If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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They already do just grant cosmetic rewards, lol. No, kind of seriously. A few skill points and slightly better armor.
I also refute your "Most MMO players will always have the mind set that they have to get to max level quickly so they can start enjoying the game."
Actually from what I see over and over, that is a minority. Even in this game, only perhaps 10% or less rushed to Vet 10 (or now 12) in a matter of weeks. Many players are just now hitting vet ranks 1 to 3 after 2 months. It took me 8 full weeks to hit vet 1 (started at 5 days early access).
Although our ideas are interesting, and I think some might have been nice, it is simply too late to close that barn door now, they horse has been out too long. At one month, most players actually were NOT in vet levels yet, but at 2 months, most players have already invested in vet levels or quit (which is not rushing, BTW, to take that long to get into vet levels). If you take away what they already earned, then you will have a mighty ticked off player base.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
Seroczynski wrote: »~+~
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
They already do just grant cosmetic rewards, lol. No, kind of seriously. A few skill points and slightly better armor.
I also refute your "Most MMO players will always have the mind set that they have to get to max level quickly so they can start enjoying the game."
Actually from what I see over and over, that is a minority. Even in this game, only perhaps 10% or less rushed to Vet 10 (or now 12) in a matter of weeks. Many players are just now hitting vet ranks 1 to 3 after 2 months. It took me 8 full weeks to hit vet 1 (started at 5 days early access).
Although our ideas are interesting, and I think some might have been nice, it is simply too late to close that barn door now, they horse has been out too long. At one month, most players actually were NOT in vet levels yet, but at 2 months, most players have already invested in vet levels or quit (which is not rushing, BTW, to take that long to get into vet levels). If you take away what they already earned, then you will have a mighty ticked off player base.
Just because you don't get attribute points does not mean there is only a small difference between VR 1 and VR 12. You still get boosted attributes when leveling and the difference in armor/weapons is huge.
Maybe most players don't rush to end game, but most of the complaints is about rushing to end game. People are calling the other alliances a grind because they want max level and they want it now. They don't want to spend another 100 hours completing the other alliance quests because it takes too long.
I understand it is probably too late to make VR levels cosmetic, but even though I spent a lot of time raising my VR level I still feel that it should be done. I know I would lose my boosted stats, but I think it is best for the game.
SuraklinPrime wrote: »They already do just grant cosmetic rewards, lol. No, kind of seriously. A few skill points and slightly better armor.
I also refute your "Most MMO players will always have the mind set that they have to get to max level quickly so they can start enjoying the game."
Actually from what I see over and over, that is a minority. Even in this game, only perhaps 10% or less rushed to Vet 10 (or now 12) in a matter of weeks. Many players are just now hitting vet ranks 1 to 3 after 2 months. It took me 8 full weeks to hit vet 1 (started at 5 days early access).
Although our ideas are interesting, and I think some might have been nice, it is simply too late to close that barn door now, they horse has been out too long. At one month, most players actually were NOT in vet levels yet, but at 2 months, most players have already invested in vet levels or quit (which is not rushing, BTW, to take that long to get into vet levels). If you take away what they already earned, then you will have a mighty ticked off player base.
Just because you don't get attribute points does not mean there is only a small difference between VR 1 and VR 12. You still get boosted attributes when leveling and the difference in armor/weapons is huge.
Maybe most players don't rush to end game, but most of the complaints is about rushing to end game. People are calling the other alliances a grind because they want max level and they want it now. They don't want to spend another 100 hours completing the other alliance quests because it takes too long.
I understand it is probably too late to make VR levels cosmetic, but even though I spent a lot of time raising my VR level I still feel that it should be done. I know I would lose my boosted stats, but I think it is best for the game.
I have not seen any attribute boost while levelling in VR levels, is it possible you are mistaken on this? Even if you do it would be 120 at the top end, less than 10% of total... or a light hit from a player or a harsh look from a VR mob...
Obviously you get skill points from quests & shards - but that does not make you more powerful just more varied & willing to explore a skill in the knowledge if it doesn't work out you can get another point.
Granted the difference between Ebony & Void is big but also not vast. Potions and weapons are better too - but the improvement in player gear is dwarfed by the increased difficulty of basic mobs.
In many ways they do feel cosmetic and yet the game time getting even 1 rank is equivalent of the time taken getting any 10 levels in previous content so making it have little visible reward is bad enough, making it 100% cosmetic is not going to encourage people to play.
Lore-wise VR is fine - mainly because this particular historical period is obscure in prior lore & because of this prior to choosing an arbitrary alliance based on a snippet of text you could have no loyalty from prior games. Your loyalty is built, or reduced by the characters you meet (i.e. I felt HK Emeric was not a very good king even though I picked DC as my alliance). Your loyalty is also raised or lowered as you encounter the good or bad events each alliance is involved with... if you look with open eyes they have all done terrible things in pursuit of a pointless war while the world is literally going to hell...
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
.
They already do just grant cosmetic rewards, lol. No, kind of seriously. A few skill points and slightly better armor.
I also refute your "Most MMO players will always have the mind set that they have to get to max level quickly so they can start enjoying the game."
Actually from what I see over and over, that is a minority. Even in this game, only perhaps 10% or less rushed to Vet 10 (or now 12) in a matter of weeks. Many players are just now hitting vet ranks 1 to 3 after 2 months. It took me 8 full weeks to hit vet 1 (started at 5 days early access).
Although our ideas are interesting, and I think some might have been nice, it is simply too late to close that barn door now, they horse has been out too long. At one month, most players actually were NOT in vet levels yet, but at 2 months, most players have already invested in vet levels or quit (which is not rushing, BTW, to take that long to get into vet levels). If you take away what they already earned, then you will have a mighty ticked off player base.
Just because you don't get attribute points does not mean there is only a small difference between VR 1 and VR 12. You still get boosted attributes when leveling and the difference in armor/weapons is huge.
Maybe most players don't rush to end game, but most of the complaints is about rushing to end game. People are calling the other alliances a grind because they want max level and they want it now. They don't want to spend another 100 hours completing the other alliance quests because it takes too long.
I understand it is probably too late to make VR levels cosmetic, but even though I spent a lot of time raising my VR level I still feel that it should be done. I know I would lose my boosted stats, but I think it is best for the game.