This Community is the most hilariously negative We've ever seen in the history of our time playing MMO's and We've been playing for years. It's hilarious how much doom-saying is going on when the games only been released for a few months now.
HorsePhysics wrote: »This Community is the most hilariously negative We've ever seen in the history of our time playing MMO's and We've been playing for years. It's hilarious how much doom-saying is going on when the games only been released for a few months now.
Every game is dying, according to its own community.
subecsanur wrote: »Lol, no this was based on Friday and Saturday night CST (prime time) NA server. Don't tell me you don't notice this, even in starter zones now, waiting to do a Public Dungeon boss to get 1 skill point, waiting for someone to come is common.
Gone are the days where you see those just hanging around to kill the boss to even help.
The bot farming deterant worked but it didn't help regular players either. Bots prevail.
martinhpb16_ESO wrote: »3/48 here, very worrying.
I actually really like this game and want it to succeed.
Put simply I think the vet grind is too long and too reliant on questing. We need other grind options to break it up a bit.
one of the complaints I have heard is that people think the game is too solo and anonymous. Controversial but no nameplates, no auction house, user names being seen, all feel a bit weird.
I think more itemisation and unique items from dungeons would encourage people to group more.
One of the things about nameplates is you get to know the pro players. If you can inspect them you can see their gear. You see a unique item and you say "I want that shiny". Then you run the instance regularly to get it. Also we need other incentives at the moment achievement points - what does that give ?
subecsanur wrote: »Lol, no this was based on Friday and Saturday night CST (prime time) NA server. Don't tell me you don't notice this, even in starter zones now, waiting to do a Public Dungeon boss to get 1 skill point, waiting for someone to come is common.
Gone are the days where you see those just hanging around to kill the boss to even help.
The bot farming deterant worked but it didn't help regular players either. Bots prevail.
Those bosses are soloable...
This community is the worst I've ever seen, and it's in part of players that make remarks at the end of every post they make just like you did.
Are you so socially *** that you cannot contribute to a thread w/o adding a insult to the end of it?
Wtf, man?
And how exactly does this thread contribute to anything? Does ZOS only know population numbers based on what someone says is happening to their guild or friend numbers? Please. This is another doom and gloom thread meant to cause controversy and/or sensationalism.
subecsanur wrote: »Lol, no this was based on Friday and Saturday night CST (prime time) NA server. Don't tell me you don't notice this, even in starter zones now, waiting to do a Public Dungeon boss to get 1 skill point, waiting for someone to come is common.
Gone are the days where you see those just hanging around to kill the boss to even help.
The bot farming deterant worked but it didn't help regular players either. Bots prevail.
Those bosses are soloable...
Relevance?
People don't generally wait around for help on things they can solo.
This community is the worst I've ever seen, and it's in part of players that make remarks at the end of every post they make just like you did.
Are you so socially *** that you cannot contribute to a thread w/o adding a insult to the end of it?
Wtf, man?
And how exactly does this thread contribute to anything? Does ZOS only know population numbers based on what someone says is happening to their guild or friend numbers? Please. This is another doom and gloom thread meant to cause controversy and/or sensationalism.
Maybe add a comment on what could help?
Regardless, I didn't insult any players directly. That's what I'm talking about.
90% of the ppl in these forums click on a thread, don't even read the OP, type something which is usually completely irrelevant, and then adds some "macho-nerd" comment at the end of the post.
*pushes glasses up w/ pointer finger* "Go back under your momma's blanket and L2P you worthless nub!" *haha-snort-wheeze* *grab inhaler*
I have another suspicion.
A lot of people got to VR10 in the first month. I've seen people denying it, but that suggests they were playing 8+ hours per day. Spending more time on this game than on a full-time job.
Those people, predictably, got burned out. And many of them seem to have displaced the blame to the game's publisher/developer and the game itself rather than their own lifestyle choice.
I think it's reasonable to believe that *most* players are still progressing and it will be a few weeks before most of the population is doing VR stuff.
I am a member of 4 large trading guilds. One isn't recruiting and doesn't have a website. It is shriveling. The other three are recruiting, have web pages, and are capped in members and vibrant. These things matter a lot more than the overall game population does.
So, since ya'll have the bestestest guilds in ESO and they're all flurishing w/ ppl, what about Cyrodiil? I've not seen the Cyrodiil population capped in days. I used to be capped several times per day.