In RND, why do I need to be penalized for leaving a group with a fake tank/healer/DD?
Why should I be penalized for leaving a group where people don't care at all about the roles they signed up for, and join anyway just to screw over other players games?
Fake tank stays, fake healer stays, but if the player actually fulfilling their role leaves the group... they get penalized.
Why? Because this is ESO.
A game that doesn't really care about roles anymore, because they don't really matter... and the game just assumes everyone has DPS.
ESO_player123 wrote: »In RND, why do I need to be penalized for leaving a group with a fake tank/healer/DD?
Why should I be penalized for leaving a group where people don't care at all about the roles they signed up for, and join anyway just to screw over other players games?
Fake tank stays, fake healer stays, but if the player actually fulfilling their role leaves the group... they get penalized.
Why? Because this is ESO.
A game that doesn't really care about roles anymore, because they don't really matter... and the game just assumes everyone has DPS.
While I do not condone fake role takers, the situation you are describing is a bit different. When a ToT player is conceding, the other player loses nothing. They still get their win and coffer: mission accomplished. When a player leaves a group, they leave the other 3 people hanging.
My understanding is that the latest changes in ToT were made to combat situations where people were misusing conceding/declining matches to achieve matching with a specific player and thus inflating scores. I might be wrong though.
Personofsecrets wrote: »ESO_player123 wrote: »In RND, why do I need to be penalized for leaving a group with a fake tank/healer/DD?
Why should I be penalized for leaving a group where people don't care at all about the roles they signed up for, and join anyway just to screw over other players games?
Fake tank stays, fake healer stays, but if the player actually fulfilling their role leaves the group... they get penalized.
Why? Because this is ESO.
A game that doesn't really care about roles anymore, because they don't really matter... and the game just assumes everyone has DPS.
While I do not condone fake role takers, the situation you are describing is a bit different. When a ToT player is conceding, the other player loses nothing. They still get their win and coffer: mission accomplished. When a player leaves a group, they leave the other 3 people hanging.
My understanding is that the latest changes in ToT were made to combat situations where people were misusing conceding/declining matches to achieve matching with a specific player and thus inflating scores. I might be wrong though.
That seems to be the reason for the change, but have you seen anything official about the change?
ESO_player123 wrote: »Personofsecrets wrote: »ESO_player123 wrote: »In RND, why do I need to be penalized for leaving a group with a fake tank/healer/DD?
Why should I be penalized for leaving a group where people don't care at all about the roles they signed up for, and join anyway just to screw over other players games?
Fake tank stays, fake healer stays, but if the player actually fulfilling their role leaves the group... they get penalized.
Why? Because this is ESO.
A game that doesn't really care about roles anymore, because they don't really matter... and the game just assumes everyone has DPS.
While I do not condone fake role takers, the situation you are describing is a bit different. When a ToT player is conceding, the other player loses nothing. They still get their win and coffer: mission accomplished. When a player leaves a group, they leave the other 3 people hanging.
My understanding is that the latest changes in ToT were made to combat situations where people were misusing conceding/declining matches to achieve matching with a specific player and thus inflating scores. I might be wrong though.
That seems to be the reason for the change, but have you seen anything official about the change?
Nothing, so that is why I wrote that it's my understanding. I would really like to hear the official reason for the change. If that was not done to combat misuse, then that is just an annoying change that definitely made my playing experience worse..