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Equilibrium disables incoming healing for 2-3 seconds?

dbennett707cub18_ESO
Has anyone else noticed this, after I drop a couple equibs on my temp and try to use honor the dead, it looks like it heals me , but doesn't raise my health at all. It should say in the tooltip if it's going to give you 100% mortal strike for 2-3 seconds. Or is this an issue that's only happening to me?
  • CerberusCRW
    CerberusCRW
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    Yep, I noticed this one a lil' while ago. I submitted a bug report and brought the issue up on the forums as well. So far, Honor the dead appears to be the only spell affected by this. I can use my mutagen, combat prayer and whatnot just fine.

    Also, it affects the spell as a whole, meaning you can't heal allies either for a few seconds. Just something to keep in mind when healing in a dungeon. :)

    Thanks for bringing it up though! The more people talk about it, the more likely it is to get fixed ^.^
  • Veakoth
    Veakoth
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    It's as intended, you can receive healing from any source other than your own.
  • dbennett707cub18_ESO
    I noticed mutagen/rapid regen still work, as long as HoTs were on you beforehand.
  • CerberusCRW
    CerberusCRW
    ✭✭
    Veakoth wrote: »
    It's as intended, you can receive healing from any source other than your own.

    Is that in the skill description? Did they add this recently? Pretty sure it wasn't there last I checked and with the maintenance I unfortunately cannot verify :(

    And if this is indeed how it's supposed to work, then it's broken, given that I can still heal myself via other spells, just not honor the dead.
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