Maintenance for the week of June 17:
• PC/Mac: NA and EU megaservers for patch maintenance – June 17, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 17, 10:00PM EDT (June 18, 2:00 UTC) - June 18, 5:00AM EDT (9:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 17, 10:00PM EDT (June 18, 2:00 UTC) - June 18, 5:00AM EDT (9:00 UTC)
Difficulty scaling in veteran content
So yesterday I hit VR3 and it wasn't long before I went to Greenshade. It was all fun and games until I got my ass handed to me. Hard. And often.
I like to think that I am at least an okay player and that I shouldn't be having all this trouble soloing three regular mobs, or one named mob with a regular one. Up until VR2, I never had any trouble with this. Yet, at VR3, I find myself wiping three times just to get one named mob down (twice to get rid of the adds and once on the "boss" because it manages to kill me in two seconds with an unavoidable ability).
Let me be clear: I don't mind a challenge, I don't mind that it's taking ages to level up and I can even live with the absence of a reward for persevering. But it almost seems like VR3 content was deliberately designed to make progression disproportionately difficult.
So, am I alone in this, or do others feel the same way? Or am I doing something wrong?