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DKs get 6th nerfhammer. RIP Non-staff/non-light armor DKs. Dks lack uniqueness that other class has

  • moXrox
    moXrox
    ✭✭✭
    No class should be capable to solo "group content".
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  • dennis.schmelzleb16_ESO
    To buff
    or
    to nerf

    Its pretty easy to decide!


    1. You have to know whether you want your game easy or hard.
    2. Look at the classes. Is it too hard for them or too easy.
    3. Make adjustments. If it is too easy for a class, buffing the others would make the game easy overall. Is it hard for one class nerfing the others makes the game hard.


    Now lets look at ESO.
    Its hard for templar and nightblade, but you can manage it. You die sometimes (or often), but maybe thats the way they want the game to be.
    For DKs its too easy.

    So do you want the game to be easymode or to be a challenge.

    Buffing the other classes to DK niveau = easymode
    Nerfing DK(sorc) to NB-Temp niveau =challenge

    So in this case I prefer nerfing.


    tl;dr its not black and white wheter buffing or nerfing is needed. It depends on the state of the game and the difficulty you want to have.
    Edited by dennis.schmelzleb16_ESO on June 3, 2014 6:45AM
  • yake82
    yake82
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    Im Dragon Knight tank and i dont see these nerfs having any effect in my gameplay
  • Harakh
    Harakh
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    This :D


    images?q=tbn:ANd9GcRDNMhAOC2zrUbsed5D4FKu5J_aNrtl-LCMX-HNg7Jx9ay-6UDI
    Edited by Harakh on June 3, 2014 7:11AM
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Harakh wrote: »
    This :D

    That B)
    Want to become Vampire? 5k @ZiRM in game.
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  • Bhakura
    Bhakura
    ✭✭✭✭
    Please ZoS stop nerfing OP classes and keep the OP imbalances in game ! Its no fun to be on level with everything else and actually have to work to get anything done.
    And on another note:
    Just wanted to use bold letters
  • Harakh
    Harakh
    ✭✭✭
    ArRashid wrote: »
    [anger level 1]
    I really love this attitude of yours, guys.. instead of begging for bugs so your class becomes viable, you're just simply hating DK and doing everything you can to get him nerfed (and successfully, gosh).

    You're on good way to ruin the game completely.

    [anger level 2]
    Instead of providing ideas how to improve your own *** class, you just whine and whine and whine about a class you know NOTHING about, all your "knowledge" comes from watching videos of exploiters doing stuff you could not think of in your wildest dreams..

    [anger level 3]
    DK already has weaker CC than anyone using Bow, lesser weapon damage than any sorc sporting OP Critical Surge, etc. All you can do is finding how the OTHER class can do what you cannot, yet you don't care about your own class enough to try to find out what YOU could do!

    [anger level 5]
    I'm sick and tired of this MMO "community".. it was the reason I left WoW and if I Zenimax won't stop listening to *** instead of normal-minded players, I better leave this one too and crash with some old strategy game with no *** to ruin it.


    [anger level 666]

    L2P you have the most OP class in the game, so dont blame other players who want a balanced game for not playing right.

    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • Shaun98ca2
    Shaun98ca2
    ✭✭✭✭✭
    ArRashid wrote: »
    [anger level 1]
    I really love this attitude of yours, guys.. instead of begging for bugs so your class becomes viable, you're just simply hating DK and doing everything you can to get him nerfed (and successfully, gosh).

    You're on good way to ruin the game completely.

    [anger level 2]
    Instead of providing ideas how to improve your own *** class, you just whine and whine and whine about a class you know NOTHING about, all your "knowledge" comes from watching videos of exploiters doing stuff you could not think of in your wildest dreams..

    [anger level 3]
    DK already has weaker CC than anyone using Bow, lesser weapon damage than any sorc sporting OP Critical Surge, etc. All you can do is finding how the OTHER class can do what you cannot, yet you don't care about your own class enough to try to find out what YOU could do!

    [anger level 5]
    I'm sick and tired of this MMO "community".. it was the reason I left WoW and if I Zenimax won't stop listening to *** instead of normal-minded players, I better leave this one too and crash with some old strategy game with no *** to ruin it.

    I have to wonder if ZOS is really listening to us. Sure they are taking our feedback and make looking at things. But lets look at Templars, they "nerfed" Bitting Jabs, a LOT of Templars QQ about this and nobody asked for the change.

    I feel confident ZOS isn't just being led by the nose on the community's every whim. I believe they are simply trying to fix and balance their game. NERFING is the answer if that's the answer they want IE a harder game.

    Luckly subs are running out soon so hopefully we can get rid of all the haters.
  • renaud.moyneb16_ESO
    all the narrow minded non DK are happy.

    Learn to look beyond you nose please.

    Only the stupid destro/resto builds diserved a nerf... not the whole *** class...

    an other zenistyle "fix" (that they should have forsee during beta if it was THAT monstruous...) while all the other major class issues are still rampant.


    Gues I'll log a last time today only to check if they REALLY fixed Cyrodiil's lag.

    Almost sure of the answer thou =(


    ESO, the great nothing : no PvE difficulty, PvP lags, zero RP tools...

    Sub Canceled, gone
  • renaud.moyneb16_ESO
    Iseke wrote: »
    So, people first complain about DKs being able to solo trials, now someone (or more) complain about them getting nerfed.

    A DK soloing the Trials ? please show me...

    Or was it just rethoric so you could get a fiew easy agree ?
    ESO, the great nothing : no PvE difficulty, PvP lags, zero RP tools...

    Sub Canceled, gone
  • ArRashid
    ArRashid
    ✭✭✭✭
    Harakh wrote: »
    ArRashid wrote: »
    [anger level 1]
    I really love this attitude of yours, guys.. instead of begging for bugs so your class becomes viable, you're just simply hating DK and doing everything you can to get him nerfed (and successfully, gosh).

    You're on good way to ruin the game completely.

    [anger level 2]
    Instead of providing ideas how to improve your own *** class, you just whine and whine and whine about a class you know NOTHING about, all your "knowledge" comes from watching videos of exploiters doing stuff you could not think of in your wildest dreams..

    [anger level 3]
    DK already has weaker CC than anyone using Bow, lesser weapon damage than any sorc sporting OP Critical Surge, etc. All you can do is finding how the OTHER class can do what you cannot, yet you don't care about your own class enough to try to find out what YOU could do!

    [anger level 5]
    I'm sick and tired of this MMO "community".. it was the reason I left WoW and if I Zenimax won't stop listening to *** instead of normal-minded players, I better leave this one too and crash with some old strategy game with no *** to ruin it.


    [anger level 666]

    L2P you have the most OP class in the game, so dont blame other players who want a balanced game for not playing right.

    You sir, are one fine exemplar of an ignorant *** I was talking about. Blind hater screaming "NERF" instead of even trying to find a solution how to save your own class. YOU THINK HAVING ALL FOUR CLASSES UNPLAYABLE WEAK WILL SOLVE ANYTHING?

    I don't mind nerfing OP builds, but not so much when they hurt WHOLE *** CLASS.
    So a build of Siphon Spirit, Cinder Storm and Corrosive Armor is OP, booohooo, let's throw a carpet nerf on everything that a pyromancer could ever use!
    1.1.2:
    - Talons nerfed to the ground and not working half the time (enemies now drag talon with them, but can move freely), not to mention it lags for 1-2 sec before they even emerge from the ground
    - Fire Clench - magicka cost increased... well I don't see Magnum Shot having stamina cost increased, and that one creates more space. Yeah, sure, damage was increased, but who the hell wants damage on a CC? It's as useful there as *** on a breastplate..
    - Blockade of Fire - damage stealth nerfed somewhen along the way.
    - Inhale nerfed to the point when using it is a total waste of magicka, as it won't heal you even as much as you're gonna lose from next weapon attack on you.
    - Elemental Drain magicka return (in addition to not working from DoTs, which is most of DK's damage) was nerfed by some 80% (aka from 100 to 20), which is not even worth considering to have on bar, for offense of sustain.

    and probably even more unnecessary, undeserved changes. The problem is that instead of reworking problematic stuff (which would take a few hours) you're forcing Zenimax to just carpet nerf it, which requires zero effort for them, but slowly ruins the class.


    Also, what the *** do you mean by that comment? You think we HAVE to play OP builds to justify your hatred or what?

    My build for last 20 levels (VR2 currently):
    Pulsar (will probably change it to Ring of Fire when I reset)
    Burning Talons (after radius nerf and bugged functionality (not rooting mob half the time) I'm strongly considering Volcanic Rune instead)
    Blockade of Fire
    Molten Whip (the ONLY single target spell we have, and forces us to be melees to use it)
    Harness Magicka (recently nerfed to the ground, as it no longer REDUCES spell damage taken by 50%, instead ABSORBS 100%, which essentially means that it works the same damn way as any other absorb shield - disappears in an instant you get hit the first time)
    and Standard of Might ("Oh ***" button... although instead of nerfing it's damage they could just double it's Ultimate cost.. gosh, this shortsighted "balancing")
  • captain_awesome
    captain_awesome
    ✭✭✭
    Good. This goes part of the way towards class balance.

    Not far enough but it's a start. More to come I hope!
    Dominion FTW.
  • Metacon
    Metacon
    ✭✭✭
    All the DK DPS builds depends solely on keeping standard up for the damage increase,

    And with this very exact quote... you see the core of the problem... something cannot be right in the game when theres zillions of different possible class/skill/build combinations.. but ALL and EVERYTHING hinges about the question wether a DK has his banner ready for deployment.

    I myself got really bored when over the last couple of days I either tried PVE or PVP (no matter) most important question of the group/raidleaders all the time was "do DKs have banner ready?"

    That means IF they were willing to take me (as a gimpy templar) into their groups at all. Everything else that other classes (or DK) could possibly bring to the table was of absolutely NO interest... only banners count.

    Even if I am no gamedesigner this told me that there was something terribly wrong with game balance.
    Any barbarian can lead a mob - but a paladin will turn a mob into an army.
    Emerald Security Blog
    "I used to be a PvE adventurer like you - but then I took a 'veteran content' to my knee."
    "I used to be a PvP adventurer like you - but then I took patch 1.2.3 to my knee."
  • Shaun98ca2
    Shaun98ca2
    ✭✭✭✭✭
    Good. This goes part of the way towards class balance.

    Not far enough but it's a start. More to come I hope!

    Im hoping impulse gets nerfed into dust I HATE seeing people run into a group of mobs and single handedly destroy them. Either lower the damage or extremely up the cost.

    Luckly I just simply stay away from anything that looks OP. That's why I run a Templar 7HA 2 Hander never touched BItting Jabs.

    FYI 1-50 Melee's wreck face, found my Templar WAY better as a Melee than he was with ranged.
  • ArRashid
    ArRashid
    ✭✭✭✭
    Shaun98ca2 wrote: »
    Good. This goes part of the way towards class balance.

    Not far enough but it's a start. More to come I hope!

    Im hoping impulse gets nerfed into dust I HATE seeing people run into a group of mobs and single handedly destroy them. Either lower the damage or extremely up the cost.

    Luckly I just simply stay away from anything that looks OP. That's why I run a Templar 7HA 2 Hander never touched BItting Jabs.

    FYI 1-50 Melee's wreck face, found my Templar WAY better as a Melee than he was with ranged.
    because doing 200 dmg AoE for 336 magicka is soooo high when mobs generally have 1500-3000 HP. What you see is a cumulative effect of DoTs, periodic damage AND impulse. Not a one spell spam. Unless you are a sorc who can buff his weapon damage through the roof, then you don't need anything else..
  • Uviryth
    Uviryth
    ✭✭✭✭✭
    Everyone who thinks this nerf is a good thing, please let your brain checked out.

    The solution would be not to nerf the DK but t buff the other three to a similar level.
  • Hilgara
    Hilgara
    ✭✭✭✭✭
    Hmmm.... if you were invited to a raid with 11 NB's and a healer and also 11 Dk's and a healer which would you go with. Even after this nerf I bet I know the answer. The NB's rotation is much more complex and even with a perfect build and without ever missing a weapon swap or ability they still can't get anywhere near the DK's dps and have far less survivability. Sure you can put both in a frock and let them wave a walking stick about but that's hardly the point. We chose the classes we have because we wanted to play in a certain way. (play as you like they said) So when a team full of medium armour duel wielding NB's can be as successful in raids as a team full of cloth wearing sorcs or plate wearing DK's then we will be approaching a decent level of balance but the nirvana is when the most effective group requires ALL the classes to work together.

    wow bold works for me too.
    Edited by Hilgara on June 3, 2014 8:44AM
  • bugulu
    bugulu
    ✭✭✭
    Uviryth wrote: »
    Everyone who thinks this nerf is a good thing, please let your brain checked out.

    The solution would be not to nerf the DK but t buff the other three to a similar level.

    Ofcourse and in the future when one class manage to get the upper hand of another class, buff that class as well. Never nerf anything.

    And there we go in a downward spiral until everyone can solo every single group content. All because people want to be THE special snowflake.
    Edited by bugulu on June 3, 2014 8:54AM
  • Hilgara
    Hilgara
    ✭✭✭✭✭
    Uviryth wrote: »
    Everyone who thinks this nerf is a good thing, please let your brain checked out.

    The solution would be not to nerf the DK but t buff the other three to a similar level.
    This has to be the stupidest comment in this thread and it has competition.
    Remember when Shaman in WoW were hitting 4k crits with windfury while the best anyone else could get was about 600. If you don't nerf OP abilities you end up with a runaway train wreck.

    Edited by Hilgara on June 3, 2014 8:49AM
  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭
    Uviryth wrote: »
    Everyone who thinks this nerf is a good thing, please let your brain checked out.

    The solution would be not to nerf the DK but t buff the other three to a similar level.

    u wanna play a elder of scroll online or a oneshot all online?
  • Uviryth
    Uviryth
    ✭✭✭✭✭
    Hilgara wrote: »
    Uviryth wrote: »
    Everyone who thinks this nerf is a good thing, please let your brain checked out.

    The solution would be not to nerf the DK but t buff the other three to a similar level.
    This has to be the stupidest comment in this thread and it has competition.
    Remember when Shaman in WoW were hitting 4k crits with windfury while the best anyone else could get was about 600. If you don't nerf OP abilities you end up with a runaway train wreck.
    That would be true if (DS/RS)DK would be overpowered, but thats not the case.
    The other classes/weapons underperform.

  • cjmarsh725b14_ESO
    cjmarsh725b14_ESO
    ✭✭✭✭
    So they do similar dps to the other classes now? I don't see the issue here, it seems like it was a necessary balancing fix.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    My DK is just fine, lol. You learn to adapt to things and manage it.

    Still rocking over 1,500 DPS @ VR6. lol

    Problem?
    Edited by Rylana on June 3, 2014 9:04AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • captain_awesome
    captain_awesome
    ✭✭✭
    Rylana wrote: »
    My DK is just fine, lol. You learn to adapt to things and manage it.

    Still rocking over 1,500 DPS @ VR6. lol

    Problem?

    Gratz.
    Seems like there is still some more balancing needed. :)
    Dominion FTW.
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Uviryth wrote: »
    Everyone who thinks this nerf is a good thing, please let your brain checked out.

    The solution would be not to nerf the DK but t buff the other three to a similar level.

    Brilliant! Lets buff everyone to the level where we can all solo craglorn. Can't believe no one thought of that, you're a genius.
  • Mephos
    Mephos
    ✭✭✭
    Rylana wrote: »
    My DK is just fine, lol. You learn to adapt to things and manage it.

    Still rocking over 1,500 DPS @ VR6. lol

    Problem?

    @Rylana‌ hahahahaha XD
    no way that you can maintain single target dps of 1.5k .. I believe that when I see a video about it, but this will never happen

    Edited by Mephos on June 3, 2014 9:23AM
  • renaud.moyneb16_ESO
    Rylana wrote: »
    My DK is just fine, lol. You learn to adapt to things and manage it.

    Still rocking over 1,500 DPS @ VR6. lol

    Problem?


    Vs a pack of how many mobs ?

    even my 2handed pure stam V1 can do 1500 with the right pull...

    thanks for trolling thou, just in case poeples were not confused enought.
    ESO, the great nothing : no PvE difficulty, PvP lags, zero RP tools...

    Sub Canceled, gone
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Once again it's monkeymystic crying about DK nerfs while doing everything he can to point out how OP he perceives Sorc/NB's to be (just not DK's).

    THANK YOU ZoS!! For at least starting to balance the absurdly overpowered DK's in ESO, bravo. More may be needed and we can bet more crying from monkeymusic will ensue ;)
  • Harakh
    Harakh
    ✭✭✭
    ArRashid wrote: »
    Harakh wrote: »
    ArRashid wrote: »
    [anger level 1]
    I really love this attitude of yours, guys.. instead of begging for bugs so your class becomes viable, you're just simply hating DK and doing everything you can to get him nerfed (and successfully, gosh).

    You're on good way to ruin the game completely.

    [anger level 2]
    Instead of providing ideas how to improve your own *** class, you just whine and whine and whine about a class you know NOTHING about, all your "knowledge" comes from watching videos of exploiters doing stuff you could not think of in your wildest dreams..

    [anger level 3]
    DK already has weaker CC than anyone using Bow, lesser weapon damage than any sorc sporting OP Critical Surge, etc. All you can do is finding how the OTHER class can do what you cannot, yet you don't care about your own class enough to try to find out what YOU could do!

    [anger level 5]
    I'm sick and tired of this MMO "community".. it was the reason I left WoW and if I Zenimax won't stop listening to *** instead of normal-minded players, I better leave this one too and crash with some old strategy game with no *** to ruin it.


    [anger level 666]

    L2P you have the most OP class in the game, so dont blame other players who want a balanced game for not playing right.

    You sir, are one fine exemplar of an ignorant *** I was talking about. Blind hater screaming "NERF" instead of even trying to find a solution how to save your own class. YOU THINK HAVING ALL FOUR CLASSES UNPLAYABLE WEAK WILL SOLVE ANYTHING?

    I don't mind nerfing OP builds, but not so much when they hurt WHOLE *** CLASS.
    So a build of Siphon Spirit, Cinder Storm and Corrosive Armor is OP, booohooo, let's throw a carpet nerf on everything that a pyromancer could ever use!
    1.1.2:
    - Talons nerfed to the ground and not working half the time (enemies now drag talon with them, but can move freely), not to mention it lags for 1-2 sec before they even emerge from the ground
    - Fire Clench - magicka cost increased... well I don't see Magnum Shot having stamina cost increased, and that one creates more space. Yeah, sure, damage was increased, but who the hell wants damage on a CC? It's as useful there as *** on a breastplate..
    - Blockade of Fire - damage stealth nerfed somewhen along the way.
    - Inhale nerfed to the point when using it is a total waste of magicka, as it won't heal you even as much as you're gonna lose from next weapon attack on you.
    - Elemental Drain magicka return (in addition to not working from DoTs, which is most of DK's damage) was nerfed by some 80% (aka from 100 to 20), which is not even worth considering to have on bar, for offense of sustain.

    and probably even more unnecessary, undeserved changes. The problem is that instead of reworking problematic stuff (which would take a few hours) you're forcing Zenimax to just carpet nerf it, which requires zero effort for them, but slowly ruins the class.


    Also, what the *** do you mean by that comment? You think we HAVE to play OP builds to justify your hatred or what?

    My build for last 20 levels (VR2 currently):
    Pulsar (will probably change it to Ring of Fire when I reset)
    Burning Talons (after radius nerf and bugged functionality (not rooting mob half the time) I'm strongly considering Volcanic Rune instead)
    Blockade of Fire
    Molten Whip (the ONLY single target spell we have, and forces us to be melees to use it)
    Harness Magicka (recently nerfed to the ground, as it no longer REDUCES spell damage taken by 50%, instead ABSORBS 100%, which essentially means that it works the same damn way as any other absorb shield - disappears in an instant you get hit the first time)
    and Standard of Might ("Oh ***" button... although instead of nerfing it's damage they could just double it's Ultimate cost.. gosh, this shortsighted "balancing")


    I have told many improvement through /feedback ingame for the NB class so dont say i dont try.

    But make everyone so OP like DK or Sorc is not the solution we need something between.

    I played 2 Month with a totally broken class so you will get over it.

    In your post i only the more rage like in the DK haters posts.

    Getting 1500 Dmg AE from Standard is to much and needed to be nerfed
    Edited by Harakh on June 3, 2014 9:36AM
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • ExiledKhallisi
    ExiledKhallisi
    ✭✭✭✭✭
    The denial is strong in here
    >>>>>>>>(DC)Guild Master of Biestas 250+ Active Members<<<<<<<<
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