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Do the nerfs of the last two patches to dragon knight and tanking in general, make you want to quit?

Ragnar_Lodbrok
Ragnar_Lodbrok
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Edited by Ragnar_Lodbrok on June 2, 2014 10:44PM

Do the nerfs of the last two patches to dragon knight and tanking in general, make you want to quit? 377 votes

Yes
19% 75 votes
No
68% 259 votes
Undecided
11% 43 votes
  • JosephChip
    JosephChip
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    No, but they make me want to just roll an bolting, immortal, crit based sorcerer.
    It isn't fun when the class you chose since beta gets nerfed with every update.
  • FrauPerchta
    FrauPerchta
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    Nerfs to any class/skill that are done for the sake of PvP make me consider quitting.
  • crowfl56
    crowfl56
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    nerfs because the 24/7 crowd or the 1% are crying always crying then those are mostly knee jerk. Not saying some balancing isn't needed, there is, because you have some extremely capable people that are good at exploiting any little thing they can to get an advantage. PVP if fun, up until the pro's get their advantage up and running then its all over.
  • moXrox
    moXrox
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    Adjustment/nerfs/buffs/ are standard in mmorpgs.
    If you quit just for that, you quit the next mmorpg aswell.

    Players have to see the game from a neutral point of view i.e. class balances, game mechanics and so on. If you cant be neutral and you think only about your own advantages, you have a problem.
    Edited by moXrox on June 2, 2014 11:02PM
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  • Covyn
    Covyn
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    It's watching the nerfs without any buffs to the things in the game that are desperately needed. All the STA builds are severely lackluster. All I see from Zeni is Negative, yes, it is leaning towards a permanent logout.
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  • JosephChip
    JosephChip
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    Actually I am not planning on renewing my sub as of now. I have nothing to look forward to and the devs seem to only nerf/remove stuff in the game. Sad.
  • FrauPerchta
    FrauPerchta
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    There doesn't have to be a single nerf. Buff skills from other classes that are lackluster. Or even better fix the broken skills then see what needs to be buffed. No one is nerfed so they are happy and those that get a buff are even happier. But then that makes too much sense.
  • BrassRazoo
    BrassRazoo
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    No because I can adapt and learn to play.
  • FrauPerchta
    FrauPerchta
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    Covyn wrote: »
    It's watching the nerfs without any buffs to the things in the game that are desperately needed. All the STA builds are severely lackluster. All I see from Zeni is Negative, yes, it is leaning towards a permanent logout.


    STAM skills are broken they way they are. They are in need of a major reworking. I came into ESO wanting to build an all Stam/Health Tank with zero in Mage. Needless to say that by lvl 10 I saw what a nightmare I was in store for but kept going till 15 for the weapon swap and another action bar. The Stam builds only got worse so I deleted the two Stam/Health based characters I was working on and built a Mage/Health build with only 6 into Mage and the rest into Health. Ridiculous and very bad game design that STAM costs a character his/her viability.
  • Akalukz
    Akalukz
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    I always like how tears are salty :neutral_face:
  • Queripel
    Queripel
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    The game needs balance badly. That is glaringly obvious to anyone who has played this game and is honest about it.

    To balance the classes they'll have to nerf here and buff there until it hits a playable balance. Because MMOs develop over time this nerfage and buffage is usual over the life of an MMO.

    DK was totally OP. It was way out of balance! It needed nerfing! That's my opinion and I'm sticking to it!


    vr2 2 handed weapon Heavy Armor Templar.

    p.s. - are nerfage and buffage even words?
  • PBpsy
    PBpsy
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    I still have a couple of months of game time but if this is the trend yes. I am NB tank and most blanket nerfs until now have been annoying. If they want to moderate Dk power they should do it by careful adjustments of that class not mass cut stuff in 2 or in three generalized nerfs.
    The shield bash was overdone or should have been compensated with a mitigation boost.

    Also if they want balanced PVP they should introduce a dual skill system. I may understand the nerf to Death Stroke in PVP but it is unacceptable for PVE.
    Edited by PBpsy on June 2, 2014 11:17PM
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  • Ragekniv
    Ragekniv
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    To the contrary, it gives me hope!

    Zenimax refused to be pro-active and balance classes and is now balancing in the negative by nerfing.

    NBs and Templars have been broken since beta, patiently waiting for class balance.

    OP Sorcs and DKs were fortunate to be the FOTM for three months.

    Hopefully soon we will all have a level playing field.
  • JosephChip
    JosephChip
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    BrassRazoo wrote: »
    No because I can adapt and learn to play.

    This argument makes me always chuckle. So even if things are over nerfed and others remain useless/broken we just use different ones, and close our eyes? Yeah, I can see how that is going to lead to a balanced, engaging, fun mmo... not.
  • stungateb14_ESO
    stungateb14_ESO
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    Done...couple more months till Camelot Unchained alpha starts where a real RvR focused game begins then I'll be either vindicated or crucified on who was the real genius behind DAOC.
  • Nox_Aeterna
    Nox_Aeterna
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    In then end , it is zens fault this happened , they should not have launched the game with such broken balance , all there is to it.

    Nobody likes to be nerfed , problem is , DK were so strong , that if you just buff everyone to their level , the game becomes a cake walk.

    They took 3 months to start the needed nerfs , people now are to used to their classes and their powers , so they wont accept the change easilly.

    Should have made all classes really weak , then go buffing bit by bit each of them.

    With that said im a templar , so i cancelled my sub when they nerfed bitting jabs , because i wont be paying zen to nerf my already behind class even more , with that said , i might resub now that they fixed it.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • zgrssd
    zgrssd
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    moXrox wrote: »
    Adjustment/nerfs/buffs/ are standard in mmorpgs.
    If you quit just for that, you quit the next mmorpg aswell.

    Players have to see the game from a neutral point of view i.e. class balances, game mechanics and so on. If you cant be neutral and you think only about your own advantages, you have a problem.
    ^^This. Even better formualted then I could.
    I think they are on the exactly right way and are making the game better and better with every patch.

    I think thier current goal is to make Stam builds more competitive. They can make this by either buffing them or by nerfing the mana area a bit.
    The later has the advantage that it takes out unintended solo-ability of some classes and takes the focus away from light armor builds.
    Reducing the somewhat broken Ultimate gain via Siphon Spirit is IMHO one part of this. Without it, there is less reason to run with a healing staff if you are not a healer. Wich in turn means less reason to have light armor.
    After the playing field between Mana and Stam is more even, they can balance the PvE difficulty more effectively.
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  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Giving game 6 months like I do all mmo. But they need to stop with the nerfing things based on outcries and look at what really needs to be nerfed and buffed.
  • c0rp
    c0rp
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    The fact that you people want other classes "buffed" so that dropping MULTIPLE STANDARDS down can be justified is absolutely hilarious....keep crying DKs, lol. FYI..it was NOT working as intended.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • BrassRazoo
    BrassRazoo
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    JosephChip wrote: »
    BrassRazoo wrote: »
    No because I can adapt and learn to play.

    This argument makes me always chuckle. So even if things are over nerfed and others remain useless/broken we just use different ones, and close our eyes? Yeah, I can see how that is going to lead to a balanced, engaging, fun mmo... not.

    I don't take any of these whinging threads seriously so I will continue to post random junk as most of these Nerf / Buff / OMG I died in PVP and OMG this Class can Solo Craglorn threads are just that ... junk.
  • Maverick827
    Maverick827
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    c0rp wrote: »
    The fact that you people want other classes "buffed" so that dropping MULTIPLE STANDARDS down can be justified is absolutely hilarious....keep crying DKs, lol. FYI..it was NOT working as intended.
    "I don't have a real argument, so I'm just going to say that anyone who disagrees with me is 'cyring' and say 'lol.' I'm a sociopath who enjoys other people's sadness."
  • Vanathi
    Vanathi
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    nvm
    Edited by Vanathi on June 2, 2014 11:55PM
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  • Wolfahm
    Wolfahm
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    CRY MORE DKS WELCOME TO NOT BEING OP! Tools.
    MAKE KHAJIITS CRIT AGAIN!!!

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    - 2 Wardens | Stam/Mag -
    - 1 DK | Tank/Stam -
    || Aldmeri Dominion ||


  • Xsorus
    Xsorus
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    I think the nerfs to DK were wrong, But not because Standard and such isn't powerful.

    But more because its like how they nerfed things in Warhammer Online, like Area Effect Spells....

    They just flat out nerfed those things because Bright Wizards were extremely amazing. Stamina DK's in this game didn't need a Nerf...The overpowered Light Armor/Staves combo did.

    Instead of nerfing that, like they should have..They nerfed all DK specs.

    The ultimate crit thing was also an example of that as well.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    I think the nerfs to DK were wrong, But not because Standard and such isn't powerful.

    But more because its like how they nerfed things in Warhammer Online, like Area Effect Spells....

    They just flat out nerfed those things because Bright Wizards were extremely amazing. Stamina DK's in this game didn't need a Nerf...The overpowered Light Armor/Staves combo did.

    Instead of nerfing that, like they should have..They nerfed all DK specs.

    The ultimate crit thing was also an example of that as well.

    I agree they need to nerf light and staff
  • ForTheRealm
    ForTheRealm
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    I think that nerfs to DK Light armor/Staves build were somehow necessary.
    However the way there were implemented, made a lot of damage to DK tank builds.
    I am still hoping devs will do something to make stamina more valuable and in consequence also better support tanks.
  • Phantorang
    Phantorang
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    How is Tanking nerfed?
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  • Ninnghizhidda
    Ninnghizhidda
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    Not really. And it is not only the issue with Dragon Knights. The issue is about the bloody "Harry Potters", and yes of course, the Dragon Knight class excelled, and still does in that department.

    A Dragon Knight melee "warrior" sucked before and sucks now, perhaps even more. Well, OK, maybe sucked a bit less compared to other classes, say Templars, just because it has a stronger skill line.

    "Tanking" in ESO sucks by the very definition, so not much to comment there. A melee tank (the usual, Heavy Armour, physical prowess etc...) is a true laughing stock. A "tank" in ESO is some freaking mage with a skirt and wielding some toothpick, some tank! I would laugh to tears myself, if I wasn't actually playing ESO.

    So, NO, it isn't the "nerfs" that annoy me the most and at times really disappoint me, but what I mentioned above.
  • Adryssa_Joneley
    Adryssa_Joneley
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    Of course not.
  • Sleepydan
    Sleepydan
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    I'm more fed up with *** polls than I am with anything the polls are asking about
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