Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Why is this game getting so much hate?

  • flguy147ub17_ESO
    flguy147ub17_ESO
    ✭✭✭✭✭
    cromahn wrote: »
    BrassRazoo wrote: »
    Because people want things for free.

    I agree. people think the game is going to be flawless. People don't want to pay for the game because it has some bugs, but how are they supposed to pay their developers to fix it if they don;t have the money! I know the game will get better. Thats why I have yet to quit!

    Very simple, the game was released atleast 6 months too early and probably a year too early, it wasn't finished being tested and fixed. If you don't want people to constantly quit then wait until the game is in much better shape to release. And don't release a launch date way before the game is even close to being ready for release. Horrible business decisions.

    Also it isn't my job as a customer to pay them money to fix the game. I am paying them to play a polished fun game not to fix it. That is what beta is for.
    Edited by flguy147ub17_ESO on June 2, 2014 9:51PM
  • indytims_ESO
    indytims_ESO
    ✭✭✭✭
    The vast majority of the 'hate' I've read here since launch is due to massive over-expectations of fans. In today's "instant gratification" society, people seem to have this unrealistic expectation of perfection from day 1.

    I am not making excuses - I see plenty that needs fixed. But at the end of the day, when you pay your sub - you do so -willingly-. If the end product is NOT to your liking... you know where the door is, and unsubbing is a pretty simple process.

    So far, my wife and I have had 90% fun and 10% frustration. That's good enough for us to continue for awhile to see what else Zeni ends up doing. If at some point that number dips closer to 50/50, we'll cancel. You WON'T see us here whining, bitching, complaining, threatening, and crying like the world is about to end. Like most -normal- people, we'll simply take our money elsewhere, without the need for a 'dramatic exit'.

    As for those sad individuals who have nothing better to do than come here and shower hate on a game that some folks are actually enjoying - well, there's always hope that they will one day grow up.
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    The vast majority of the 'hate' I've read here since launch is due to massive over-expectations of fans. In today's "instant gratification" society, people seem to have this unrealistic expectation of perfection from day 1.

    I am not making excuses - I see plenty that needs fixed. But at the end of the day, when you pay your sub - you do so -willingly-. If the end product is NOT to your liking... you know where the door is, and unsubbing is a pretty simple process.

    So far, my wife and I have had 90% fun and 10% frustration. That's good enough for us to continue for awhile to see what else Zeni ends up doing. If at some point that number dips closer to 50/50, we'll cancel. You WON'T see us here whining, bitching, complaining, threatening, and crying like the world is about to end. Like most -normal- people, we'll simply take our money elsewhere, without the need for a 'dramatic exit'.

    As for those sad individuals who have nothing better to do than come here and shower hate on a game that some folks are actually enjoying - well, there's always hope that they will one day grow up.

    You would expect that user forums would be dominated by squeaky wheels during the first few weeks after the launch of any game.

    The tide usually shifts after the initial wave of disgruntleds stop playing the game for whatever reason like cancelling before the first monthly subscription is due. But for eso, it seems like the worm hasn't turned yet. The hits just keep on coming.
  • Mablung
    Mablung
    ✭✭✭✭✭
    wrlifeboil wrote: »
    The vast majority of the 'hate' I've read here since launch is due to massive over-expectations of fans. In today's "instant gratification" society, people seem to have this unrealistic expectation of perfection from day 1.

    I am not making excuses - I see plenty that needs fixed. But at the end of the day, when you pay your sub - you do so -willingly-. If the end product is NOT to your liking... you know where the door is, and unsubbing is a pretty simple process.

    So far, my wife and I have had 90% fun and 10% frustration. That's good enough for us to continue for awhile to see what else Zeni ends up doing. If at some point that number dips closer to 50/50, we'll cancel. You WON'T see us here whining, bitching, complaining, threatening, and crying like the world is about to end. Like most -normal- people, we'll simply take our money elsewhere, without the need for a 'dramatic exit'.

    As for those sad individuals who have nothing better to do than come here and shower hate on a game that some folks are actually enjoying - well, there's always hope that they will one day grow up.

    You would expect that user forums would be dominated by squeaky wheels during the first few weeks after the launch of any game.

    The tide usually shifts after the initial wave of disgruntleds stop playing the game for whatever reason like cancelling before the first monthly subscription is due. But for eso, it seems like the worm hasn't turned yet. The hits just keep on coming.

    There is reason for the hits. It is not hard to figure out.
  • david271749
    david271749
    ✭✭✭✭✭
    I found out last night that more people are watching Skyrim than ESO on twitch. More people are watching Left for Dead 2 than ESO on twitch. More people are watching Tera than ESO on twitch. Hell, more people are watching Pokemon: Heartgold than ESO on twitch.
  • Lynnessa
    Lynnessa
    ✭✭✭✭
    I've mentioned before that I think one aspect of "gamer" culture is a tendency toward selfishness, rudeness, and self-entitlement. Some people just aren't happy unless they're unhappy.

    I also believe that many of the "problems" with the game were fabricated and then blown out of proportion by outspokenly negative forum-posters, because they want those problems to exist.
  • TheBull
    TheBull
    ✭✭✭✭✭
    NCsoft anti-marketing campaign. Billions at stake, and hating works.

    Beyond that ESO launched with far to many bugs.
    Edited by TheBull on June 2, 2014 11:36PM
  • david271749
    david271749
    ✭✭✭✭✭
    Lynnessa wrote: »
    I've mentioned before that I think one aspect of "gamer" culture is a tendency toward selfishness, rudeness, and self-entitlement. Some people just aren't happy unless they're unhappy.

    I also believe that many of the "problems" with the game were fabricated and then blown out of proportion by outspokenly negative forum-posters, because they want those problems to exist.

    I don't think this is true. People come on these forums, because they're passionate about the game. They complain, because they want to see improvements. They want to like the game. People don't like to sit around and say, "Oh well. I'm sure they'll fix everything someday. I'm sure the money I threw at the game is being put to good use."
  • Lynnessa
    Lynnessa
    ✭✭✭✭
    I don't think this is true. People come on these forums, because they're passionate about the game. They complain, because they want to see improvements. They want to like the game. People don't like to sit around and say, "Oh well. I'm sure they'll fix everything someday. I'm sure the money I threw at the game is being put to good use."

    Fair enough. But that doesn't excuse the verbiage and tone of many, many posts seen so far here.
  • iuki
    iuki
    ✭✭
    1) Bots and their spammers have taken over. Want to collect plants? GL in beating teleporting, flying, and under ground bots. Then again, it's not like any crafting mat but the legendary versions are worth the time selling. Want to grind mobs or do certain quests? Oh look at the massive bot trains every where! Yay?
    2) Bugs bugs bugs...BUGS every where. Yea, all MMOs usually have bugs but this one takes the award for most bug infested one to date imo. I feel like I am paying to play a beta for consoles.
    3) Clunky combat: most problems for me rises from weapon swapping but also how combat is handled...I feel like I have to fight with the controls just to do things that should be easy. Basically, combat isn't 'smooth' to me and this is a killer. When I press a button, things should happen and not sit there waving my arms into the ground praying that spell will actually cast.
    4) 1-50 questing was fun, I listened to all NPC VO too but after that...once I hit VR, it really really went down hill from there. I can only repeat the exact same boring/simple quests with similar story lines so many times (over 1500!) and forced to do them ALL b/c there (until crag) was no choice in the matter. Oh and why as say a AD I have to KILL or betray my own faction by doing enemy faction zones? I mean...way to go breaking lore and any sense of faction pride just to save money! /thumbzdown
    5) Shallow end game content: if craglorn is the best they can do and this will only happen every 3+ months then this game is doomed. I am sorry, if you do not have deep end game that has a lot of content and variety for all types of players (pvpers, raiders, pvers, soloers, groupers, RPers, explores, etc)...your MMO will become a ghost town eventually. I have seen it dozens of times, apparently Zeni didn't bother researching all those failed MMOs over the years that repeat this mistake. *cough* SWTOR. "End game" in ESO does not exist pretty much, once you hit the VR cap what's left to do is extremely limited and in most part not 'fun'.
    6) Cookie cutter builds: only handful of skills are of any use here, most are worthless 'don't bother putting on the bar' variety. I expected diversity but that is a lie.
    7) Nerfs. I hate nerfs, even if they are warranted. Instead of re-designing, tweaking, or rebuilding a possible OP ability...intead they just nerf problem skills into the ground out right and move on. Saves money, sure but it really tends to make the community angry. Most balancing here is all around PvP, just like other failed MMOs they went with combining PvP and PvE mechanics in one lump sum; it should have two separate systems period. Thus if a PvP ability is to strong and they nerf it, it won't make the PvE version worthless and vice versa. It's not rocket science, folks.
    8 ) Slow updates and next to no real interaction from the devs with the community. Updates and hotfixes creep out like once a month? And dev tracker here is depressing since most consist of just forum warnings, thread closures, and other stuff not related to the game itself. This means devs do what they want and to heck with what we think....? Seems like it.

    ESO is fun up to a certain point but once people get into the VR range and def at the cap...this is where the game becomes a real drag. I guess for 15 bucks a month I expect a little better, oh well!

    Now I am debating trying that new MMO that's in headstart atm...really thinking about it. I hated how the game looked and the lack of good VO/sounds but on the other hand they claim the game 'begins' at level cap...that right there is a huge selling point to me. ie. once completing that boring leveling slog, there's light at the end of the tunnel with content specifically tailored to keep people around for the long term. This right here is what I feel ESO lacks, lacks big time.

    So call me a hater, a content locust, no-lifer, etc; I don't care. MMOs CAN keep me going, even for years on end but it requires a certain something and that something is usually 'end game'. ESO, really hasn't much of that. Just like TOR, Zeni went for the 'leveling experience'. Big mistake man. Subs will drop drastically in 6 months or less unless things improve greatly, count on it. History proves this beyond a shadow of a doubt.
    Edited by iuki on June 3, 2014 12:15AM
  • Rev Rielle
    Rev Rielle
    ✭✭✭✭✭
    Why?

    Because people love to whine about something/anything to make their own existence feel more tolerable.
    Lynnessa wrote: »
    I've mentioned before that I think one aspect of "gamer" culture is a tendency toward selfishness, rudeness, and self-entitlement. Some people just aren't happy unless they're unhappy.

    I also believe that many of the "problems" with the game were fabricated and then blown out of proportion by outspokenly negative forum-posters, because they want those problems to exist.

    I agree, there's definitely a niche of people here that are clearly acting like this.
    If you can be anything, be kind.
  • Mortelus
    Mortelus
    ✭✭✭
    WilliamTee wrote: »
    Mortelus wrote: »
    Lets look at this for a moment. It's a pretty risky idea, I mean gamers are a pretty fickle bunch. The fact is, if this is true, Zeni are risking their console version dying even before launch. As it stands now, if I was a console player waiting for this game to be released I would not be making a purchase of it after visiting these boards. Had it released weeks ago when it was due for release, then I would have because everything seemed ok then.

    It's a pretty silly business idea to me. Release something below par that will annoy a large portion of your customer base. Then expect to sell the same product a few months later to a new customer base and hope they haven't seen or read of your previous failings.

    Personally I think Zeni dropped the bomb with the BOT invasion and now their precious time is being wasted on this rather than fully focusing on developing the game.

    @Mortelus‌ The thing is, in my experience the core console gamer market tends to be made up of a VERY different breed to PC gamers. The only console I own is a knackered old Wii i use for drinking games. Most of my mates have consoles, and then non-gaming spec laptops/netbooks for browsing the internet... quickly being replaced by ipads and the like.

    Those who played Skyrim on PC probably didn't quite appreciate just how huge a success it was on console... maybe cos they were too busy being distracted by their player-made mods, exploding chickens and such.

    Personally I found it really rather bizarre that all my RL mates were suddenly playing the same game as me, normally we had very little overlap between our two different worlds of gaming.

    It's very apparent that this game has been built from the ground up to be console compatible - hence only 6 abilities at a time (I have like 40 keybound abilities in WOW), and the very basic, frustratingly limited UIs for storage/sales.

    It's built to be played without a keyboard or mouse.

    The recent announcement that for a small fee you can jump ship to the console? Honestly scares me more than anything.

    I'd agree however that it's a bad business plan to target the console market as a priority...

    I remember playing C&C Red Alert, a truly awesome PC strategy game for its time...

    But playing it on Playstation made me want to cry.

    Some genres simply do not translate well from PC to console.

    I don't mean it is bad business to target console players as your main target audience, I am fully aware that PC sales only made up 14% of all Skyrim copies sold. (I have another link in some other thread discussing this).

    My point being that it would be bad business planning to release a product that annoys a percentage of your customer base and then expect to release the product again to a different customer base.

    Console players regularly visit these forums and no doubt some will be anxious and on the fence about buying this game. Which is understandable.

    This game wasn't designed from the ground up a console game, consoles only entered the equation half way through development.

    I think before all of these issues arose, they were on to a winner on consoles. You can see in my post history I have supported this game and my views.

    I think they have already lost a number of potential console players due to the problems on the PC version which are basically fundamental play style mechanics, E.G. VR levels eliminating altaholicism, bad grouping/phasing and such.

    But I have no evidence this is just my opinion, but I would be surprised if they hadn't already alienated some console gamers that were initially going to play this game.

    The underlying factor on my loss of faith is, how long it takes me to farm mats to make simple white gear (leather/medium), how the bot have ruined my experience, and how after two months they still have a broken class in the game.


    Edited by Mortelus on June 3, 2014 12:00AM
    Who has time? But if we never take time how can we ever have time?
  • david271749
    david271749
    ✭✭✭✭✭
    Lynnessa wrote: »
    I don't think this is true. People come on these forums, because they're passionate about the game. They complain, because they want to see improvements. They want to like the game. People don't like to sit around and say, "Oh well. I'm sure they'll fix everything someday. I'm sure the money I threw at the game is being put to good use."

    Fair enough. But that doesn't excuse the verbiage and tone of many, many posts seen so far here.

    I agree with you there, but grouping all "gamers" in this category is not fair. This type of behavior is not exclusive to "gamers" either.
  • Mortelus
    Mortelus
    ✭✭✭
    Saerydoth wrote: »
    Like I said in another thread, there are 2 groups of ESO "players".

    1) the small but vocal minority on the forums complaining about how bad the game is and how it is dead
    2) the silent majority who is happy with the game and playing the game instead of whining on the forums

    This is always the response to these types of complaints.

    1) This group (myself included), feel passionately about this game. I want it to be the game it should be. I have not asked for any major changes I have asked for fixes to broken things, like a culling on the bot population, hides easier to come by my NB to be viable and stamina builds given loving and add some stamina based classes.


    2) people that enjoy the game have no reason to complain thus probably don't complain on the forums. You sir are correct and very observant!

    Most people have valid complaints here and just want the game the paid and are paying for each month. This of you that are happy, congratulations. I am happy that you are happy.

    Some people are not however and you cannot simple palm these players away by stating they are just whining over nothing. This game IS in trouble and anyone can see that. It may have a healthy population right now, but people are leaving in droves, and for it to stay as a P2P game (which I want it to do), they need to keep willing paying players.
    Who has time? But if we never take time how can we ever have time?
  • WaxyPaxy
    WaxyPaxy
    Soul Shriven
    iuki wrote: »
    1)

    ESO is fun up to a certain point but once people get into the VR range and def at the cap...this is where the game becomes a real drag. I guess for 15 bucks a month I expect a little better, oh well!

    Now I am debating trying that new MMO that's in headstart atm...really thinking about it. I hated how the game looked and the lack of good VO but on the other hand they claim the game 'begins' at level cap...that right there is a huge selling point to me. ie. once completing that boring leveling slog, there's light at the end of the tunnel with content specifically tailored to keep people around for the long term. This right here is what I feel ESO lacks, lacks big time.

    So call me a hater, a content locust, no-lifer, etc; I don't care. MMOs CAN keep me going, even for years on end but it requires a certain something and that something is 'end game'. ESO, really hasn't much of that. Just like TOR, Zeni went for the 'leveling experience'. Big mistake man. Subs will drop drastically in 6 months or less unless things improve greatly, count on it. History proves this beyond a shadow of a doubt.

    I feel so bad for trimming your quote because I agree with everything you've said. I LOVED this game 1-50, i even enjoyed the first 2 VR zones, and PvP is fun when there are people from all factions playing and its populated. The sad thing is this game seems to have been built and tested as a 1-50 game with tacked on VR content and a really poor endgame.

    The PvP concept is tremendous, the problem is it also was tacked on in functionality. There appears to be no solid algorithms related to diminishing returns on snares/stuns, stats dont scale appropriately and allowing lvl 10 players to flood PvP without brackets really diminishes the experience overall because people havent learned their class and dont possess the abilities/morphs/skillpoints/gear to withstand the overall concept of Cyrodiil.

    Again the skills, and content is CLEARLY built with 1-50 in mind. Dungeon content, scaling, bosses, are all enjoyable up until VR and then its just dps checks and aoe burns. I described 1-50 dungeons as fun controlled chaos and in VR its just unrewarding chaos.

    Literally no point to loot gear due to the tiny scaling and crafting system allowing me to take a VR2 piece and upgrade it to purple to make it better than VR4 (which is like leveling 20 levels essentially)

    I feel there is just too much wrong with the base and core of the games model to translate passed lvl 50 which makes me so sad after how much I have enjoyed it thus far.





  • Mortelus
    Mortelus
    ✭✭✭
    babylon wrote: »
    This is the kind of player who wants to hook it up to their 50 inch giant flat screens hooked up to their stereo system, kick back on a comfy sofa with a game pad in their hands.

    I do that with my computer and my giant 57 inch tv screen and couch, works nicely and because it's a computer (i7 2600k @4.6GHz and a gtx780sc acx etc) is much more powerful than a console.

    No console is needed to bring a game into your lounge, it's easily done with your computer (with a good graphics card and a modern tv) and HDMI cables.

    It's really only a matter of time before more people start doing this, and consoles go the way of dinosaurs.

    You are not sitting back with your feet up with a keyboard and mouse contraption, not happening.

    I am, 55" connected to my PC and most games that allow it I use my wireless XB controller. However MMO's or strategy I use K/M. I would love this game to have proper XB controller support.
    Edited by Mortelus on June 3, 2014 12:13AM
    Who has time? But if we never take time how can we ever have time?
  • Lynnessa
    Lynnessa
    ✭✭✭✭
    Lynnessa wrote: »
    I don't think this is true. People come on these forums, because they're passionate about the game. They complain, because they want to see improvements. They want to like the game. People don't like to sit around and say, "Oh well. I'm sure they'll fix everything someday. I'm sure the money I threw at the game is being put to good use."

    Fair enough. But that doesn't excuse the verbiage and tone of many, many posts seen so far here.

    I agree with you there, but grouping all "gamers" in this category is not fair. This type of behavior is not exclusive to "gamers" either.

    Didn't mean to give that impression. I wasn't making a blanket statement.

    If you look at gaming community sites around the internet, you can surely see why I theorize that disrespectful, rude, selfish conduct is one--only one--defining characteristic of gamer culture. I am a gamer, and it's not something I'm proud of or even want to admit. It's kind of like the way materialism is a defining characteristic of American culture--whether we like it or not.
    Edited by Lynnessa on June 3, 2014 12:21AM
  • Mortelus
    Mortelus
    ✭✭✭
    Ellemere wrote: »
    Personal opinion.
    Personal opinion.
    Personal opinion.
    Every MMORPG has bots, find me one that doesn't.
    Personal opinion.
    Guilds?
    Personal opinion.
    Personal opinion.

    You're looking at the bad, instead of the good. It's this that you refuse to even look at, instead bad things are clouding your mind.

    LOTRO does not have bots nor gold sellers, turbine took the bold step in banning asian ip addresses and "boom" all the spammers and goldsellers went over night. Have not seen one since late 2007

    This cannot be true, I have been happily playing that game on and off for many years and I have lived in China since 2011 and have never had to use a VPN to connect to their servers.

    No SWTOR, who deny an IP ban of Asia, I do need a VPN.
    Who has time? But if we never take time how can we ever have time?
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
    ✭✭✭✭✭
    I think I've figured out what this is all about. ESO was built to appeal to TES fans. It was not built to appeal to WOW, GW, etc etc fans. It's an MMO they don't understand or like because it does not cater to them.

    Hence the howls from this admittedly large group when it does not work how they think it should.

    I am amused. It's a real problem but amusing. Ya see I don't know zip about WOW etc so I have learned to play the game as it is. That means I have my chars not only advancing through the game, but learning how to play it.

    My son and I took down a 4 person the other day and we were laughing throughout the whole thing. We did die a bit but wow, so much fun, it's almost like it should be illegal. To cap the hilarity we went and he bit my witch so I had to find the Vampire quest start place, which was bugged. So I died looking for it, way above my witches level there, and smoked back on the level 50 Imperial horse to find my son talking down the boss Vampire Kajiit guy. I ran over put one Silver Bolt in it and he killed it. I have that as an achievement now ;)
  • hajee
    hajee
    ✭✭
    why does this game get so much hate?
    Will for me it is the VET level. If it were up to me once you hit VR1, you can still do the two other Alliance zones, but you would not have to do all the quest. By this I mean you go there as a spy and have only 3 quest in each zone all which give skill points once you do them. So only 15 for each Alliance area. You also do the main “zerg” thing like WB and Dols, Solo dungeons. But you should not have to do 40 (400+ in all) quest in each zone for weak VP. The zones were VR1, and just zerging and doing those 3 quest in each zone times 10 because there are ten Alliance zones you hit VR3, and have only VR3 lvl cap. The PVP zone mobs should be VR2. Once carglon hit they could have raised the cap to VR4, and so on with each new zone. That would be so discouraging, and making new Toons would not be so boring.

    Issues is when I hit VR12 and had nothing to do, but remake a new toon. And I cannot re level a new toon. The vet levels are just insane. This has effected PVP to, most people won’t pvp in till they are max lvl with top gear. And so many people un-subbed, so the pvp numbers are dropping. They botched this game. I can live with bugs, expect quest bugs. If I cannot complete a quest because of a bug and this makes questing the only way to lvl then I have issues, but that has gotten better. I get broken classes. Game is 2 months old, it takes time to balance out classes, I get that. But the fundamentals of this game in terms of leveling is what killed this game (for me at least). I get grind, I played Lineage 2 and anyone who played L2 knows that was a grind. But that grind was spot grinding, and in this game it does not work, you have to quest. But after you hit level 50, and then are told but wait there is more, go quest out 35m more XP.
  • Mortelus
    Mortelus
    ✭✭✭
    Lynnessa wrote: »
    I've mentioned before that I think one aspect of "gamer" culture is a tendency toward selfishness, rudeness, and self-entitlement. Some people just aren't happy unless they're unhappy.

    I also believe that many of the "problems" with the game were fabricated and then blown out of proportion by outspokenly negative forum-posters, because they want those problems to exist.

    I don't believe this. I have seen first hand from 5 day EA the decline in players and the rise of the Bots. Bots were not anywhere in the EA and even in the first week of release I hardly saw any.

    Bots are my number 1 reason for not wanting to log in and play because it has a knock on effect to my crafting. I like to farm mats and craft, for me I spend 50% crafting, 30% exploring, 20% questing. I level (or try to) very slowly. However with the ridiculousness of hide collecting I have found myself 5 levels over the current zone. I got to Deshaan and all the quests were already greyed out.

    SO Bots are ruining the game for me, and because the way hide drops work in this game, I am always over leveled.

    My NB works ok at level 23. However I came this game wanting to play a 2H Stealthy Barbarian who hated magika like I have played in every ES game. But it is not really a viable class. So then I wanted to play a 2h stormcaller in heavy armour, again not really viable because heavy armour sucks.

    SO I played a ranger, but apparently they also suck at higher levels, moreover EVERY single class has skills in magika, and all weapons skills that use stamina are pretty sucky.

    My points are valid to me, I don't care if you are enjoying the game or have not faced the same problems as me. I give my opinion in the hope Zeni reads and takes the feedback on board and actually do something.

    That way at least I can play the game that I so want to play and enjoy.

    Who has time? But if we never take time how can we ever have time?
  • Lynnessa
    Lynnessa
    ✭✭✭✭
    Mortelus wrote: »
    My NB works ok at level 23. However I came this game wanting to play a 2H Stealthy Barbarian who hated magika like I have played in every ES game. But it is not really a viable class. So then I wanted to play a 2h stormcaller in heavy armour, again not really viable because heavy armour sucks.

    SO I played a ranger, but apparently they also suck at higher levels, moreover EVERY single class has skills in magika, and all weapons skills that use stamina are pretty sucky.

    What does "not viable" mean? Does it mean that a group with magicka-oriented characters will complete a dungeon in 20 minutes while a group with stamina-oriented characters will take 30?
  • iuki
    iuki
    ✭✭
    MMO players/hardcore fans are a very very large crowd; we tend to migrate game to game looking for that MMO we can call home for years. In example, I been seeing some of the same people/ massive guilds I have met in other previous MMOs; it's obvious they too are searching for a new home. However, many are leaving...slowly but surely.

    Sadly...I feel ESO just does not cut the mustard. It has barely anything at cap to keep MMO vets around and that is a massive problem. Casuals will not keep the game a float alone, again history proves this beyond a shadow of a doubt.

    Lastly if I want a single player game with an end, I will play one. If I play an MMO I expect more than that. Maybe my expectations or too high but then again to be a successful MMO you must cater to more than one type of consumer/player and most certainly offer an extensive, deep, and FUN end game. ESO, currently, does not offer that at all and that is a shame. Money talks though, we shall see soon as subs dry up. :(
    Edited by iuki on June 3, 2014 12:41AM
  • czar
    czar
    ✭✭✭✭
    @Crisscross haha i love you

    i like the game in terms of lore and graphics and all that jazz but the mechanics are broken as hell, anyone who do not see the problem with that are delusional or refuse to aknowledge that some people have more problems with the game than others, whether it be because of class choice or simply because they can't log in etc etc

    im paying for a game that's playable and for potential improvements, not for fixes to something that's completely broken aka this whole game
    stam scrub
  • Arreyanne
    Arreyanne
    ✭✭✭✭
    Well they jacked the price of game up and decided sub pay model, which in to me said, "we have an awesome game you're going to be so impressed you will want to pay us a sub"

    then it released and, again, stuff they worked on PTS broke with the sheer number of people hitting the server. Stuff that wasn't fixed, and had been reported for over 6 months exploded into the forums.

    The bank bug, the dupe bug, and the few of us that got all our skill points removed during the third patch, my first main wasn't playable at 33 for over 12 days.

    Ya they fixed some of that some of the beta bugs are still rearing there ugly heads. Cragfail was on PTS, ZOE was told that what has happened would happen, they launched the thing anyways.

    I originally signed up for 6 months, when the skill point bug the abnk bug three times hit I changed it 1 months. The magicka only and staff only or go home is not the way I like to play. And yes I have a VR5 bow/DW NB that I havent touched in over ten days, it's not that much fun. I log in pull her up in the character select then play something else,
  • TomLukman
    TomLukman
    ✭✭✭
    I love the game and I recently posted my own review here on this forum that explains it all. It's a good game with lots of potential but getting ruined by simple things that frustrate players.
  • Bayezid
    Bayezid
    ✭✭
    LordEcks wrote: »
    LordEcks wrote: »

    I am not a TES player so I don't care about those games and don't pay for those, I am a MMO player and I am customer of ESO so the other ES games has zero to do with ESO as a product. And I understand your Pasta example but that is personal taste but if he served spoiled food and he knew it was spoiled, he would be fired instantly. Whether or not you like a game or the taste of the food is whole different thing than a broken game. For example, I had way less of problems with Rift and SWTOR at launch but the game wasn't my personal taste so it wasn't for me. That is a big difference than sitting there for a couple hours trying to progress the Caldwell quests which are needed to progress to the other faction and you cant do it. Or the guy I play with 24/7 rerolled because his vet5 NB is broken and now we don't play together anymore because we are in way different content. NBs are broken and I am a DK and not happy about that. I am a Vamp and my passives wouldn't work unless I relogged, that is a broken mechanic, just like the other examples. Weapon swap doesn't work a lot of the time, dark talons don't root mobs all the time and sometimes takes me hitting it 3 times literally standing on top of them to make it work. ZOS knows the game was in bad shape and still released, its impossible for them not to know.

    I am not a TES player so I don't care about those games and don't pay for those, I am a MMO player and I am customer of ESO so the other ES games has zero to do with ESO as a product.
    ESO was created to be the next chapter of ES. This is exactly what it says on thier website.

    From thier website:
    "Return to Tamriel in The Elder Scrolls Online, the latest chapter of the award-winning series, and bring the legendary experience online for the first time. Explore the vast world with friends or embark upon an epic adventure alone — the choices you will make will shape your destiny."

    Clearly ES has alot to do with ESO and that it how Zenimax intended it to be. They wanted to create Elder Scroll online and make it the next chapter of Elder Scrolls. (Which it wasn't)

    Elder Scroll fans expected ESO to be an mmo extension of ESO but were disappointed to find that it was another average mmo with the Elder Scroll label. Hence the hate.

    Play ES games and then you can see why the hate is strong with them!
    Edited by Bayezid on June 3, 2014 2:27AM
  • aleister
    aleister
    ✭✭✭✭
    aleister wrote: »
    A big part of the problem is that amidst all of the issues the game has, we've heard nothing from the actual developers acknowledging that there are problems and communication something about what they planning to address them. Nothing. Just more sales pitches for new content and community liaisons popping up every now and then like Squealer to assure us that "Everything is fine, comrades".

    If you click the "developper tracker" button, you can see every response ZOS has posted. They've posted several dozen responses regarding the issues, particularly about the Craglorn patch debacle.

    For example:
    http://forums.elderscrollsonline.com/discussion/102794/fixes-in-progress-patch-1-1-2/p1

    They've acknowledged the problems and responded quite a bit.

    What you see on dev tracker is exactly what I'm talking about. It's nothing but forum moderators and others commenting on specific bugs with the predictable "we're looking at it" non-answer. We haven't seen any comprehensive responses from anyone in authority. We should be seeing weekly updates from whoever is in charge of development along with a roadmap for when the game's issues (all of the often-cited issues here on the forums, not just a cherry-picked few) are going to be addressed.

    Crickets.
    Edited by aleister on June 3, 2014 2:46AM
  • Sleepydan
    Sleepydan
    ✭✭✭
    I just wish the people who were going to quit would shut up about it and quit already. If your so miserable, go away! Be miserable elsewhere. Leave those of us who aren't miserable to ourselves and stop cluttering the boards with your misery.


    It's not going to happen, because I'm guessing most of them are feints. Somebody who was truly unhappy would just go. Qq quit threat topics are essentially an aggressive request, or an attempt at negotiating. Except their negotiating with people looking for trolls and death threats.


    Ughhhhhhh I love and hate the internet
  • Garetth
    Garetth
    ✭✭✭✭
    Zubba wrote: »
    The thing is. I dont think any sane person would cancel their sub in any game, then sit on the forum all day long writing about it. It seems to me that the people on this forum actually believe they can change the game into something they wish by threatening to cancel their sub. Change it to wow? lol NO THANKS.

    ESO is simply a great game, Young and immature but bloody great.

    LOL! I need some of what you are taking!
Sign In or Register to comment.