Lord_Draevan wrote: »
Riften, Taarengrav.
I think I lasted 3 seconds against a group of 3.
And a note, I am a gimped S&B in full heavy, epics and all.
I check every death recap, and they all have approximately the same damage values as the ones you show. Just to be clear, is it normal that I've been seeing those same damage value on nearly every enemy in Craglorn? Or is it normal there?
Edit: My character is fully equipped in Vet 10 Epic-quality heavy armor with health enchants.
Since latest patch cannot use repair option at merchant, or use escape key.!!!!
Fix all bugs and game issues before updates like craglorn !!! where you are pandering to higher level players ( not too sure how they achieved such a high level in a short time ) FIX the damn game first for all those who stay with you. I think I personally have had it with this game !!!! so I'm off to cancel my subscription. Shame as I loved the Elder Scrolls games and have played them all since the very first ones. Big Big Shame BYE
ZOS_JessicaFolsom wrote: »The encounters in Craglorn are intended to be much more difficult than the other post-50 VR content. It is all intended for four-person groups.
I'm not convinced the memory leak is entirely fixed.
It isn't as serious as it was as it no longer cripples my PC, but I do still see an increased usage of memory at times. Sometimes I check my task manager to make sure things like Hamachi are not running.
Couldn't help notice the 1mil memory usage from the 100kish it had started at.
www.spideypeb18_ESO wrote: »After the patch, the game crashes my GPU drivers. I have an AMD Radeon 7770 ghz edition. I see a lot of people with the same issue in the 7000 series. Is this a known issue?
Newly spawned anchor in Riften
That harvester sure isnt "normal".
Lord_Draevan wrote: »
Riften, Taarengrav.
I think I lasted 3 seconds against a group of 3.
And a note, I am a gimped S&B in full heavy, epics and all.
I check every death recap, and they all have approximately the same damage values as the ones you show. Just to be clear, is it normal that I've been seeing those same damage value on nearly every enemy in Craglorn? Or is it normal there?
Edit: My character is fully equipped in Vet 10 Epic-quality heavy armor with health enchants.
That's why a lot of ppl , me included asked why is a major patch with new content going live right before any weekend but especially 3 day weekend. Who's the genius that came up with that Idea?????
Well I'm not sure about you, but I read a lot of different forums and seen a lot of complaining from high level characters that wanted craglorn on time because they were board. They complained very often and very loud. I'm only 10 days after launch cause I waited for cash funds to be full for this, and no where near getting to vr yet. So I could care less if end game people are board. I could care less if mobs are tougher now in the end areas. I just want straight answers and to be able to play.
SteveCampsOut wrote: »Glad you're looking into letting everyone "PTS". The current testers seemingly haven't been doing their jobs, but rather finding things to use to their advantage in live perhaps?
Your first mistake is in calling testing our "Jobs"! We aren't paid to test the game! I stopped testing the Craglorn update after only a week because frankly, it was too under populated to adequately test the grouping in Craglorn on a consistent basis without pre-schedualling raids on the forums. Also, I'd rather play the game I paid for and level my toon than stress about testing!
FrauPerchta wrote: »Container loot distance sucks now. I too find myself often having to jump onto a container to loot it. Very annoying.
Does that hotfix also include the reactivation of crushing shock? I really hope so...ZOS_JessicaFolsom wrote: »The hotfix for the quest "To Walk on Far Shores" is now live on the North American megaserver. We also fixed an issue that was blocking completion of the quest "Thwarting the Aldmeri Dominion." We'll let you know when the hotfix is live on the European megaserver. Thank you!
You do realize that it is their job to work on these issues and make their customers happy right? If you or me didn't do our jobs right most likely we would be fired. We also paid money to be able to play the game.
i have been playing a templar since launch and i only had difficulties with certain bosses however now in veteran 4 area of ali'kir desert i can no longer solo the monsters and i have since it was available used ransack crippling slash biting jabs luminous shards/unstoppable and if it was needed lingering ritual and shield bash/ 1h axe and my ultimate was empowering sweep now this build no longer works for me a customer service rep told me veteran content was not meant to be solo'ed but my guild mates say that is not true and they can solo it no problem, so my question to everyone is what can i do differently to be able to solo veteran 4 areas since my build is no longer effective
This sounds unbelievably self-centered. I'm going to go way out on a limb and guess that you have never worked in retail or phone customer service.