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Stamina/Magicka tooltips

Thunderchief
Thunderchief
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They say that spending points in stamina and magicka increases weapon and spell damage but these stats don't increase when you put a point in stamina or magicka.

Does it really work but only the character screen is bugged or is the tooltip wrong?

If it does work does it just affect weapon swings or weapon skills? Would stamina boost staff use?

Been wondering about this for a long time. Guess I should have asked earlier.
  • Shaun98ca2
    Shaun98ca2
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    Points into Stamina directly affect all Light/Heavy Attacks including Staffs.
  • Thunderchief
    Thunderchief
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    So the character stats screen is broken because it doesn't show?
  • Phantorang
    Phantorang
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    Magicka is the modifier for Staff, Light/heavy attack is as @Shaun98ca2 already stated
    Edited by Phantorang on June 8, 2014 7:48AM
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Shaun98ca2
    Shaun98ca2
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    Phantorang wrote: »
    Magicka is the modifier for Staff

    Not for the Light/Heavy Attack there is youtube video show casing how Stamina points effect this. Don't remember what video is anymore.
  • Phantorang
    Phantorang
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    I got a really good website for you, esohead.com/skills/46348-crushing-shock, here you can check out stuff and how much stamina and magicka actually adds to the damage.

    Stamina adds ALOT more damage than Magicka does, so higher stamina gives alot more back per point invested in damage.

    Heavy and light staff attack is sta based, you can read everything_you_need_to_know_about_staff/ here
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Phantorang
    Phantorang
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    Shaun98ca2 wrote: »
    Phantorang wrote: »
    Magicka is the modifier for Staff

    Not for the Light/Heavy Attack there is youtube video show casing how Stamina points effect this. Don't remember what video is anymore.

    I trust that, and also reddit has this reddit.com/r/elderscrollsonline/comments/20qwhg/everything_you_need_to_know_about_staff/
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Shaun98ca2
    Shaun98ca2
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    ^^^^^^^ didn't watch LOL might be right one don't care look at rest of videos by user LOTS of great info.
  • Thunderchief
    Thunderchief
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    Thanks guys. Lots of good info here.
  • Shaun98ca2
    Shaun98ca2
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    Thanks guys. Lots of good info here.

    Cheese and Wine for everyone!
  • Tobiz
    Tobiz
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    A single point is worth 10 stamina i believe and may not add enough to tip the scale to the next integer. Hence you have a fractional increase that may or may not affect the actual damage you do.
    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.
  • Thunderchief
    Thunderchief
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    So I guess if I saved up 2 attribute points it would show the difference before committing? I guess I could try that next 2 times I level.
  • Shaun98ca2
    Shaun98ca2
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    Tobiz wrote: »
    A single point is worth 10 stamina i believe and may not add enough to tip the scale to the next integer. Hence you have a fractional increase that may or may not affect the actual damage you do.

    Being Worst case scenario.
  • Tobiz
    Tobiz
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    So I guess if I saved up 2 attribute points it would show the difference before committing? I guess I could try that next 2 times I level.

    No need to save them, the point you spend will count towards an increase in damage, it may just not be enough to add 1 to damage.
    Try with armour instead, they are easier to take off. Find a few with as much stamina or magicka you can find that are your level, check your character sheet and write it down, equip the armor, check the sheet again. Your stats should show a difference. Jump to conclusions.
    This is called theorycrafting.
    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.
  • Shaun98ca2
    Shaun98ca2
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    Tobiz wrote: »
    So I guess if I saved up 2 attribute points it would show the difference before committing? I guess I could try that next 2 times I level.

    No need to save them, the point you spend will count towards an increase in damage, it may just not be enough to add 1 to damage.
    Try with armour instead, they are easier to take off. Find a few with as much stamina or magicka you can find that are your level, check your character sheet and write it down, equip the armor, check the sheet again. Your stats should show a difference. Jump to conclusions.
    This is called theorycrafting.

    Absolutely not called theorycrafting. Theorycrafting is just ideas without any actual testing just ideal facts.
  • Tobiz
    Tobiz
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    Theorycraft is the attempt to mathematically analyze game mechanics in order to gain a better understanding of the inner workings of the game. The term originated in the Starcraft community as composite colloquialism between the name Starcraft and Game Theory.[citation needed] For clarification, Game Theory is the analysis of circumstantial and general factors in order to understand the decision making process of individualized and group players for the purposes of creating generally more favorable predictions, behaviors, and overall outcomes.
    http://www.wowwiki.com/Theorycraft
    Maybe not the best of sources but its the first hit on google.

    Id say its theorycrafting unless you have access to the actual formula from the code:
    Actual damage of skill = (Total stamina/20 + weapon damage/1,9) * weapon skill coefficient * weapon skill rank coefficient.
    If you cant see the actual fomula from the code then your working on theories on how that formula works.
    As such, reaching this formula would be theorycrafting and one step would be to find that increasing stamina also increases your damage of a weapon skill.

    I honestly dont care much if it is theorycrafting or not, but I interpret it as such.

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.
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