Instead of nerfing us, I think they should buff our powers even. And so we don't totally own all the enemies, they can simply up their hp some. That way it doesn't mess with mitigation. As far as VR+ and VR++ they can simply do the hp thing and add more gold.
Personally I say f*** the bots. Aren't you tired of looting like 1 or 2 gold or even 4 or 5 per mob? How about 100 or 500? I like seeing big numbers. You guys like seeing big numbers? Disgaea kinda opened my eyes to it.
Anywho, when they nerf us, it just pisses people off. But buffing us never pisses people off. It's a win-win. Adjust upward. And just add more hp to the mobs. After all, it's not that big a deal to just whack away at their hp a bit longer right? But totally buff their defense and power. That just made it too hard.
And yeah again with the gold. I'd love for it to be easy to get gold. Sure that would just mean gold would be inflated to bigger numbers, but I'd rather have bigger numbers than smaller ones. Especially with 1.1.2's nerf to dungeon drops.
Let me know what you think? I think this would be a winner for them if they'd just do it. Oh and one more thing? I think forward camps should be learnable. Lots of people like me don't like having to horse it back so long to conflict. Plus, you get picked off by some lightning sorc at the closest gate anyway. If everyone could use camps I think it'd add to the fun and keep people engaged. The other mechanics are there so that the battles don't go on forever.
This game has so much potential with the right changes. And I don't even mind them raising the level ceiling as long as they scale it good. Levels don't have to stop at 50 or 99. Or even 100. So what if one day there's a VR2309802935 with 2308239850239hp. Math just stop working. No reason to think you have to limit yourselves. I think big numbers are cool.