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Nerf Volcanic Rune - Enough Already ( ZOS tested this and found it to be working as intended)

  • born2beagator
    born2beagator
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    In regards to the OP's response: can anyone say "Damage control?"

    lol
  • Custos91
    Custos91
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    That skill is needed as a templar in Vet areas, it makes some mob grps possible taht weren't possible before.
    Warden Main apparently... 7 Wardens currently, otherwise a healer of every class.
    Mostly active in No CP PVP on EU, blaming the buffbot meta in pve.
    I want to feel like I am saving somebodies life, not like I am carrying amunition for them...
  • NakedSnake
    NakedSnake
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    Artemis wrote: »
    oh wow. so stunlocking is intended.

    Stun locking has always been intended but it should be an acquired skill not a game mechanic.
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • glak
    glak
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    OP makes me feel bad for using Volcanic Rune continuously on a poor guy in PvP. He was floppin all over the place like a fish out o' water.
  • kaosodin
    kaosodin
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    Volcanic rune is a mage guild skill right? Thats been morphed? And what does it do? Like a pbaoe from where you drop the rune? Like a trap?
  • Stratti
    Stratti
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    In regards to the OP's response: can anyone say "Damage control?"

    lol

    Lol

    Funny that was your take in an anonymous environment where we are all strangers

    You should read my response as a being man enough to admit I was wrong and accepting the decision of ZoS and moving on

    Leave the damage control for politicians
  • Stratti
    Stratti
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    kaosodin wrote: »
    Volcanic rune is a mage guild skill right? Thats been morphed? And what does it do? Like a pbaoe from where you drop the rune? Like a trap?

    Correct not hard to get
  • Kingslayer
    Kingslayer
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    kaosodin wrote: »
    Volcanic rune is a mage guild skill right? Thats been morphed? And what does it do? Like a pbaoe from where you drop the rune? Like a trap?

    Its not hard to get mate, level 6 mages guild, Even without searching for them getting this is possible by 50 easy.
  • Ralathar44
    Ralathar44
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    I'm still going to say that Volcanic Rune is likely to get an eventual nerf. It's used as much as it is for good reason and it's currently band-aiding over holes in many builds and classes for end game content.

    Nerfing Volcanic Rune while fixing the problems with the classes so they don't need to rely on Volcanic Rune is the best possible scenario. Nerfing it without fixing the classes is a bad one. Never nerfing it and leaving the broken issues with classes broken is also a bad scenario.

    I want people to be able to solo properly without relying on Volcanic Rune in a large variety of builds.
    Edited by Ralathar44 on June 7, 2014 3:06AM
    Some questions answer themselves:
    So what is the problem with building specifically against an oil farm????

    oil farm????
  • TheGrimaceOR
    TheGrimaceOR
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    It is a much needed skill for group CC for magika based classes that do not have a group CC... such as NB or Temp which is why for the most part these are the only two classes you really see using this skill. Sorc and DK both have AoE CC located in class skills so it is not really needed for them.

    If anything the only change I would suggest is a group CC available in the fighters guild tree because the only stam based group CC is restricted to the bow. They should have a stam version that is not linked to the needed use of a specific weapon.

    If you nerfed a skill like this you would have to go through two diffrent classes nerfing their AoE CC such as DK talons and Sorc encase and not to mention the correlating weapon skills attached.

    When you want core mechanics of a game nerfed or changed maybe its about time to look for a different game instead.
  • Phantorang
    Phantorang
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    In regards to the OP's response: can anyone say "Damage control?"

    lol

    Lol

    Funny that was your take in an anonymous environment where we are all strangers

    You should read my response as a being man enough to admit I was wrong and accepting the decision of ZoS and moving on

    Leave the damage control for politicians

    When you blame everyone for being exploiters, and ZoS officially says you are wrong, I understand why you need to do some damage control.

    The fact that Volcanic Rune does exactly what it is described to do in the tooltip wasnt good enough.

    Interesting that it took an official response from ZoS for you to admit you are wrong, didnt give you much of a choice..

    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • tordr86b16_ESO
    tordr86b16_ESO
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    Phantorang wrote: »
    This ability is being exploited by players in LA with serious magicka regen and endurance to spam this over and over as part of a rotation . This needs a cooldown.

    I was next to a V10 that had this on a 4 second rotation constantly juggling mobs.

    It is ridiculous and makes the game unbalanced for non magicka based classes.

    Please fix this

    You seem to be confused, all classes are Magicka based.

    Let me explain it to in case your serious magicka based builds are those who use primarily magicka - typically stick and dress . If you have high magicka regen and all the bonuses you can exploit this to spam volcanic rune so that you can demolish a group of 3 without a single hit on you.

    If this is your view of balanced then I guess you must be right

    It isn't mine and many others

    Stop complaining about magicka users, instead, ask for diminishing returns for crowd control effects such as stuns, slows, roots and knockbacks for PVP. THAT is the problem, NOT the ability.

    Grow some brains please.
    Edited by tordr86b16_ESO on June 7, 2014 6:32AM
  • Singular
    Singular
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    Singular wrote: »
    Nerf all classes into this simple archetype:

    Damage ability
    CC ability
    Heal or escape ability

    Make them all do the same damage/healing, cost the same and just change the animation so that we feel like there's variety in the game.

    That will make all the nerf-this!people happy and the rest of us can go find another game :)

    General response not applicable here - it's an ability available to all but open to being exploited for surprise surprise - dress and stick builds

    That's an over the top response by you - according to your logic no one should bring up a balancing issue at all no matter what it is.

    Not this cat jack

    Given then Dev response, I accept your apology.

    ;)
    War, give me war, give me war.
  • Alphashado
    Alphashado
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    I play a VR6 Templar. VR is one of the few things that prevent me from wanting to bash my head in with a brick. Please, for the sake of my lovely crooked nose, do not nerf it.
  • Yusuf
    Yusuf
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    Hey there, everyone. Just wanted to let you know that we tested this ability internally, and it is working as intended.

    I love it when an admin shows up and calls bs on a bs-thread B)
    (edit: not the discussions of course, i just srsly thought this was a troll-thread the first time i read the OP, no offense)
    Edited by Yusuf on June 7, 2014 2:52PM
  • born2beagator
    born2beagator
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    he makes so many nerf threads...I think this was real
  • Dralik
    Dralik
    Soloeus wrote: »
    babylon wrote: »
    Hey there, everyone. Just wanted to let you know that we tested this ability internally, and it is working as intended.

    *dance*

    +1

    +2.

    +3

  • patrykplawskib16_ESO
    Don't nerf the ability but the dam light armor and OP warlock set simple.
    Dunmer Master Race
  • captain_awesome
    captain_awesome
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    It is OP regardless of what any mod might say about it working as intended.

    All AOE CC is bad, especially spamable AOE CC.

    I'd personally like it changed so there is no CC component, just dps.
    Dominion FTW.
  • Zhoyzu
    Zhoyzu
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    babylon wrote: »
    Wait, so you're saying nerf a skill, because you stat stamina.

    No, he's saying it gets used repeatedly and therefore gives one class an advantage. A cooldown would force the sorcs to use a variety of abilities. It's a bit like templars and Biting Jabs. It's either a cooldown or an increased magicka cost.
    except volcanic rune can be unlocked by every player in the game, unlike biting jabs which is templar exclusive.


    there really isnt an issue here. if someone uses all their mana on one spell well they wont have any mana left for their other spells.

    its the same baseless argument being presented for bolt escape.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Kililin
    Kililin
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    It is OP regardless of what any mod might say about it working as intended.

    All AOE CC is bad, especially spamable AOE CC.

    I'd personally like it changed so there is no CC component, just dps.

    cute
  • captain_awesome
    captain_awesome
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    Kililin wrote: »
    It is OP regardless of what any mod might say about it working as intended.

    All AOE CC is bad, especially spamable AOE CC.

    I'd personally like it changed so there is no CC component, just dps.

    cute

    Im 6`3 with a beard. Not cute under any circumstances princess!
    Are you cute???
    Dominion FTW.
  • Madval
    Madval
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  • Kililin
    Kililin
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    Kililin wrote: »
    It is OP regardless of what any mod might say about it working as intended.

    All AOE CC is bad, especially spamable AOE CC.

    I'd personally like it changed so there is no CC component, just dps.

    cute

    Im 6`3 with a beard. Not cute under any circumstances princess!
    Are you cute???

    Ok, than you are awesome captain_awesome, but i believe my beard is bigger than yours :neutral_face:
  • Reykice
    Reykice
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    Why is this thread so long... DW has a skill making any NPC or boss miss attacks for a few seconds...

    You want that nerfed too? Along with every melee CC ability? Because if they nerf CC they will clearly not stop at one ability...
  • Stratti
    Stratti
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    I have got it now on my abilities and I'm glad for this thread having this much impact . It wasn't a troll etc but I know there is a lot of that happening . At least we have a clear statement it is working as intended so there is no way they can nerf it . The ability certainly makes things easier and more fun but is OP
  • Stratti
    Stratti
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    Phantorang wrote: »
    In regards to the OP's response: can anyone say "Damage control?"

    lol

    Lol

    Funny that was your take in an anonymous environment where we are all strangers

    You should read my response as a being man enough to admit I was wrong and accepting the decision of ZoS and moving on

    Leave the damage control for politicians

    When you blame everyone for being exploiters, and ZoS officially says you are wrong, I understand why you need to do some damage control.

    The fact that Volcanic Rune does exactly what it is described to do in the tooltip wasnt good enough.

    Interesting that it took an official response from ZoS for you to admit you are wrong, didnt give you much of a choice..
    Hate is strong with this one

    Just dance

  • captain_awesome
    captain_awesome
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    Why is this thread so long... DW has a skill making any NPC or boss miss attacks for a few seconds...

    You want that nerfed too? Along with every melee CC ability? Because if they nerf CC they will clearly not stop at one ability...

    WTB logic.
    Irrelevance, like ignorance is not an excuse for being wrong.

    The skill is OP. Anyone who is being honest will agree. It needs changing.
    AOE CC is bad. It's noskill and OP.
    Dominion FTW.
  • Stratti
    Stratti
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    Why is this thread so long... DW has a skill making any NPC or boss miss attacks for a few seconds...

    You want that nerfed too? Along with every melee CC ability? Because if they nerf CC they will clearly not stop at one ability...

    WTB logic.
    Irrelevance, like ignorance is not an excuse for being wrong.

    The skill is OP. Anyone who is being honest will agree. It needs changing.
    AOE CC is bad. It's noskill and OP.

    I still agree with that idea - many did despite the multitude vehemently disagreeing. My take is if they look into it and are happy with it then I am happy with it and will get the ability myself. I have and I can hammer it at v6 many times in a fight and it's a fun ability

  • Stratti
    Stratti
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    Madval wrote: »
    What is or do volcanic rune ? Sorry I'm a level 33 noob :/

    It's a Mage guild ability that is morphed from fire rune. You place a trap on the ground it explodes and throws mobs in the air . Very strong ability everyone should get it considering ZoS in response to this thread said it is not broken and is intended to be this OP
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