i do alot of fast traveling ... on various crafters etc etc ... today on 3 toons after 2-3 tps i got stuck
no biggy /stuck get hit with a minor repair bill
YOU WOULD THINK EH
no 1000g to /stuck
3 times this as happened since the restart 3 times
why did u change it ... as u can see the repair cost would never be that high for /stuck hell i dont think a v12 would suffer 1000g repair bill from 1 /stuck but now depending on how u play this is what we are going to be faced with
can i ask .... what are you guys think
game is starting to lose people fast
game does to much client side always gona be hacked (mmo101 never do this)
now because of the buggy terrain and collision detection and various other bugs u expect is to pay for those
did it not cross the idiot that thought of this change it would be easier and player friendly to just remove repair cost from /stuck
#anoutheresosubbitesthedust