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Motif Market Crashed - Higher difficulty needed!

  • lecarcajou_ESO
    lecarcajou_ESO
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    And while we're on it... the rent is too damn high!
    Edited by lecarcajou_ESO on May 30, 2014 8:41PM
    "Morally Decentralized."
  • Kiash
    Kiash
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    Shrug. I'm still hoping they make all the motifs soul bound so all these jackwagons hording motifs and reselling them and taking advantage of people get stuck with an inventory full of uselessness.

    Ah, that will be a good day.
  • Leesha
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    If an increase in supply removes Little Johnny's need to buy gold with mommy's credit card, I'm all for it.
  • AlexDougherty
    AlexDougherty
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    Kiash wrote: »
    Shrug. I'm still hoping they make all the motifs soul bound so all these jackwagons hording motifs and reselling them and taking advantage of people get stuck with an inventory full of uselessness.

    Ah, that will be a good day.

    I can live with that.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Ashlynne
    Ashlynne
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    McDoogs wrote: »
    Good. The prices were ridiculous.

    Only to people who can't afford them.

    LOL the only ones who could afford them at that price were the ones who were selling them. I was one who could afford and made a lot of gold, but I still don't think it was fair. I'm glad they are dropping a lot now.
  • Mablung
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    Leesha wrote: »
    If an increase in supply removes Little Johnny's need to buy gold with mommy's credit card, I'm all for it.

    This is what I have posted many times. The primary way to combat the sellers is to flood the market with the commodity everyone wants. Drive down those prices and remove the need for third party gold. But of course you had people crying that the buyers needed to be dealt with as opposed to solving the real issue of sellers and broken economy which was driving players to RMT sites.
  • Cogo
    Cogo
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    The prices are set by the buyer and the seller.

    The problem I see is that there are to many of these motifs.....in a few months, most will have all, and what reason do they have then?

    One huge cool thing about motifs was just that a crafter could make gear look different. This is still the case. But every damn tradeskillers should have this.

    I have 4 already, that I found myself. However, I am a nosy *** and opens everything I see.

    What ESO needs to do is add more types of motifs...no idea in what manner, but make it so different players have different skills in making fear look different. It should be only a select few who has them all.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • KitLightning
    KitLightning
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    *snf* I.R.Lucky finding motifs, only found three motifs so far and two of them where duplicates... *walks off in search of more motivation..*
    "I'd rather be insane in a sane world, than sane in an insane world!" ~Me
    Warning - This is a spoiler and looking at it for too long may cause irrecoverable eyesight issues.
    ◔̯◔

    MechWarrior: Living Legends – Total conversion modification for Crysis Wars.

    kitlightning.deviantart
  • PBpsy
    PBpsy
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    Rare motifs should have been bind on pick up rare VR dungeon boss drops.
    In no way did I think I earned the rare motifs I have by just going in an out of buildings and opening lockers for 2 hours. It's actually the most stupid thing I did in this game. :(
    Edited by PBpsy on May 30, 2014 11:18PM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    PBpsy wrote: »
    Rare motifs should have been bind on pick up rare VR dungeon boss drops.
    In no way did I think I earned the rare motifs I have by just going in an out of buildings and opening lockers for 2 hours. It's actually the most stupid thing I did in this game. :(

    horrible idea, lets just give motif's to dungeon raiding elitists.
  • Mablung
    Mablung
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    Cogo wrote: »
    The prices are set by the buyer and the seller.

    The problem I see is that there are to many of these motifs.....in a few months, most will have all, and what reason do they have then?

    One huge cool thing about motifs was just that a crafter could make gear look different. This is still the case. But every damn tradeskillers should have this.

    I have 4 already, that I found myself. However, I am a nosy *** and opens everything I see.

    What ESO needs to do is add more types of motifs...no idea in what manner, but make it so different players have different skills in making fear look different. It should be only a select few who has them all.

    Why should it only be a select few? Are you one of those sellers/crafters that price gouged on the rarity of motifs/looks? If you then you are the biggest problem with the game.

    People who overprice things know that the potential to get what they want is there because they know that people will go purchase gold from an RMT site to get what they want. As you level up and obtain rare items, you know how much and how easy or hard it is to obtain gold. Sellers have no interest in setting fair prices and what you are saying caters to that.
  • Cogo
    Cogo
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    What is it worth if every tradeskiller had all the motifs. Why not just give everyone the option to create in watcher race they wish.

    That is why they need to be rare.

    And the comment that because something is to "expensive" people "will" go buy gold. In WoW yes.

    I strongly believe the type who really enjoys ESO, for what it is, has no such thinking.

    "I must have all" is a wow created feature, which seams to be alot of people who like. Let Wildstar fight with Wow (if they can) about that.

    ESO isnt about getting Everything! Its about a good gaming experience, in a world that isnt static and feels "alive" because the gamemakers dont decide what we do. We do.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • andreas.rudroffb16_ESO
    .... i sold plenty of rare motives
    .... i have all motives


    JUST MAKE MOTIVES A RARE DISCOVERY ON DECONSTRUCTING ITEMS OF THAT STYLE, OR AN ANALYSING TREE


    chance to discover crafting style:
    2-4 % for common deconstructing (of a item that style), 0.2-0.4% for rare deconstruction (of a item that style)
    80% for analysing (timer about 24-48 hours for normal and a week for rare) (of a item that style)


    period


    would way better fit into the ESO World
    Edited by andreas.rudroffb16_ESO on May 31, 2014 6:28AM
  • Sakiri
    Sakiri
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    .... i sold plenty of rare motives
    .... i have all motives


    JUST MAKE MOTIVES A RARE DISCOVERY ON DECONSTRUCTING ITEMS OF THAT STYLE, OR AN ANALYSING TREE


    chance to discover crafting style:
    2-4 % for common deconstructing (of a item that style), 0.2-0.4% for rare deconstruction (of a item that style)
    80% for analysing (timer about 24-48 hours for normal and a week for rare) (of a item that style)


    period


    would way better fit into the ESO World

    You know, this is how my roommate and I were under the impression that it would work.

    Found out they changed it to books. Slightly disappointed, but ended up trading each other the common ones.

    Only one of the playable races I'm missing is Imperial, but a) I find Imperial gear ugly, b) I can convert to Imperial style, and c) I'm not a hardcore completionist.

    Would be nice to have, but I'm not bent over it.
  • Evergnar
    Evergnar
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    SirAndy wrote: »
    I'd love to see dedicated areas in the larger cities where players can set up shop and sell their warez to anyone ...
    :smile:
    I've been thinking the same thing. I want those little caravan huts for vending. Everybody could set em up in a designated area and it would be like barter town. You could have festival events there and places to hang out and party as well.
  • Epona222
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    Cogo wrote: »
    The problem I see is that there are to many of these motifs.....in a few months, most will have all, and what reason do they have then?

    What did you think was going to happen, that only 3 crafters in the entire game would ever be able to craft these things? Yeah that would be cool if you were one of them.

    During early access, I was selling motif books at low prices purely on the assumption that soon everyone would know every motif, and they would be worthless in a few weeks. Why should this be a surprise? The longer people spend in-game and rooting through containers, the higher likelihood that they will find motifs. They start out rare, and the longer people play they become more common, and eventually everyone has them, at which point they are worthless and might as well vendor them for the 5 gold vendor price. Welcome to economics.
    Edited by Epona222 on May 31, 2014 7:05AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Cogo
    Cogo
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    Yes, I expected it to be possible but rare to be able to craft other races armor.
    Maybe even more then motif, like a teaching thing or something, but YES, only a few would have the skill to do them all. Tradeskillers who on a daily bases creates items, should of course have a chance of a choice or two.

    But all of em? No, I dont think thay is a good idea because it takes away the value/interest even feature of this. Why even have them at all, Just give them to everyone from start? (This I do not want)
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Epona222
    Epona222
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    Cogo wrote: »
    Yes, I expected it to be possible but rare to be able to craft other races armor.
    Maybe even more then motif, like a teaching thing or something, but YES, only a few would have the skill to do them all. Tradeskillers who on a daily bases creates items, should of course have a chance of a choice or two.

    But all of em? No, I dont think thay is a good idea because it takes away the value/interest even feature of this. Why even have them at all, Just give them to everyone from start? (This I do not want)

    Well sorry, but you were wrong. I have 3 crafters who have learned all of the basic racial motifs. I saw this coming, and sold off any spare motifs at a cheap price early on (and gave some away), on the basis that a bit of cash now for bank/inventory/horse/whatever upgrades was more valuable than hanging onto the things.

    There is no reverting it without causing massive upset to a large number of players. And it should not be reverted tbh. If you thought motifs were always going to be valuable, then (in my opinion) that's more to do with your own lack of understanding of the limited market for them, and other players do not need to be punished for that.

    Personally I would not wish to play a game where I could not craft a variety of armor unless I paid another player however many thousands of gold. Sorry that you feel you have lost out by not being so very unique, but we all come by the motifs the same way, and you didn't do anything more special than anyone else - just RNG and a bit of luck...

    Edited by Epona222 on May 31, 2014 8:37AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Cogo
    Cogo
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    You misunderstood me sir. I dont feel left out. If I get a single greater ability to master my craft, I somehow earned it, bought it like motifs and is very happy about it.

    I dont sit here demanding that I shall have all! The opposite!

    If you dont like playing a game where everything possible you could do, you can do.....I wonder how the goes along with the ESO core play. Do whatever you want. There never where any garantee that you get what you want.

    If you think about it, its a kind of good thing to never have everything. Didnt you play wow and had it all? How fun was that...5 seconds?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • AlexDougherty
    AlexDougherty
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    Cogo wrote: »
    What is it worth if every tradeskiller had all the motifs. Why not just give everyone the option to create in watcher race they wish.

    That is why they need to be rare.

    And the comment that because something is to "expensive" people "will" go buy gold. In WoW yes.

    I strongly believe the type who really enjoys ESO, for what it is, has no such thinking.

    "I must have all" is a wow created feature, which seams to be alot of people who like. Let Wildstar fight with Wow (if they can) about that.

    ESO isnt about getting Everything! Its about a good gaming experience, in a world that isnt static and feels "alive" because the gamemakers dont decide what we do. We do.

    What planet are you on???? Everyone should be able to get every Motif. What are they worth if everyone has them?, exactly the same worth if only a few have them.

    Motif's are for allowing us to craft a new style, that is their value, not gold, or reputation. If you want reputation get Zos to put rare gear in the game.

    As for saying "Why not give everyone the option to create in whichever race they wish", I would love that, I would love crafting exactly the right gear for my character, regardless of whether the style is deadric, orcish or Khajiit.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • RedTalon
    RedTalon
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    About time for a price drop.
  • murklor007neb18_ESO
    Where are these abundant motifs hiding? From level 1 to VR8 I have picked pretty much every container I see clean and I have found 3 motifs in total - 1 khajiit and 2 dark elf. All three was found below level 10. After that, absolutely nothing.
  • AlexDougherty
    AlexDougherty
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    Cogo wrote: »
    You misunderstood me sir. I dont feel left out. If I get a single greater ability to master my craft, I somehow earned it, bought it like motifs and is very happy about it.

    I dont sit here demanding that I shall have all! The opposite!

    If you dont like playing a game where everything possible you could do, you can do.....I wonder how the goes along with the ESO core play. Do whatever you want. There never where any garantee that you get what you want.

    If you think about it, its a kind of good thing to never have everything. Didnt you play wow and had it all? How fun was that...5 seconds?

    I played for weeks before I found my first Motif, did it feel like an achievement?, No. In the past week I've found five Motifs across two characters, am I happy about this?, yes. Will I be particularly sad when I can't find any more Motifs?, no, they are just a means to being able to craft more styles, it's those styles I want, for my crafting, not the rarity value.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Soulharvester
    Soulharvester
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    Motifs should be easy to find.

    All those that like to charge insane amounts, your just creating a demand for a gold seller. Use your head! Economics man, study it!
  • Cogo
    Cogo
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    Cogo wrote: »
    You misunderstood me sir. I dont feel left out. If I get a single greater ability to master my craft, I somehow earned it, bought it like motifs and is very happy about it.

    I dont sit here demanding that I shall have all! The opposite!

    If you dont like playing a game where everything possible you could do, you can do.....I wonder how the goes along with the ESO core play. Do whatever you want. There never where any garantee that you get what you want.

    If you think about it, its a kind of good thing to never have everything. Didnt you play wow and had it all? How fun was that...5 seconds?

    I played for weeks before I found my first Motif, did it feel like an achievement?, No. In the past week I've found five Motifs across two characters, am I happy about this?, yes. Will I be particularly sad when I can't find any more Motifs?, no, they are just a means to being able to craft more styles, it's those styles I want, for my crafting, not the rarity value.

    So pretty much you demand to have everything possible, otherwise you are not happy? And you really confused me with not get happy when you got one?!??! Huh?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • AlexDougherty
    AlexDougherty
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    Cogo wrote: »
    Cogo wrote: »
    You misunderstood me sir. I dont feel left out. If I get a single greater ability to master my craft, I somehow earned it, bought it like motifs and is very happy about it.

    I dont sit here demanding that I shall have all! The opposite!

    If you dont like playing a game where everything possible you could do, you can do.....I wonder how the goes along with the ESO core play. Do whatever you want. There never where any garantee that you get what you want.

    If you think about it, its a kind of good thing to never have everything. Didnt you play wow and had it all? How fun was that...5 seconds?

    I played for weeks before I found my first Motif, did it feel like an achievement?, No. In the past week I've found five Motifs across two characters, am I happy about this?, yes. Will I be particularly sad when I can't find any more Motifs?, no, they are just a means to being able to craft more styles, it's those styles I want, for my crafting, not the rarity value.

    So pretty much you demand to have everything possible, otherwise you are not happy? And you really confused me with not get happy when you got one?!??! Huh?

    No, I don't demand everything, I am quite happy to work towards something.

    It's just I don't feel Motifs are what we should be aiming for, something you can show off or boast about would be better.

    As for not feeling happy about getting my first Motif, well it was nice, but it was a singular style to add to my repetoire. I feel having a range of styles makes me happier, but it's not that special, which is why I'm happy with the current drop rate. When I start getting motifs that all my alts have, I give them to people in the starting areas cod for 1Gold.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Epona222
    Epona222
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    Cogo wrote: »
    You misunderstood me sir. I dont feel left out. If I get a single greater ability to master my craft, I somehow earned it, bought it like motifs and is very happy about it.

    I dont sit here demanding that I shall have all! The opposite!

    If you dont like playing a game where everything possible you could do, you can do.....I wonder how the goes along with the ESO core play. Do whatever you want. There never where any garantee that you get what you want.

    If you think about it, its a kind of good thing to never have everything. Didnt you play wow and had it all? How fun was that...5 seconds?

    If you're talking to me, it's Madam rather than Sir thank you very much ;)

    And no I never played WOW, I hate how that gets dropped into every argument here, it's like a new version of Godwin's Law or something. But no, I never played it.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • AlexDougherty
    AlexDougherty
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    Epona222 wrote: »
    Cogo wrote: »
    You misunderstood me sir. I dont feel left out. If I get a single greater ability to master my craft, I somehow earned it, bought it like motifs and is very happy about it.

    I dont sit here demanding that I shall have all! The opposite!

    If you dont like playing a game where everything possible you could do, you can do.....I wonder how the goes along with the ESO core play. Do whatever you want. There never where any garantee that you get what you want.

    If you think about it, its a kind of good thing to never have everything. Didnt you play wow and had it all? How fun was that...5 seconds?

    If you're talking to me, it's Madam rather than Sir thank you very much ;)

    And no I never played WOW, I hate how that gets dropped into every argument here, it's like a new version of Godwin's Law or something. But no, I never played it.

    I just try to ignore references to wow, mostly I succeed, I didn't even notice he had mentioned it.

    And like you, I've never played it either. But making it a version of Godwins law sounds good, I could win a lot of arguements on these forums with that. O:)
    Edited by AlexDougherty on May 31, 2014 10:04AM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Drachdhar
    Drachdhar
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    The problem is not the droprate. The problem is people farming them really, since it is only due to the farmers that the price drops.
    I've found one rare motif since the update on droprates, or rather fixed containers. That is hardly an overactive droprate.
  • infraction2008b16_ESO
    infraction2008b16_ESO
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    Here's an idea, remove motif drops entirely from draws/cupboards/trunks/etc and drop them on dungeon bosses instead.
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