolute reduction] ) * 0.74 [percentage based cost reduction] = 406
The final cost to use the skill increased by 56.2% and not 50%.
If the cost from Bolt Escape increased from 260 to 450, however, then I don't understand the formula :O