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Please create arena pvp!!

  • theweakminded
    theweakminded
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    If I wanted small scale pvp, I would play a game better balanced for it. It is very clear this is balanced for large group pvp. If they do not have to waste time and effort in balancing small scale pvp, they can focus on more important aspects f the game. Such as, adding more event structure into Cyrodiil.
  • roflcopter
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    IMO it would create too much of a balancing headache to have in. Time and time again in Arenas is this the issue. I know people like it but the ramifications server wide would be more annoying, as well as the flood of forum posts calling for fixes or nerfs on classes that were balanced for larger group pvp.

    Not playing in the arena because one doesn't like it vs. it becoming a development / forum moderation / flavor of the month nightmare / potential game breaker is something that I wouldn't want to get on board with. Unless they put it on the testing server and had it hammered for months upon months prior to release.

    TES will do what they feel is the best for the playerbase, I am just along for the ride.

    Cyrodill with fixes is fine.
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Blackwidow
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    roflcopter wrote: »
    IMO it would create too much of a balancing headache.

    Because that is not happening now?
    Edited by Blackwidow on May 21, 2014 10:15PM
  • theweakminded
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    Blackwidow wrote: »
    Catflinger wrote: »
    Go play WoW. Go play SWtOR. Stop trying to ruin this game.

    Umm.. No?

    Unless you can prove arenas or dueling can hurt this game.

    Dueling cannot hurt but it does not add anything very interesting. Arena is always a balance nightmare. Even more so with how this Ames class system works. Ultimately, arena results in class nerds and not balance to allow ore spec to be viable.
  • roflcopter
    roflcopter
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    Blackwidow wrote: »
    roflcopter wrote: »
    IMO it would create too much of a balancing headache.

    Because that is not happening now?

    lol you think this is bad, put in arenas. You will see the difference in what I am talking about then.

    Also there is a difference between broken mechanics and nerfing / balancing a class.
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
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  • taylorwilenskiub17_ESO
    While I disagree with adding arena PvP, I would like to see dueling implemented so I can battle my friends and guild mates 1v1 for some fun.
  • Blackwidow
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    roflcopter wrote: »
    Blackwidow wrote: »
    roflcopter wrote: »
    IMO it would create too much of a balancing headache.

    Because that is not happening now?

    lol you think this is bad, put in arenas. You will see the difference in what I am talking about then.

    Also there is a difference between broken mechanics and nerfing / balancing a class.

    Yes, this is not my first MMO.

    However, if the classes are really that out of balance, then there is a whole different problem.

    If dueling and arenas shine a brighter light on that imbalance, I say it is a good thing.
    Edited by Blackwidow on May 21, 2014 10:20PM
  • roflcopter
    roflcopter
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    Blackwidow wrote: »
    roflcopter wrote: »
    Blackwidow wrote: »
    roflcopter wrote: »
    IMO it would create too much of a balancing headache.

    Because that is not happening now?

    lol you think this is bad, put in arenas. You will see the difference in what I am talking about then.

    Also there is a difference between broken mechanics and nerfing / balancing a class.

    Yes, this is not my first MMO.

    However, if the classes are really that out of balance, then there is a whole different problem.

    If you have played more MMO's you should know then. I don't even know why this is a debate.

    The pvp was balanced for GvG. It works to an extent, it needs minor tweaks here and there but for the most part is ok and I think it will be better balanced soon enough.

    Adding a small group or 1v1 scenarios in there. You dont' see potential issues. Especially with the mindset of modern day MMO gamer? Absolute nightmare.

    We are DIVAS all hiding behind our monitors making demands on companies we know nothing about.


    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Blackwidow
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    roflcopter wrote: »
    If you have played more MMO's you should know then. I don't even know why this is a debate.

    Because I disagree with you. :)
    The pvp was balanced for GvG. It works to an extent, it needs minor tweaks here and there but for the most part is ok and I think it will be better balanced soon enough.

    With even smaller pvp, the balanced can be fixed quicker.
    Adding a small group or 1v1 scenarios in there. You dont' see potential issues. Especially with the mindset of modern day MMO gamer? Absolute nightmare.

    Here is where i am coming from. There are so many combinations, I don't think there can be any one "winning" set of skills.

    However, if there is a power that stands out as really weak or really powerful, they can see that by how much it is used.
    We are DIVAS all hiding behind our monitors making demands on companies we know nothing about.

    ZOS does not have to bend to every QQ posted.

    This game is different than any other game because of all the different skills. Unlike WoW, EQ or any other old MMO, we are not set in one class.

    When people post that DKs are more powerful than NBs, I kind of laugh. Not becuase it is untrue, but because that is such a general statement.

    What powers and why? That needs to be hammered out.

    1v1 is the best way to find out.

    Will it be hard work for ZOS. Frankly, I don't care. It's their job.
    Edited by Blackwidow on May 21, 2014 10:30PM
  • Alurria
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    No the burden of proof is on you. As others have said balancing issues rise. People cry nerf because they get beaten and they scream on the forums just like this thread is doing.
  • roflcopter
    roflcopter
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    Blackwidow wrote: »
    roflcopter wrote: »
    If you have played more MMO's you should know then. I don't even know why this is a debate.

    Because I disagree with you. :)
    The pvp was balanced for GvG. It works to an extent, it needs minor tweaks here and there but for the most part is ok and I think it will be better balanced soon enough.

    With even smaller pvp, the balanced can be fixed quicker.
    Adding a small group or 1v1 scenarios in there. You dont' see potential issues. Especially with the mindset of modern day MMO gamer? Absolute nightmare.

    Here is where i am coming from. There are so many combinations, I don't think there can be any one "winning" set of skills.

    However, if there is a power that stands out as really weak or really powerful, they can see that by how much it is used.
    We are DIVAS all hiding behind our monitors making demands on companies we know nothing about.

    ZOS does not have to bend to every QQ posted.

    Balancing for GvG is actually quite easier than 1v1. But I get where your coming from, don't get me wrong. Its your thing and that's fine. I don't mind how or what they do to improve on PVP, if it is an arena that's fine, if not that's fine as well. I will still get my enjoyment out of the game regardless.

    But I do know for sure that if they did add an arena it would be very interesting on how they would handle it and how the players would receive it. People don't take pvp lightly in MMO's. Its how we overcompensate for things.... ;)
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Yasha
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    mutharex wrote: »
    The one thing WoW devs resent adding to the game and would take back if they could? Arenas
    http://www.wowhead.com/forums&topic=130816.2/blizzard-arena-was-the-biggest-mistake-in-the-history-of-wow

    nuff said

    The OP is talking about battlegrounds not the WoW arena (he says with an objective like take points just like GW2). A few people have posted about wanting "arenas" when they likely means "battlegrounds" in WoW terminology.

    I'd really love the ability to 1v1, 3v3 or 5v5 in arena pvp. A small objective like take the flag or capture points just like in GW2 but please don't make the same mistake they did and allow us to use our own gear in the arena and not give everyone stock gear.

    5v5 arena would also teach invaluable team work skills where every man counts. I'd prefer to see actual arena style maps as apossed to small worlds... GW2 hit the nail on the head pretty much with arena pvp, it just sucked that you could not use your own gear.

    The normalized gear in GW2 spvp was one of the best things about it.
    Why do you need an Arena to have your 1v2, 2v2, and 5v5s ? They already happen everywhere in Cyrodiil. these small skirmishes are endless, you just need to stop following the zerg and go to the outskirts of the zergs and keep sieges. Just go to the areas where enemies have to travel to get to the hot spots. you can ambush all day long and have group vs group fights. many groups roam looking for other groups.

    Every type of PVP you want is already there. You just have to go find it because teh game doesnt hold your hand and make matches for you like otehr games do

    Obviously its totally different in many ways- for example running around like you suggest involves mostly waiting/running/ and not pvping. Its a completely different experience to structured pvp.

  • YstradClud
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    ESO is already becoming too close to a WoW clone with raids being introduced next patch. Adding arena to it will make it even more so. WoW has an expansion coming soon so arena junkies can get their fix there still.
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  • Sheneria
    Sheneria
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    I know this sounds crazy but what if you play a game that is made and balanced for Arena PVP?
  • canghai
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    AT THE VERY LEAST, add a dueling option, there doesnt have to be rewards but maybe just a record of wins and losses, and an option to turn off duels so u dont get spammed with requests
  • BBSooner
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    I'd rather keep pvp to large scale.
  • Xilc
    Xilc
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    BBSooner wrote: »
    I'd rather keep pvp to large scale.

    I personally love large scale pvp. I don't think they should copy WoW and join the club of games that make Arena mandatory for all of its players. I don't know if you've played World of Warcraft and Star Wars The Old Republic(dear lord it's bad), but I don't want anything to do with Arena.
  • Blackwidow
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    xCHEMISTx wrote: »
    ESO is already becoming too close to a WoW clone with raids being introduced next patch. Adding arena to it will make it even more so. WoW has an expansion coming soon so arena junkies can get their fix there still.

    OMG! Not a WoW clone!!!!

    Can't somebody think of the children!!!! :confounded:
    Xilc wrote: »
    I don't think they should copy WoW and join the club of games that make Arena mandatory for all of its players.

    Yes, because that is what everyone is asking for. To make arenas mandatory for all players.

    "rolleyes"
    Edited by Blackwidow on May 21, 2014 11:47PM
  • Xilc
    Xilc
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    Blackwidow wrote: »
    xCHEMISTx wrote: »
    ESO is already becoming too close to a WoW clone with raids being introduced next patch. Adding arena to it will make it even more so. WoW has an expansion coming soon so arena junkies can get their fix there still.

    OMG! Not a WoW clone!!!!

    Can't somebody think of the children!!!! :confounded:
    Xilc wrote: »
    I don't think they should copy WoW and join the club of games that make Arena mandatory for all of its players.

    Yes, because that is what everyone is asking for. To make arenas mandatory for all players.

    "rolleyes"

    I didn't say anything about "that's what they're doing" I said that's what ends up happening. Everyone implements arena pvp and it somehow becomes the standard, and you cannot have good gear unless you become a hardcore arena player.
  • Alurria
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    Blackwidow wrote: »
    xCHEMISTx wrote: »
    ESO is already becoming too close to a WoW clone with raids being introduced next patch. Adding arena to it will make it even more so. WoW has an expansion coming soon so arena junkies can get their fix there still.

    OMG! Not a WoW clone!!!!

    Can't somebody think of the children!!!! :confounded:
    Xilc wrote: »
    I don't think they should copy WoW and join the club of games that make Arena mandatory for all of its players.

    Yes, because that is what everyone is asking for. To make arenas mandatory for all players.

    "rolleyes"

    Arenas are for a small portion of the population of any game, when I bought WoW it didn't have arena it's not a requirement. It's a feature you would like to have and one I think we can do without. Because you and I both know people will come here and cry for nerfs because they got beat in a match.
  • Blackwidow
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    Xilc wrote: »
    I didn't say anything about "that's what they're doing" I said that's what ends up happening. Everyone implements arena pvp and it somehow becomes the standard, and you cannot have good gear unless you become a hardcore arena player.

    Arenas don't even have to have rewards.
  • Reignskream
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    Cyrodiil is fun but there is such thing as too much of a good thing... Cyrodiil can become boring after weeks of taking resources, taking forts, losing resources, losing forts, taking resources, taking forts...

    I'd really love the ability to 1v1, 3v3 or 5v5 in arena pvp. A small objective like take the flag or capture points just like in GW2 but please don't make the same mistake they did and allow us to use our own gear in the arena and not give everyone stock gear.

    The rewards for winning arena should be some AP, gold and arena currency that we can use to buy arena based gear which increase flag capture time, does more damage to players in arena and take less damage from players or something like that.

    Almost every singple mmo to date has open world pvp and arena pvp, why Zenimax has to be different and break it? It works, people enjoy it and it can become very competitive.

    5v5 arena would also teach invaluable team work skills where every man counts. I'd prefer to see actual arena style maps as apossed to small worlds... GW2 hit the nail on the head pretty much with arena pvp, it just sucked that you could not use your own gear.

    Zenimax, please please do this for us!

    I would prefer not to chase healers around a podium as I gave that up 5 months ago. Thanks :D
  • Ser Lobo
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    Sheneria wrote: »
    I know this sounds crazy but what if you play a game that is made and balanced for Arena PVP?

    The downside, is that there are more than one reason why players choose the game they want.

    That 'made and balanced for Arena PvP' might have horrible, low-quality or cartoony graphics. It might have mindless collection quests. It might be bogged down with an idiotic gear drive that has exploded from power creep years ago. It could have an extremely limited character customization and advancement system which allows no real freedoms. It's lore could be so full of ret-con's and loopholes, that's it's a shallow reflection of a good story.

    All in all, there are many reasons, good reasons, why a player might wish to play a game based in the Elder Scrolls universe, and fully EXPECT arena combat (PvP or otherwise).

    Sure, if all you wanted was Arena, you would be right. There are probably better options.

    But if you want the whole package? Why couldn't a player ask for arena's? It's not like the first Elder Scrolls game wasn't named for it.




    All that said, and to reiterate my earlier post: asking or expecting arena's isn't out of lore, character, and shouldn't be dismissed so easily. Taking measures to address the nerf spam (which is common in both PvP and PvE, and we will see it grow exponentially with Trials due to the competitive nature) is the prime concern.

    This game isn't balanced for four classes versus four classes, like Neverwinter was. It's not specifically group focused. It's not even balanced class for class. It's a loose form of balance, that pits army to army, with NPC's and siege equipment/defenses taking up the slack.

    To even define Arena's: short, timed bouts between a set number of players (usually 2-4 per team) in a balanced competition, usually to the death (no respawn). Arena's usually include leaderboards, ranks, and fit wholeheartedly into the e-sport category.

    We're about to get completely engulfed with calls for class changes and nerfs, and it's not going to be PvP that starts it. Watch. You'll see that, once players start competing (best time in trials), they'll start really taking min-maxing seriously, and FoTM builds and 'optimal' spreadsheets will become the tool of arguments across these and other forums.

    Arena's would cause this to happen as well, but instead of it being team focused, it'll be more class focused.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Blackwidow
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    Arenas are for a small portion of the population of any game

    Really? What percent exactly. Link please?
    Because you and I both know people will come here and cry for nerfs because they got beat in a match.

    So?

    There is QQ all over these threads about balance.



  • Xilc
    Xilc
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    Blackwidow wrote: »
    Xilc wrote: »
    I didn't say anything about "that's what they're doing" I said that's what ends up happening. Everyone implements arena pvp and it somehow becomes the standard, and you cannot have good gear unless you become a hardcore arena player.

    Arenas don't even have to have rewards.

    So you're saying they should implement something into the game that gives absolutely no positive feedback/reward for engaging in it?
  • Ser Lobo
    Ser Lobo
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    Xilc wrote: »
    Blackwidow wrote: »
    Xilc wrote: »
    I didn't say anything about "that's what they're doing" I said that's what ends up happening. Everyone implements arena pvp and it somehow becomes the standard, and you cannot have good gear unless you become a hardcore arena player.

    Arenas don't even have to have rewards.

    So you're saying they should implement something into the game that gives absolutely no positive feedback/reward for engaging in it?

    Honestly, give me a few titles and achievements, and I think I would be happy.

    Isn't that why we became arena champions in Oblivion?

    A set of silly skills would also be kinda fun. Nothing great or terribly useful, but compete in so many arena matches to rank your 'Gladiator' skill line up. Not win, just compete. Make the number rediculous, too.

    What are the skills? Cartwheel dodge. 'Amp the Crowd' buff where you yell 'Are you not ENTERTAINED' and get a +5 health regen to nearby allies. 'Dirt in Face' attack which stuns a target for half a second.

    You get the drift. Make it fun, nonsense. Let the player know, going in, that it's just for fun. And make the leaderboards about 'number of times knocked down', or 'number of rats accidentally killed', that kind of thing.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Arsenic_Touch
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    This game does not need pillar humping because that's essentially what arena pvp is.
    And once they introduce arena pvp, it will have to have tiers for growing competition and it will become the norm for pvp. Now if they want to introduce battlegrounds or 1v1 duels, that's fine. But individual arenas? hell no.

    Not to mention the whole balancing nightmare just to get things fair.
    Edited by Arsenic_Touch on May 22, 2014 12:16AM
    Is it better to out-monster the monster or to be quietly devoured?

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  • Blackwidow
    Blackwidow
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    Xilc wrote: »

    So you're saying they should implement something into the game that gives absolutely no positive feedback/reward for engaging in it?

    No positive feedback? Ever heard of fun? :)

    No reward? No ingame reward, no. Just the fun of the battle.

    I'm for dueling as well. Go figure.
  • Ser Lobo
    Ser Lobo
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    Blackwidow wrote: »
    Xilc wrote: »

    So you're saying they should implement something into the game that gives absolutely no positive feedback/reward for engaging in it?

    No positive feedback? Ever heard of fun? :)

    No reward? No ingame reward, no. Just the fun of the battle.

    I'm for dueling as well. Go figure.

    Honestly, if it doesn't give loot, skill points, gold or some other tangible reward, many players would never even touch it. They must be rewarded for what they do, else it's a waste of their time.

    I'm a roleplayer. Obviously, there is no reward for roleplay besides my own pleasure (too bad there aren't any DM's to give me extra XP). I play games like this because I enjoy them.

    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Ser Lobo
    Ser Lobo
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    Blackwidow wrote: »
    Arenas are for a small portion of the population of any game

    Really? What percent exactly. Link please?
    Because you and I both know people will come here and cry for nerfs because they got beat in a match.

    So?

    There is QQ all over these threads about balance.



    Just watch what will come from these Trials.

    Any time there is competition, there is crying. Some naively assume it's only PvP players that cry. They obviously don't play competitive PvE.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
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