NO TOKENS.
I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
barreradb14_ESO wrote: »Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
I don't understand this sentiment at all. If obtaining said tokens requires successfully running/beating the V5/V10 dungeons multiple times then said gear has been earned via the same means as a dropped set item, just with a more compelling carrot on a stick.
Tedious grinding is not the same as difficulty, and sets that simply require 100+ hours of running the same dungeons over and over again does not equal accomplishment.
Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
mousekime111rwb17_ESO wrote: »Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
I'm sorry but with a 5% chance to drop any one of the items and over 20 BoP items, it'd take (presuming 6 bosses per dungeon therefore 1 piece per 3 dungeons) a MINIMUM of 60 + runs to get all pieces, with an additional 3 runs per duplicate item found. Compared to say, 24 runs for the 8 pieces you particularly want with a token system. 24 is still a lot if you ask me. Also instead of doing something tacky like foodstamps why not do something more fitting with lore and have them drop extremely powerful soulgems instead of normal grands on occasion - then say have the undaunted craft you the sets, or with a high enough crafting level - craft your own, in your own favored style. Would that be more fitting?
barreradb14_ESO wrote: »mousekime111rwb17_ESO wrote: »Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
I'm sorry but with a 5% chance to drop any one of the items and over 20 BoP items, it'd take (presuming 6 bosses per dungeon therefore 1 piece per 3 dungeons) a MINIMUM of 60 + runs to get all pieces, with an additional 3 runs per duplicate item found. Compared to say, 24 runs for the 8 pieces you particularly want with a token system. 24 is still a lot if you ask me. Also instead of doing something tacky like foodstamps why not do something more fitting with lore and have them drop extremely powerful soulgems instead of normal grands on occasion - then say have the undaunted craft you the sets, or with a high enough crafting level - craft your own, in your own favored style. Would that be more fitting?
Actually, only the 3 "major" bosses in each dungeon have a chance to drop one of the set items. The minor bosses only drop one piece of (traitless) jewelry each.
barreradb14_ESO wrote: »Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
I don't understand this sentiment at all. If obtaining said tokens requires successfully running/beating the V5/V10 dungeons multiple times then said gear has been earned via the same means as a dropped set item, just with a more compelling carrot on a stick.
Tedious grinding is not the same as difficulty, and sets that simply require 100+ hours of running the same dungeons over and over again does not equal accomplishment.
That idea works and im not opposed to a boss dropping a token to purchase the piece you want. the problem comes when Devs give into the Solo mentality and create daily quests for solo players to grind out to purchase the gear. no i am not an anti soloist. but it does cheapen group mechanics and will definately have an impact on community interaction as far less groups will run content and new relationships will erode.mousekime111rwb17_ESO wrote: »Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
I'm sorry but with a 5% chance to drop any one of the items and over 20 BoP items, it'd take (presuming 6 bosses per dungeon therefore 1 piece per 3 dungeons) a MINIMUM of 60 + runs to get all pieces, with an additional 3 runs per duplicate item found. Compared to say, 24 runs for the 8 pieces you particularly want with a token system. 24 is still a lot if you ask me. Also instead of doing something tacky like foodstamps why not do something more fitting with lore and have them drop extremely powerful soulgems instead of normal grands on occasion - then say have the undaunted craft you the sets, or with a high enough crafting level - craft your own, in your own favored style. Would that be more fitting?
Wifeaggro13 wrote: »That idea works and im not opposed to a boss dropping a token to purchase the piece you want. the problem comes when Devs give into the Solo mentality and create daily quests for solo players to grind out to purchase the gear. no i am not an anti soloist. but it does cheapen group mechanics and will definately have an impact on community interaction as far less groups will run content and new relationships will erode.mousekime111rwb17_ESO wrote: »Wifeaggro13 wrote: »I agree 100% and ive done many many runs as a tank have a full set of leather to show for it . the only usable piece i have is the shield of man bull. But for the love of god do not put foodstamp epic gear in this game. the simple solution is for Zos to cave and make those BOP items tradeable for 10 minutes with in the original group members.NO TOKENS.
Food stamp gear ruins difficulty accomplishment and community all at once.
I'm sorry but with a 5% chance to drop any one of the items and over 20 BoP items, it'd take (presuming 6 bosses per dungeon therefore 1 piece per 3 dungeons) a MINIMUM of 60 + runs to get all pieces, with an additional 3 runs per duplicate item found. Compared to say, 24 runs for the 8 pieces you particularly want with a token system. 24 is still a lot if you ask me. Also instead of doing something tacky like foodstamps why not do something more fitting with lore and have them drop extremely powerful soulgems instead of normal grands on occasion - then say have the undaunted craft you the sets, or with a high enough crafting level - craft your own, in your own favored style. Would that be more fitting?
Censorious wrote: »You're kind of assuming Z would be happy to give you exactly what you want first time instead of having to grind endless hours for it and fill your bags with trash.