alphawolph wrote: »Every game with an global auction house is subject to the "buy low, sell high".
Some players make a career out of it.
The problem is... when a player is paying 100,000 gold for a level 10 item, for his new character. Exageration, yes, but hopefully that drives the point home. With multiple markets, you can shop around for a better deal.
But this situation helps the new player. Instead of buying level 10 gear he should be selling his drops and making bank.
But in the end this is all just moot speculation anyway. Because I can easily prove to you auction houses lead to a competitive market place that drives prices downward. Not up. Just go play any of those games I listed in my previous post and you will see that to be the case.
So you can continue to claim auction houses cause bots to inflate the market and make everyone pay higher prices. But they don't.
2 months later this is is being argued, even on these dead forums.
yeah what is the deal? guild stores totally stopped the gold sellers and botters. why is there anymore discussion about auction houses?
it's not like they are superior in every way to guild stores by allowing you the most variety and selection to all tradeable goods in the game.
But in the end this is all just moot speculation anyway. Because I can easily prove to you auction houses lead to a competitive market place that drives prices downward. Not up. Just go play any of those games I listed in my previous post and you will see that to be the case.
So you can continue to claim auction houses cause bots to inflate the market and make everyone pay higher prices. But they don't.
@Jeremy
1) No. I never said anything about them raising prices on the AH. In fact, it's the exact opposite. I think I mentioned that many times.
"Walmart isn't able to dominate the local competition here in the States because of Chinese sweat shops. If that was the case all the local stores would have to do is open up their own sweat shops to compete. But they can't. Because there are laws against that kind of activity here.
So corporations produce overseas where these laws do not exist. And this allows them to play by a different set of rules than their local competitors."
2) You basically just backed up what I said. Yes, WalMart hurts the Mom n Pop shops because they produce overseas. I don't understand why you're confused. A ware house set up in China paying a nickel an hour for hundreds of employees to farm mats and gold all day is just like the production shops WalMart uses overseas. They are adding a product for the American players (in this case gold). There is such a big market here for gold because the American dollar goes a HELLUVA lot further with them (Chinese) than it does here.
Lets say 100k ESO Gold costs you $10 bucks. That $10 is worth a lot more to them than it is to you. If their "Sweatshops" paid like an American minimum wage, they wouldn't be charging $10 for 100k gold...
If you were farming, how much gold do you acquire in an hour? What's minimum wage now, like 8 bucks? So you made yourself, 5k in that hour? Can you, if you were an American gold seller, sell that 5k for 8 bucks? No. Because the Chinese are producing much more gold at a much cheaper rate. I don't think there are any established gold selling companies in the US outside of private sellers (Like you or me trying to sell our personal gold) for this very reason. The Chinese are able to undercut ANYONE else.
Why does this matter? Because of the large influx of gold in to the economy, especially duped gold which is another topic on it's own. Because there is a HUGE market for gold sellers (It's an ungodly 1.8 billion$ industry in 2007) http://www.nytimes.com/2007/06/17/magazine/17lootfarmers-t.html?pagewanted=all&_r=0 (This is a GREAT read)
When you put in a global auction house, they will set the low prices on all your materials you use for crafting. Which is a BAD thing in a player/crafter economy. If this specific game didn't revolve around player crafter gear being better, the auction house wouldn't be as devastating.
@Asawasa,
"why use real world examples to justify inane logic? sweat shops, walmart, china, minimum wage have absolutely nothing to do with MMORPG. "
They absolutely do matter when the Chinese are allowed to play on the same server as Americans. If you actually read what I wrote it wouldn't have to be repeated 100 times over. For the amount of money we pay them for gold...
@Asawasa,
"why use real world examples to justify inane logic? sweat shops, walmart, china, minimum wage have absolutely nothing to do with MMORPG. "
They absolutely do matter when the Chinese are allowed to play on the same server as Americans. If you actually read what I wrote it wouldn't have to be repeated 100 times over. For the amount of money we pay them for gold...
why are you paying them money for gold and why admit to it?
korkibucek wrote: »What a *** up by the devs not having a global AH.
@AinGeal
I don't plan on changing my views on this, just like you don't plan on changing your views on it. So why would I be silent about it?
That would be the same as me telling you that you are wrong, so why bother mentioning anything.
I believe what I do, because I have seen it as games grow.
And yes, prices will overinflate and the gold farmers will be a larger threat to the game as a whole. More So because of the megaserver implementation.
@Makkir
And yes, prices will overinflate and the gold farmers will be a larger threat to the game as a whole. More So because of the megaserver implementation.
Because I am not an economics major I might word this awkwardly so perhaps @AinGeal will chime in to fix what I am trying to say. The prices might increase over time, but the *value* is the same.
The problems with bots is that while economic growth is governed by the central bank, in-game economic growth is governed by the devs. Gold sellers are the in-game equivalent of counterfeiters.
The problem they bring, and any inflation they are responsible for is a multifaceted one. One that involves the buyer(s) almost more so than the sellers.
@Asawasa,
"why use real world examples to justify inane logic? sweat shops, walmart, china, minimum wage have absolutely nothing to do with MMORPG. "
They absolutely do matter when the Chinese are allowed to play on the same server as Americans. If you actually read what I wrote it wouldn't have to be repeated 100 times over. For the amount of money we pay them for gold...
why are you paying them money for gold and why admit to it?
You have got to be a troll.
When I say we I am referring to all of us because as a group we are potential customers/a market, even though you or I individually may not be the ones buying gold.
But I understand how some people on these forums only read black and white.