So after reading, it's the Conservation of Energy Sorc mastery passive that is the root cause of the issue. I hope it gets addressed, and Sorc sustain gets looked at in terms of skill costs or something else.
They are adjusting it for U51. People, myself included, have been screaming from the rooftops how problematic and unhealthy for the game infinite sustain mechanics are.
Since class masteries I haven’t enjoyed the game this much in a while. It hasn’t earned my sub back but it’s close. There’s some really broken things in the meta currently: DKs, Sorcs, WWs, all just leagues above everything else. They are balancing and addressing the issues, but the delay in getting things addressed despite obvious feedback on how broken things are isn’t acceptable.
They are adjusting it for U51. People, myself included, have been screaming from the rooftops how problematic and unhealthy for the game infinite sustain mechanics are.
Yup, it allows players to go for damage, tankiness, or a mix of both without having to worry about sustain. Infinite sustain fights are also stupid; management of resources is a part of skillful play.
I watched a really good team mate in solo queue 4v4v4 on PC NA spawn camp solo against 3 players in a Sorc WW build. This is a highly skilled player, but he never died and was never in danger. He just bullied the crap out of them.Since class masteries I haven’t enjoyed the game this much in a while. It hasn’t earned my sub back but it’s close. There’s some really broken things in the meta currently: DKs, Sorcs, WWs, all just leagues above everything else. They are balancing and addressing the issues, but the delay in getting things addressed despite obvious feedback on how broken things are isn’t acceptable.
I like the class masteries, it provides more options for building, but the game needs to be balanced with them in mind in terms of PVP (and PVE).
I spent last night to today testing a new build, thanks to insights from @evLRise 's excellent post on the PTS forum on class masteries:
https://forums.elderscrollsonline.com/en/discussion/697885/class-mastery-breakdown-tierlist-for-solo-pvp-group-pvp-to-showcase-where-adjustments-are-needed
He was 100% right that Erudite's Rigor is a strong mastery. I hadn't tried it but am glad I did. It's at least helping me stay upright longer in fights vs Sorc WWs and DKs.
I played about 15 4v4v4's in solo queue and it's been fun for the most part.
Hopefully when U51 goes live the PVP balance will be in a good-enough state. If it is, I'll strongly consider resubbing.
I understand why some people really like infinite sustain, and also dread the morrowind style drought gameplay, but I do belive there's a happy medium in between.
A lot of the sources of sustain currently available are a pittance compared to what Coe and Cof provide.
Most sustain sets are just bad at this point, especially single resource ones for example.
Also these piecemeal changes aren't really all that amazing, I truly do belive we need a full pass on sustain, bring up underwhelming options and crunch down overperforming ones.
I don't think anyone should be forced to run wretched + roksa, on contray, we should be able to pick and choose how we get our sustain, but it also shouldn't come from a single source.
Hats off for running Arc, sometimes I feel like I’m the only one trying to make it work sometimes lol. And pure arc is tough in this meta, but there’s some viable builds you can make work. Erudites if you’re 1vx or small scale is a no brainer. Fate Realigned and/or Unbound Potential really open up a heavy hitting burst window. The damage is there on that class but it’s hindered by sustain, at least in contrast to this meta we find ourselves in now. But the masteries are what truly made this class remotely viable.
The balance between the rest of the classes is actually pretty decent. I don’t even know what class would rank 3rd below DK and Sorc. Imo either warden or necro but it isn’t so obvious and an argument could be made either way. That’s a good place to have balance at, where it’s more subjective what’s performing the best.
The conclusion you have reached is why PvP lost a lot of players this year. Outside of MYM even on the weekends one faction in Cyro dominates population-wise on PC NA.
And then the population difference alone is already an issue, but then you have to go against emp, scrolls, and sometimes even hammer along with completely broken builds.
This is one of the worst periods of balance in the game, if not the worst. There's also zero counter to HP stacking because DoTs are no longer useful without being a complete glass build.
It's been a disappointing year so far on many levels. I do hope it gets better.
They are adjusting it for U51. People, myself included, have been screaming from the rooftops how problematic and unhealthy for the game infinite sustain mechanics are.
Yup, it allows players to go for damage, tankiness, or a mix of both without having to worry about sustain. Infinite sustain fights are also stupid; management of resources is a part of skillful play.
I watched a really good team mate in solo queue 4v4v4 on PC NA spawn camp solo against 3 players in a Sorc WW build. This is a highly skilled player, but he never died and was never in danger. He just bullied the crap out of them.Since class masteries I haven’t enjoyed the game this much in a while. It hasn’t earned my sub back but it’s close. There’s some really broken things in the meta currently: DKs, Sorcs, WWs, all just leagues above everything else. They are balancing and addressing the issues, but the delay in getting things addressed despite obvious feedback on how broken things are isn’t acceptable.
I like the class masteries, it provides more options for building, but the game needs to be balanced with them in mind in terms of PVP (and PVE).
I spent last night to today testing a new build, thanks to insights from @evLRise 's excellent post on the PTS forum on class masteries:
https://forums.elderscrollsonline.com/en/discussion/697885/class-mastery-breakdown-tierlist-for-solo-pvp-group-pvp-to-showcase-where-adjustments-are-needed
He was 100% right that Erudite's Rigor is a strong mastery. I hadn't tried it but am glad I did. It's at least helping me stay upright longer in fights vs Sorc WWs and DKs.
I played about 15 4v4v4's in solo queue and it's been fun for the most part.
Hopefully when U51 goes live the PVP balance will be in a good-enough state. If it is, I'll strongly consider resubbing.
