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Veteran Level Concepts don't add up.

  • Zepheric
    Zepheric
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    No secret, each zone should net you 75% of your bar if you complete everything plus your almanac, leaving some room at the end to still have to quest up to VR10, however the amount of quests you need to do is relatively small to what most people claim it to be. No need to grind out quest after quest after quest all the way to VR 10
    Sanguine's Tester
  • Catches_the_Sun
    Catches_the_Sun
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    Sendarya wrote: »
    I remember mini-dings in EQ. Sometimes it would take over a month to get one level at higher levels.

    I don't understand people who think you should be at max level in an MMO in one or even two months. MMO's are meant to be played long term.

    I might agree that vet ranks are a cheap way to extend the leveling process, but I disagree that the leveling process is too long or hard. I'm tired of everyone "finishing" an MMo in a month, then just raiding til they are bored and the next mmo comes along, usually only another month or 2.

    Completely agree with you on this. I don't envy the job of an MMO developer in the modern era. Some people burn through content in a matter of weeks then quit, citing "not enough content" as their reason. ESO has enough content at release to keep you playing for months (for the non-exploiters out there)...and what do people do? They complain that it's just too much, it's too "slow". Give me a break.
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  • mndfreeze
    mndfreeze
    ✭✭✭
    Sendarya wrote: »
    I remember mini-dings in EQ. Sometimes it would take over a month to get one level at higher levels.

    I don't understand people who think you should be at max level in an MMO in one or even two months. MMO's are meant to be played long term.

    I might agree that vet ranks are a cheap way to extend the leveling process, but I disagree that the leveling process is too long or hard. I'm tired of everyone "finishing" an MMo in a month, then just raiding til they are bored and the next mmo comes along, usually only another month or 2.

    Pretty much I would like to echo everything said here. When I first started playing MMO's it would take a casual (but still every day) player 6 months to a year just to hit max level and still not have all the right gear for doing uber raid zomgwtfbbq end game content. MMO's are supposed to be REALLY long term commitments and I'm blown away with people trying to rush as fast as they can to the end when its well known that mmo's always lack end game content for a while after release because the prior game is so massive in scope and they expect you to take more time.

    That said, I believe they stated you can technically enter craglorn at vr1 but it was designed for vr10 people. I personally love the idea of playing through the other factions story because I hate the idea of alts. After putting so much work into my first character I dont want to start over with another. Just let me take my current one through alllllll the content. I do wish they handled the leveling a bit different for veteran levels however, as it does seem like they were not sure how to properly scale it and I can see the sudden streeeeetch between satisfaction dings getting so massive all at once it draining peoples will to play. Personally though, I live the storytelling so much in this game that I can somehow get on for 5 hours and barely get anything done and still feel happy I played, so taking my sweeeet arse time through vet content is no biggy, I just probably wont see craglorn for a looong time, but thats ok because I'm choosing to slow it down and enjoy it, instead of rushing to end game and boredom and a cancelled sub.
  • Slantasiam
    Slantasiam
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    I like alts... I don't want to play the same class day after day after day....it would be nice if you leveled one to v10 any alts you make start at like v5. that still gives you 5 slow levels to get to know it before you raid or whatnot with it.
  • mndfreeze
    mndfreeze
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    I wouldn't doubt after the game has been out and around for a long while they will start doing something along those lines where you can insta-level a second character or something. All MMO's do it *after they have been out for a long while*. I wouldn't expect anything like that anytime soon since this game is just barely putting in 'end game' content, and most mmo's have a ton of it before they start allowing you to skip the entire normal game to go straight to end game.
  • Nermy
    Nermy
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    Just a few points I'd like to add... Getting to 50 in under a month is, as some have said, a bit stupid. I remember when I first played LoTRO it took me 6 months+ to get to 50 and that was with playing every night! MMOs are far to easy to reach max level now...

    Also in order for me to play alts through the other areas, I just flick through the dialogue on my V2 NB so I can do the areas again and not get bored with the story. I'm using my alts for my 'relaxing' gaming time where I potter about and follow the story. My NB I just wanna get to V10 now... :)
    @Nermy
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  • dmanlongb14_ESO
    Sendarya wrote: »
    Pretty much I would like to echo everything said here. When I first started playing MMO's it would take a casual (but still every day) player 6 months to a year just to hit max level and still not have all the right gear for doing uber raid zomgwtfbbq end game content. MMO's are supposed to be REALLY long term commitments and I'm blown away with people trying to rush as fast as they can to the end when its well known that mmo's always lack end game content for a while after release because the prior game is so massive in scope and they expect you to take more time.

    What MMO was this? I have been playing MMO's longer than most. As an example: World of Warcraft came out 10 years ago and a casual player could hit max level in 3 months easily. It's very unrealistic to compare MMOs that launched a decade ago to games today.

    Old School MMORPGs all worked on the idea that only hardcore players could participate realistically- and they were right. WoW changed everything and by the time they launched their 1st expansion in 2007 - they had 7 million players - 20 times what other MMOs had. They realized that gaming was for everyone and they changed the model of gaming from " for the hardcore" to "for everyone".

    Moba's like LoL are the biggest games played today for this very reason. People don't want to play MMO's 8 hours a day anymore. There are many hardcore MMOs that still follow the no life model, but their player bases are very small.

    ESO is marketing itself as a AAA MMORPG. They need to cater to the masses or expect a small player base. You can't have both.
    Edited by dmanlongb14_ESO on May 22, 2014 1:04PM
  • Brother_Numsie
    Brother_Numsie
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    The only point of choosing a faction at the character creation stage is for what side you want to represent for pvp.

    It would have made more sense if they had opened up the three factions for the 1-50 lvls all at once. You could pick and choose what quests you wanted to do, but in the end you would have to complete each factions main story to unlock Coldharbour, which would be the Vet 1 Rank content.

    Craglorn would then be Vet Rank 2, or really why do we need vet ranks?
    Edited by Brother_Numsie on May 22, 2014 2:11PM
  • Bhakura
    Bhakura
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    Old School MMORPGs all worked on the idea that only hardcore players could participate realistically- and they were right. WoW changed everything and by the time they launched their 1st expansion in 2007 - they had 7 million players - 20 times what other MMOs had. They realized that gaming was for everyone and they changed the model of gaming from " for the hardcore" to "for everyone".



    And thats the problem right here, everyone so goddamned brainwashed by how wow does it, something does it different, and forums overflowing with moans and groans.
  • Sonoshi
    Sonoshi
    Soul Shriven
    I'm a completionest.

    I have four characters I play, all of different classes, one in each faction and one repeat faction. I have two VR3s.

    My VR3 AD NB is set with a Sorc friend of mine, and we're enjoying the experience of adventuring together. Which is a few days a week.

    My VR3 DF Sorc is about halfway through Auridon, which I am honestly getting bored with for some reason. It might be the class, because I'm having a good time repeating the content with my AD DK.

    I have every intention of getting all four characters as high as possible. I'm not rushing anything, making different decisions to see the variation and outcomes. Yes, there is a lot of repetition...but the game is MASSIVE even without touching PvP (Not a fan, sorry PvPers).

    Craglorn is supposed to have more PvE material even for those of us who aren't interested in 12 man groups, but prefer solo or four manning.

    I think it's amazing that Zenimax is taking all play styles into consideration, rather than siding with just one over the others.

  • Locke_ESO
    Locke_ESO
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    Sonoshi wrote: »
    I think it's amazing that Zenimax is taking all play styles into consideration, rather than siding with just one over the others

    I agree this is what they are trying to be but I think they will severely struggle to do it well enough to satisfy anyone completely without massive continuous development of new content which I dont think they have the ability to do.
  • ShADoW0s
    ShADoW0s
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    Sendarya wrote: »
    I remember mini-dings in EQ. Sometimes it would take over a month to get one level at higher levels.

    I don't understand people who think you should be at max level in an MMO in one or even two months. MMO's are meant to be played long term.

    I might agree that vet ranks are a cheap way to extend the leveling process, but I disagree that the leveling process is too long or hard. I'm tired of everyone "finishing" an MMo in a month, then just raiding til they are bored and the next mmo comes along, usually only another month or 2.

    This is ok for older game, but not for newer game. This is a newly launched MMO and you are not able to get to max level in a month is way too long.

    Taking this amount of time has a lot more negative side effects for MMO, no one will level new character because of the time, this will cause alot of high level players just sitting in the end zone then eventually leaving the game instead of leveling alts.

    The lower zones will also have 0 players in them, its all fine and dandy with alot of players in ever area but just imagine 6 months later, how is any new person supposed to do the group bosses or dolems?? How are you going to level in vet zones, where you HAVE to do all the dolmens and WBs??

    I'm so sick of hearing that people get bored at max level this does not make any sense for an MMO. You dont "finish" a MMO with you hit max level, that a single player game, in a MMO the game starts at max level, where you are able to do anything and everything that the game has to offer. If someone really loves the game then they will do other stuff when they hit max level, if they leave the game then they did not like it, but currently, apart from a few people, no one is leveling alts to max level.

    This game was sold on a good PvP basis, and to do that you have to be max level, I dont want to play a single payer PvE MMO, which is what ESO is currently.
  • dcincali
    dcincali
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    By the time you get to VR10, you could have made 3 vr1's... Makes sense..
  • Mothanos
    Mothanos
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    Veteran ranks are the number 1 reason people are leaving this game.
    Oh and on a side note ! they just made it double in lenght by buffing the mobs health and damage TWOFOLD.
    If you already had a fun skillset and had a hard time you can now look google up and spend days leveling other skillines as most skills are not going to cut trough these mobs.

    Zenimax......how to kill your own game so close to release of 3 other major mmo releases.....
    They are out of their mind....
  • Bhakura
    Bhakura
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    Or they just wanna get rid off all the criers who are looking for a brain at zero uninteresting game.
    Im hoping my dl is done fast, wanna see what they did. Already loving the amount of crying that its to hard, while everyone already was crying it was to hard. instead of making it easier they crancked it up a notch, great stuff that they did not give in to the "its to hard" crowd.
    And this probably why they have a sub, because its aimed at a small percentage of gamers, but thats just speculation.
    Either way, it peeked my interest :)
  • Hiddenbunny
    Why VR? Why not call it what it really is, level 150?

    1. give the illusion that you are progressing after 50
    2. make it long so they have time to do real end game content
    3. when the level cap raised (in an expansion), they can erase all this VR then they can do this *** all over again.

    Coming to the digital store near you, buy a fresh 50 character which needs another 100 level of leveling time.
  • drogon1
    drogon1
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    This game is not designed for me. I love good questing. But only to a point.

    I love grouping and gameplay. I love playing different styles, alts, etc.

    Pre-VR dungeon xp is essentially NIL, so I have to create alts in other factions to keep all the questing relatively fresh.

    BUT now I understand that VR quests are the SAME just harder? LOL.

    Yep this game wasn't designed for the type of player I am. Let's hope the PvP is as good as DAOC's; otherwise my tenure here will be short indeed.
  • Falmer
    Falmer
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    Yeah, I think they painted themselves into a corner for people like me. I have absolutely no desire to participate in "veteran" levels. I have no desire at all to play the same character though all of the games content.

    With only 5 skills, I get tired of mashing the same combo after just a few days of play on each character.

    I have alts for each alliance, and when they strike down Molag Bal, they retire to become banking mules.

    Not sure how they are ever going to expand content for people like me. I certainly am never going to level a veteran character.
  • Norpan
    Norpan
    Soul Shriven
    So, yeah. I had an effing blast levelling to 50, got a mount and named it Chuck Ragan because, theres no other exellent name for a horse. Then I entered vet mode. Been playing weeknights since monday (five days) and I'm about 80% of vet1. Can't stand levelling anylonger. I would like to see some dungeons or raids. Tried to do Fungal Grotto with three other vet1 guys. We got our a$$es handed to us pretty badly.

    Cancelling the subscription. I'm not gonna get through 10 veteran levels until late fall. Then I can finally enter Craglorn, but I bet everyone else is pretty much done with it by then and already grinding the next thing. Sorry, Zenimax, the content isn't THAT good. And an alt? Never in a million years. Even though I would like to try something less killable than my NB.
  • killipsob14_ESO
    I bought the Imperial edition and enjoyed playing to 50. Casual Player and don't find anything about Vet Ranks enjoyable.

    I have played just about every MMO and always reached as far as a character could go without getting bored. This is downright boring.

    Not to mention doing the Dolmen's reminds me of Rift. Over and over again. Yea my subscription I think is coming to end soon as well. Too bad really enjoyed the game a lot until now.

    Probably why I have stuck around more then I should have.

    For those who like the VET grinding well ...

    That is great but it will be a problem when the people who do have issues with it aren't around. Which I am betting will be a large percentage.. Same old story.. Endgame sucks. Fix it now or become a SWTOR. If I am wrong I will come back and eat humble pie. Peace
  • Svann
    Svann
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    You a
    Matt Firor (Head Director) was asked about Veteran leveling and incentives for rolling a alternate character in ESO, he said:

    "We thought it much better to allow players to experience all content with one character than force them to roll alts. This way, you can keep making your character better (by acquiring more skill points) as you go through Veteran Ranks and can take those new skills to Veteran Dungeons, PvP, and future high-level content. We could have made it so you had to start a new character to play each alliance, but wanted to allow players to keep exploring with their current character."

    So according to the director - Veteran content is a substitute for Alts. That fine, but Craiglorn is for VR10 characters.

    Basically , we are being forced to level a character to max level and then level 2 other characters to max level before we can do end game content.


    Thats not right. 50 is not max level, so its not like leveling 3x. Would it have felt better if they had made max level 150 so you wouldnt feel like you have to level past max level?
  • subecsanur
    subecsanur
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    I suddenly feel like a total noob again that has lived under a rock for ages. I have yet to get a character to veteran level (highest is 31 now) so have not experienced any of it myself.

    Does what you and Matt Firor apparently are saying mean that once you are done with all quests of your own faction you get to do the same low level quests I have done on my alts in other factions all over again, but made harder? How does that make sense?

    With this and the multi-faction guilds I am starting to see less and less value in the faction choice outside of Cyrodiil.

    Lol exactly, so essentially we are forced to play 150++ lvls, and it is not like after 50 you get to enjoy high end zones but nooooo you get to go and enjoy the other 2 factions starting zone with its same exact types of quest story line and all and the pattern is tbh sickening. Worst of all the rewards also don't improve.
  • subecsanur
    subecsanur
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    Also this all the more reason why I think respecs and attribute redistribution should be free. At least to allow those who have reached that far up in lvls to experiment more with their only character.

    Oh btw sharing banks with alts is also imo cheap.
  • AshTal
    AshTal
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    VR 1 - 10 seems to be very lazy to me. I would have had alts in the other factions any way to experience the content. What I don't like its the fact no effort was made to make this veteran content other than the level.
    1) Quests - I am loyal to the pact I should be doing my damn hardest to ruin the Daggerfall Alliance, not help it.
    2) Dialog - I have a Soul I did a hell of a lot to get it, why do people still keep saying I don't have one.
    3) Fighting my own faction, this is clearly a big No for a lot of people but you have to to move the story on.

    Now I get it re-doing lv 1-50 content twice more for each faction was impossible but some tweaks and improvements would have been better.
    Lastly I suspect most people would have done the other factions any way for the story - this VR content will not save the game if end game content is not in place. It may delay it, but as people have said going through the entire faction content will make it very hard to get my Altmer to Vet 10 knowing I will just have to do the same story I have already done on my Argonians.
  • Atheus
    Atheus
    I'll say one thing, after becoming the hero of all 3 factions I had better get faction transfers for free.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    I am pleased my highest level char is 24. I have over 110 levels total in 7 chars. Now only 4 are contenders but I have done enough to know what I like.

    I have my level 24 witch who I will get my son to bite soon. I was spooling her up but I have finally found my main char. After a level 15 NB, a level 18 DK, and a level 10 Templar who is really my cook, I have a pretty good idea about play style now and I have rolled my main. He is smoking through the pack from nothing to level 22, my Dark Elf sorc:

    http://carnagepro.com/eso/Characters/PenGunTalisker.jpg

    This is working out just like Skyrim. I rolled a powerful sorc and played him right to level 50, parked him for being OP and after a few more chars rolled my Dark Elf who is still my guy there.

    Anyway seriously leveling for the first time, I was just fooling around with the toy before, to see how it works. I an doing 2 - 4 a day, so I'll get to Craglorn in about 10 days or so.
  • Woolenthreads
    Woolenthreads
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    Memnock wrote: »
    .... is to have us pose as a spy for our faction and find ways to ruin or weaken the other alliances to help keep our loyalty to our own faction

    Which would make Razum-dar and the AD anti-espionage storyline not just an interesting storyline but a must for all three factional areas :).

    Unfortunately, doing so would probably require a separate VR server(s?) which is possibly pvp oriented Flag-games of spy-vs-spy
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  • Sidrath
    Sidrath
    Atheus wrote: »
    I'll say one thing, after becoming the hero of all 3 factions I had better get faction transfers for free.

    Agreed. I picked my initial faction (Daggerfall Covenant) after trying all three, on the basis that I felt a better affinity for its lore. Being forced to do all 3 factions' quests anyway... pretty much destroys any sense of belonging to my original choice. I suspect I'll feel more like a Merc, or an 'enlightened' entity that transcends the petty political divides.

    Enable faction transfers asap, or at least lift the faction restrictions on endgame PvE. By the time your players have done their third faction playthrough, I doubt they feel much realm pride anymore. How could they, after 200+ hours of playing for the other sides...
  • RivenCsky
    RivenCsky
    ✭✭
    Matt Firor (Head Director) was asked about Veteran leveling and incentives for rolling a alternate character in ESO, he said:

    "We thought it much better to allow players to experience all content with one character than force them to roll alts. This way, you can keep making your character better (by acquiring more skill points) as you go through Veteran Ranks and can take those new skills to Veteran Dungeons, PvP, and future high-level content. We could have made it so you had to start a new character to play each alliance, but wanted to allow players to keep exploring with their current character."

    Ok if that is true then why do they not just allow Veteran players that have completed all of the main story lines, the ability to change and experience other classes with the same char level and similar skills?
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