Bolt Escape - How far/why does it spot ppl in stealth?

bg22
bg22
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So, if someone uses bolt escape and goes over or BY you, it spots you.

Why?

There's nothing in the description that entails spotting players in stealth by bolting passed or around them, so why does this happen?

Actually, I really enjoy it. Also, can you add a health percentage based heal to bolt escape for me? Like, heals player for 45% health when cast. I think that would be sufficient.
  • Zagz
    Zagz
    It is called Magelight.
  • Purple_Prophet
    Heal's player for 45% health? Isn't that a bit extreme? The morphs it comes with are nice imo.

    As for the stealth part, I believe you notice any enemy if u get within a certain distance (like 1 foot or so) which would explain why they become discovered when we bolt over them.
    And the world comes to a close once again...
  • bg22
    bg22
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    Zagz wrote: »
    It is called Magelight.

    No, I know what mage light is, kid. Hard to miss being that it's a GIANT GLOWING BALL THE FLOATS AROUND THE PLAYER.

    But thanks.

    It's called an ability that needs the nerf bat. That's what it's called.
  • Gorthax
    Gorthax
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    Although you can't see enemy players mage light can you? I never seen enemies using it but they spot me. I have seen sorcerers using teleport and mage light combo. It is really nice way to use them. It turns them into a good recon tool. Don't hate the fact that people are getting creative.
  • bg22
    bg22
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    Yes you can see enemy mage lights..
  • Censorious
    Censorious
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    Bolt escape reveals you simply because the sorc got inside your detection radius when he went past. That's expected, magelight or no.

    Must say, I've never seen an enemy magelight myself and the way people react, I'm fairly sure they don't see mine.

    I use the magelight/bolt escape combo full-time. Magelight gives you +20% crit and BE uses no stamina to move when in stealth. A glorious combination.
    I expect both will get nerfed soon. (BE is currently broken anyway)

    'Clever' sigs get old real fast - just like this one.
  • bg22
    bg22
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    You can see their mage light so long as they're not stealthed.
  • jonal11_ESO
    jonal11_ESO
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    You can't even see your own mage light half the time, the buff is on but you don't get the glowy ball to show up. Also, Bolt Dash can be upgraded so it damages any player you move through, which would break your stealth as well.

    But anyways, with all my med armour gear with all the stealth upgrades and detection boosts, plus mage light and I will see most stealthed players before they see me. At a good range.
  • Censorious
    Censorious
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    Several times I've walked near someone with my magelight and revealed them despite not being stealthed myself.

    I assumed they thought they were at a safe distance - maybe they were just bad.
    'Clever' sigs get old real fast - just like this one.
  • DogeRobert
    Magelight morphed to Inner Light gives you a bluish glow around the hand and eyes. The other morph apparently doesn't.

    As for the ball itself, you supposedly only see that if a)you're the player with magelight on or b) you're grouped with one.

    Players who are not grouped with the player using magelight will apparently not see the ball at all. (Though I've seen the telltale signs of Inner Light morphs on quite a few players).
    Edited by DogeRobert on May 26, 2014 6:35AM
  • Synfaer
    Synfaer
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    It's called an ability that needs the nerf bat. That's what it's called.

    Just what this forum needs... another 'nerf the OP (insert skill)'
    I have enjoyed PvP and PvE in a lot of MMO's and the only thing that needs nerfing in any of them is forum threads like this.
  • Glurin
    Glurin
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    DogeRobert wrote: »
    Magelight morphed to Inner Light gives you a bluish glow around the hand and eyes. The other morph apparently doesn't.

    As for the ball itself, you supposedly only see that if a)you're the player with magelight on or b) you're grouped with one.

    Players who are not grouped with the player using magelight will apparently not see the ball at all. (Though I've seen the telltale signs of Inner Light morphs on quite a few players).

    I was wondering where the glowing eyes thing was coming from.

    As for the ball, I've seen a handful on people that I wasn't grouped with. I don't remember if any of them were enemy players though.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    You can see magelight on anyone who has cast it. I can see enemy players with magelight in pvp. I'm not sure if the detection radius of magelight is eaten into by stealth enhancements or if it's just buggy because I've been within the radius with my NB and not been busted many, many times where someone next to me was.

    It would make sense for stealth bonuses to reduce the effectiveness of magelight so I'm hoping that's what's going on rather than just another bug.

    As for Bolt-cheat needing a nerf.. yes, oh yes, it does. It has been the most ridiculous skill in the game since the batswarm nerf. It was never intended as a travel medium more effective than a horse or an infinitely spammable escape button. It needs a small cooldown or whatever method you can think of that means it can't be spammed constantly - a couple of bolts in a row is plenty thanks. It's a simple as that. It's just silly.
  • bg22
    bg22
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    I record gameplay... and even tho I don't need it to be sure, there's clearly a glowing ball around enemy players who are using mage light in some of my videos.
  • emopyronecrosis
    DogeRobert wrote: »
    Magelight morphed to Inner Light gives you a bluish glow around the hand and eyes. The other morph apparently doesn't.

    As for the ball itself, you supposedly only see that if a)you're the player with magelight on or b) you're grouped with one.

    Players who are not grouped with the player using magelight will apparently not see the ball at all. (Though I've seen the telltale signs of Inner Light morphs on quite a few players).

    I personally think inner light should entirly remove the ball from the ability, the effects should be there, but the concept of casting Mage Light, within your own being and allowing you the ability to see that which is not there - is a cool concept - which is broken by a silly ball floating around you :| a ball that no one else can even see :| Mage Light and it's other morph, everyone should see - and Inner Light should have no ball at all, that's all I'm saying.

    as for Bolt Teleport - anyone near you thats a baddie takes damage which in turn pulls them out of stealth.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    ^^Again.... we CAN see when you cast magelight and we need to see it.
  • Yusuf
    Yusuf
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    bg22 wrote: »
    Zagz wrote: »
    It is called Magelight.

    No, I know what mage light is, kid. Hard to miss being that it's a GIANT GLOWING BALL THE FLOATS AROUND THE PLAYER.

    But thanks.

    It's called an ability that needs the nerf bat. That's what it's called.

    So the OP is apparently a troll ._.
    BTW it reveals you 'cause you probably got damages by it, it's like being hit by any other aoe.

    I have a general question though: Are the people crying for nerfs the same people who are asking for a duel system? If so, i hope it will never get implemented (despite me loving to duel) because it would be the death-sentence of this game.
  • bg22
    bg22
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    Yusuf wrote: »
    bg22 wrote: »
    Zagz wrote: »
    It is called Magelight.

    No, I know what mage light is, kid. Hard to miss being that it's a GIANT GLOWING BALL THE FLOATS AROUND THE PLAYER.

    But thanks.

    It's called an ability that needs the nerf bat. That's what it's called.

    So the OP is apparently a troll ._.
    BTW it reveals you 'cause you probably got damages by it, it's like being hit by any other aoe.

    I have a general question though: Are the people crying for nerfs the same people who are asking for a duel system? If so, i hope it will never get implemented (despite me loving to duel) because it would be the death-sentence of this game.

    Yeah man, which makes perfect sense. Why wouldn't an escape ability w/ has a CC, also do damage? Hell, while we're at it, lets just add a heal to it as I stated in OP.

    Also, it doesn't matter what gets nerfed/buffed as far as AvAvA goes. You can put 5 random abilities on your bar and run around w/ a zerg, and it wont batter which you spam. So how would a duel system hurt the game?
  • Huckdabuck
    Huckdabuck
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    bg22 wrote: »
    So, if someone uses bolt escape and goes over or BY you, it spots you.

    Why?

    There's nothing in the description that entails spotting players in stealth by bolting passed or around them, so why does this happen?

    Actually, I really enjoy it. Also, can you add a health percentage based heal to bolt escape for me? Like, heals player for 45% health when cast. I think that would be sufficient.

    L2PvP instead of QQ'n about sorcs abilities nonstop. Baddies will be baddies.
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  • WilliamTee
    WilliamTee
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    How come people can't start discussion threads that don't involve trolling/heavy sarcasm any more :(
  • UrQuan
    UrQuan
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    Bolt escape is supposed to be an ability that gives you a temporary respite from combat to allow you to heal or shore up your defenses or whatever. To turn it into that (instead of a free escape), I think it should send you farther (so that you don't have to spam it to end up at a temporarily safe distance), and have a significant cooldown (so that you can't spam it). Of course, I haven't done a great deal of analysis on it, so that's just my gut feeling.
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  • emopyronecrosis
    ^^Again.... we CAN see when you cast magelight and we need to see it.

    Talking about inner light, not mage light. Inner Light I feel doesn't need to have the ball - and everyone knows when someone casts Inner Light, glowing hands, glowing eyes, kinda hard not to notice
  • zaria
    zaria
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    Ur-Quan wrote: »
    Bolt escape is supposed to be an ability that gives you a temporary respite from combat to allow you to heal or shore up your defenses or whatever. To turn it into that (instead of a free escape), I think it should send you farther (so that you don't have to spam it to end up at a temporarily safe distance), and have a significant cooldown (so that you can't spam it). Of course, I haven't done a great deal of analysis on it, so that's just my gut feeling.
    LOL, it might help me, last time I used then we was chasing off enemies trying to siege a keep it I ended up at the farm as I panic casted it until out of magic.
    The farm was full of hostile NPC :)

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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