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DragonKnight now too weak to play.

  • renaud.moyneb16_ESO
    OMG MY AWESOME TANK BUILD DON'T DPS LIKE THE DPS BUILDS ! IDIOTIC RAAAAGE !
    @OP would you also like a 3rd bar filled with instant and free heals to assist you in your duty ?
    ESO, the great nothing : no PvE difficulty, PvP lags, zero RP tools...

    Sub Canceled, gone
  • Darastix
    Darastix
    ✭✭✭
    im not having any issues as a lvl 39 dk using duel wield and using skills from all the class trees. dk is a solid class.
  • Nickdorlandb16_ESO
    Nickdorlandb16_ESO
    ✭✭✭
    elytham wrote: »
    Everyone,

    I've got a level 30 DragonKnight, and I've been using the ultimate DragonKnight shieldbash plan to level up and play the game. With the most recent patch the shield bash system was dramatically gimped, and my character now cannot kill even simplistic enemies anymore. Killing anything takes a long time, and doing a dungeon is impossible without piggybacking on others.

    I looked into resetting my stats, but the amount of gold required for this is nearly 10k, and I don't have anywhere near that amount of gold. I can't quest any gold because I'm too weak to kill the enemies, but I can gather resources, but selling to the NPC is impossibly slow, and there isn't any sort of Auction House system, so I don't know where to go to do any trading. Any guide I search for online either suggests the build I already am using, now obsolete, or there are guides requiring payment.

    I submitted a ticket, and this was the response I got from them.

    Response By Email (Victor) (05/27/2014 02:22 PM)
    Hail, Ceannlaidir Imperli, Defier of Molag Bal and Breaker of Anchors!

    Thank you for contacting The Elder Scrolls Online Team. My name is Victor, and I shall be assisting you on this issue!


    I am very sorry to hear that you are having this issue with your character and build. Unfortunately, with any patch to the game, abilities are likely to change as a balance is sought between all the various forces that fall into place to make characters what they are in The Elder Scrolls Online. Whenever an ability is to be changed, we will usually leave the ability points as they were allocated. If the ability has been changed drastically, we will free those points up so that they can be adjusted.

    You can make sure to know what is happening with each patch that occurs to The Elder Scrolls Online by going to our forums and reviewing any patch notes that are placed there. If we are planning to allow a reallocation of skill points, it will also be noted there for you to review.


    Obviously it's not like I'm saying it's unreasonable to change the skill, but all they did was remove my (2) skill points from the shield bash ability, leaving out the fact that all of my other stats are placed around this build, so ESO team wont help me reset my stats to correct for the change.

    Does anyone have any suggestions? Do I have to start over again?

    Thanks in advance-

    I hope this is one big troll.. go away
  • Reevster
    Reevster
    ✭✭✭✭✭
    If DKs are too weak then we are all doomed lol.....

    One thing you need to remember is that a skill get morphed and lvled up which will improve that skill , sometimes alot along will other skill morphs will also improve that skill.

    I have a lvl 42 DK and having a blast, I run an AOE bar using dual wield (whirrling blades+ Talons ) and a single attack bar using Restro staff
  • Regoras
    Regoras
    ✭✭✭
    ....what?
  • Stratti
    Stratti
    ✭✭✭✭✭
    I don't know if others have said this already but dk is still very viable with S+b

    What you need is power bash, fiery whip (morphed for heal on second hit) as your main abilities

    Also grab petrify.

    Use petrify to cc . Use power bash to cc and then lead with power bash which disorients the mob hit whip which makes it stunned hit it again which does the follow up attack then finish with a power attack - you may have to follow up with another hit,

    Reapply power bash on the petrified target rinse repeat.

    Also grab all three of your ultimates - use one on the other weapon swap.

    Dk can still be just as OP even more so. I completed the last boss on Aldemeri vet questline the dark mane thing solo without too much hassle .

    Just experiment - mob control and self heals are key in my view
  • Darkro
    Darkro
    ✭✭✭
    I have laughed my ass of reading the tittle. Especially after 2 nights ago a DK friend veteran11 with a specific build has absolutely owned everyone else (VR12) in dps, with a jaw breaking 1,3-1,4k dps single target. And we are a group that cleared both Trials in Craglorn.

    Yep, clearly DK's are weak.
    Edited by Darkro on May 28, 2014 12:26PM
  • Stratti
    Stratti
    ✭✭✭✭✭
    ArRashid wrote: »
    Only the one who never saw king Leonidas bash some persians in the face can say that Shield Bash isn't supposed to do damage.

    Even those of us who WEREN'T specced as tanks feel it - you can no longer finish off a mob at 5% HP by bashing him in the face - because it deals like 20 dmg.. you have to waste more magicka to cast one more spell..

    I'm not saying it wasn't necessary, but they could have chosen the less NERFTOTHEGROUND option - for example bash damage being a subject to diminishing returns - each additional bash in 3 seconds interval would have it's damage reduced by 50%...
    So you'd do 100% with first, 50% with second, 25% with third... reason enough not to spam them, without ruining bash completely.
    Removing +bash damage glyphs would work too - basic bash is nowhere near OP.

    Your referring to a movie. The phalanx and hoplites in the ancient world engage via shield wall with spears doing the killing and short swords in close to stab.

    Your point actually works against you in ancient times shield were not used as weapons in that way because to unlock and bash with it would be to make the shield wall weak and potentially break the line
  • Lupinemw
    Lupinemw
    ✭✭✭
    Yeah sorry I'm nearly kicking on the door of Vet 5 with my DK and I've noticed 0 change to my character. Throwing everything into a single skill will I'm afraid set you up for a fall later on.

    As you progress mobs are quiet will to step away from your shield spam bash and shoot you or spells, oil etc. Standing still becomes the last thing you want to do.

    Also I'm glad it was changed the fact that my shield was doing more damage than my sword always struck me as silly.
    Elysium
    EU Casual Mature Daggerfall Covenant Guild

    Would you like to know more?! Check us out below
    elysium-eso.guildlaunch.com
  • ArRashid
    ArRashid
    ✭✭✭✭
    ArRashid wrote: »
    Only the one who never saw king Leonidas bash some persians in the face can say that Shield Bash isn't supposed to do damage.

    Even those of us who WEREN'T specced as tanks feel it - you can no longer finish off a mob at 5% HP by bashing him in the face - because it deals like 20 dmg.. you have to waste more magicka to cast one more spell..

    I'm not saying it wasn't necessary, but they could have chosen the less NERFTOTHEGROUND option - for example bash damage being a subject to diminishing returns - each additional bash in 3 seconds interval would have it's damage reduced by 50%...
    So you'd do 100% with first, 50% with second, 25% with third... reason enough not to spam them, without ruining bash completely.
    Removing +bash damage glyphs would work too - basic bash is nowhere near OP.

    Your referring to a movie. The phalanx and hoplites in the ancient world engage via shield wall with spears doing the killing and short swords in close to stab.

    Your point actually works against you in ancient times shield were not used as weapons in that way because to unlock and bash with it would be to make the shield wall weak and potentially break the line

    Ahem.
    Shield Walls/Phalanxes/Hoplites/Roman Turtles were effective for DEFENSE (aka when the enemy is stupid enough to bash weapons against shields while being stabbed repeatedly with spears and swords when spears broke) against friggin barbarians (or mounted enemies), with too big numbers for standard combat but too stupid to know NOT to fall in their traps.
    Leonidas' shield charge is quite effective for short range offensives, as long as you aren't slowed down by half a ton of plate armor and you ain't too weak to bash with your big-ass shield.
  • Stratti
    Stratti
    ✭✭✭✭✭
    ArRashid wrote: »
    ArRashid wrote: »
    Only the one who never saw king Leonidas bash some persians in the face can say that Shield Bash isn't supposed to do damage.

    Even those of us who WEREN'T specced as tanks feel it - you can no longer finish off a mob at 5% HP by bashing him in the face - because it deals like 20 dmg.. you have to waste more magicka to cast one more spell..

    I'm not saying it wasn't necessary, but they could have chosen the less NERFTOTHEGROUND option - for example bash damage being a subject to diminishing returns - each additional bash in 3 seconds interval would have it's damage reduced by 50%...
    So you'd do 100% with first, 50% with second, 25% with third... reason enough not to spam them, without ruining bash completely.
    Removing +bash damage glyphs would work too - basic bash is nowhere near OP.

    Your referring to a movie. The phalanx and hoplites in the ancient world engage via shield wall with spears doing the killing and short swords in close to stab.

    Your point actually works against you in ancient times shield were not used as weapons in that way because to unlock and bash with it would be to make the shield wall weak and potentially break the line

    Ahem.
    Shield Walls/Phalanxes/Hoplites/Roman Turtles were effective for DEFENSE (aka when the enemy is stupid enough to bash weapons against shields while being stabbed repeatedly with spears and swords when spears broke) against friggin barbarians (or mounted enemies), with too big numbers for standard combat but too stupid to know NOT to fall in their traps.
    Leonidas' shield charge is quite effective for short range offensives, as long as you aren't slowed down by half a ton of plate armor and you ain't too weak to bash with your big-ass shield.

    Buddy I don't know where your getting information from in relation to shield charges. Particularly the battle of Thermopylae there was no shield charge , let alone a shield charge tactic it was more of a thrust in a all .

    Maybe I am responding to a troll . But your post made as much sense as billy the kid throwing his pistol at Sherrif Brady in Lincoln
  • terence.caroneb17_ESO
    One solution: go templar all the way. It was OP before, but it's still the best dps in game. Most of all in melee combat.
  • ElSlayer
    ElSlayer
    ✭✭✭
    /raises glass

    To the new meat, whose best attack is showing their face.
    @thomas.k.grayb14_ESO,

    /raises glass

    Cheers.
    @d0e1ow: There is no singular thing within a game's little ecosystem that will convince you that you hate the game, hate your life, and hate everyone around you faster than the game's official forums will.

    @TaffyIX: Life is too short to get upset by a video game.
  • actarus78
    actarus78
    Soul Shriven
    The DK seems to be weak only for builds based on the stamina DPS. I'm prefer to play my DK as a warrior with full heavy armor, I crush the skull of my enemies one by one instead of burning them in massive AOE with staff and dress.

    Shield bash is no longer ultra-powerful, but hopefully,there are other ways to win the game. For example : petrify + power bash for kicking the ass of 3 mobs (or 4 with magma armor). It takes ages, it fails sometimes, you have to switch target and choose carefully which one to control and which one to hit, but it works.
  • Covyn
    Covyn
    ✭✭✭
    I understand where people are coming from with the bash nerf, even if I feel DK's are wasted as single target tanks. Just because there is a specific build with an "IWIN"button, doesn't mean everyone wants to be forced into that role just to complete things. ZoS removed something without adding something to the mix...

    They stated that Heavy Armor was going to get a larger weapon damage increase in the passives.....that would have helped offset this.

    They stated in their patch that Single target Ult generation was increased......by what? .2%? Joy..... I have noticed no such thing.

    People are just going to have to deal with classes being broken down and slowly brought back up as ZoS apparently can't test anything properly before implementation. Luckily at this time you have versatility, and can adapt.

    DK's are still OP, and everyone knows it.
    Gyxx (VR1) Templar
    Quidd (VR5) Nightblade
    Kadzien (15) Sorc
    Covyn (VR12) DragonKnight (now spends his days crafting)
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    DKs aren't OP, light armor and staves are OP.

    Stamina/heavy armor anything, even DKs, are terrible.
  • frwinters_ESO
    frwinters_ESO
    ✭✭✭✭
    Really? Thats all I am saying.
  • MrDosu
    MrDosu
    Rofl...

    DKs need a massive nerfbat. Thats not even up for debate...
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    Rank 9 DK in VR rank 9 zone. I continue to use dual sword and shield. I have no issues with questing, public dungeons etc. Am I the fastest killer...no, but steady and safe. If your concern is dps and speed, then magica is the way to go, from class abilities to light armor, to staff
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    MrDosu wrote: »
    Rofl...

    DKs need a massive nerfbat. Thats not even up for debate...
    "I think DKs are overpowered, but I can't defend that point, so I'm going to say that's not even up for debate."
  • dennis.schmelzleb16_ESO
    Hello folks,

    Android and iphone games made my brain melt

    So as im unable to make a build by myself through looking at the tooltip I was contacting the support and asked them if they could implement two buttons.
    One to download the fotm and put those skills to my hotbar.
    The second to use this skills in the right order respectively to use them in the right situation as I dont know if I should charge the enemy first and press talons afterwards or vice versa.

    As the support told me I should kill myself for the benefit of mankind Im here to ask if there is an addon which does this, or if someone could give me a step by step instruction how to use a build with more than one skill
  • Nickdorlandb16_ESO
    Nickdorlandb16_ESO
    ✭✭✭
    MrDosu wrote: »
    Rofl...

    DKs need a massive nerfbat. Thats not even up for debate...
    "I think DKs are overpowered, but I can't defend that point, so I'm going to say that's not even up for debate."

    He doesnt need to is it ? Talons > ulti > 20 man death and repeat since ulti is up agian.. why.. do.. i even post on this ..
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    DKs aren't OP, light armor and staves are OP.

    Stamina/heavy armor anything, even DKs, are terrible.

    This

    Bash Builds were pretty much the only Stamina Build that wasn't complete ***

    now that Bash is nerfed, Pretty much every class is forced into Light Armor + Staves to be viable.

  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    Darkro wrote: »
    I have laughed my ass of reading the tittle. Especially after 2 nights ago a DK friend veteran11 with a specific build has absolutely owned everyone else (VR12) in dps, with a jaw breaking 1,3-1,4k dps single target. And we are a group that cleared both Trials in Craglorn.

    Yep, clearly DK's are weak.

    What is your friend's build, gear and attribute point allocation? Your friend has obviously found a sweet spot that still others like the OP have not.
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    MrDosu wrote: »
    Rofl...

    DKs need a massive nerfbat. Thats not even up for debate...
    "I think DKs are overpowered, but I can't defend that point, so I'm going to say that's not even up for debate."

    He doesnt need to is it ? Talons > ulti > 20 man death and repeat since ulti is up agian.. why.. do.. i even post on this ..
    I don't know why you're posting incorrect things due to a lack of understanding of the class and game mechanics, either.
  • One Two
    One Two
    ✭✭
    elytham wrote: »
    Everyone,

    I've got a level 30 DragonKnight, and I've been using the ultimate DragonKnight shieldbash plan to level up and play the game. With the most recent patch the shield bash system was dramatically gimped, and my character now cannot kill even simplistic enemies anymore. Killing anything takes a long time, and doing a dungeon is impossible without piggybacking on others.

    I looked into resetting my stats, but the amount of gold required for this is nearly 10k, and I don't have anywhere near that amount of gold. I can't quest any gold because I'm too weak to kill the enemies, but I can gather resources, but selling to the NPC is impossibly slow, and there isn't any sort of Auction House system, so I don't know where to go to do any trading. Any guide I search for online either suggests the build I already am using, now obsolete, or there are guides requiring payment.

    I submitted a ticket, and this was the response I got from them.

    Response By Email (Victor) (05/27/2014 02:22 PM)
    Hail, Ceannlaidir Imperli, Defier of Molag Bal and Breaker of Anchors!

    Thank you for contacting The Elder Scrolls Online Team. My name is Victor, and I shall be assisting you on this issue!


    I am very sorry to hear that you are having this issue with your character and build. Unfortunately, with any patch to the game, abilities are likely to change as a balance is sought between all the various forces that fall into place to make characters what they are in The Elder Scrolls Online. Whenever an ability is to be changed, we will usually leave the ability points as they were allocated. If the ability has been changed drastically, we will free those points up so that they can be adjusted.

    You can make sure to know what is happening with each patch that occurs to The Elder Scrolls Online by going to our forums and reviewing any patch notes that are placed there. If we are planning to allow a reallocation of skill points, it will also be noted there for you to review.


    Obviously it's not like I'm saying it's unreasonable to change the skill, but all they did was remove my (2) skill points from the shield bash ability, leaving out the fact that all of my other stats are placed around this build, so ESO team wont help me reset my stats to correct for the change.

    Does anyone have any suggestions? Do I have to start over again?

    Thanks in advance-

    http://youtu.be/F-AihITyYqQ
    Two tears in a Mother!@$&ing Bucket, !@$& it.
    - CT Fletcher
  • Iceman_mat
    Iceman_mat
    ✭✭✭
    The General A.I attack pattern (Melee) is as follows

    Charge attack, swipe swipe, swipe, Charge attack

    It does change and sometimes doesn't do the swipes but keep in mind that out of the 2 charge attacks 1 is unbreakable and one is. Usually one that they charge is breakable.

    For rouge A.I (dual wields) I don't believe either are break able (the spin they do and the jump) however most other A.I targets usually do.

    TL;DR - Watch your enemies combat movements


    -Cheers
  • disexistencenub19_ESO
    At that level, you should have quite a few class abilities unlocked already. Flame breath, talons, searing strike, flame whip, etc. Put those on your bar along with dragon's blood for self healing. Congratulations, you are now effective even without a weapon at all.
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    At that level, you should have quite a few class abilities unlocked already. Flame breath, talons, searing strike, flame whip, etc. Put those on your bar along with dragon's blood for self healing. Congratulations, you are now effective even without a weapon at all.
    It depend what his build was. If he was heavy armor/stamina/bash, he can't just start using all of those class abilities. He'll be out of Magicka after casting two of them, with no way to recover any.
    Edited by Maverick827 on May 28, 2014 4:17PM
  • disexistencenub19_ESO
    At that level, you should have quite a few class abilities unlocked already. Flame breath, talons, searing strike, flame whip, etc. Put those on your bar along with dragon's blood for self healing. Congratulations, you are now effective even without a weapon at all.
    It depend what his build was. If he was heavy armor/stamina/bash, he can't just start using all of those class abilities. He'll be out of Magicka after casting two of them, with no way to recover any.

    I thought I saw him mention he had points in magicka and health up in a post somewhere. And yes, I know it depends on what he spent points on, but he never mentioned his build at all, so I just thought I'd throw in a suggestion that would work without any kind of weapon focus.
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