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Why we only explore a few Daedric prince's ?

mr1sho
mr1sho
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With all the daedric overlords running amok in tamriel why do you always focus on the cheese guy ?
Would love do some quest for malcath etc take a more darker tone I'm tired of the cheese jokes honestly
Gold Company Commander
  • Radiate77
    Radiate77
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    It would be great if we could get some Daedric Shrines and associated questlines added to the world… and with meaningful rewards themed to their Prince.
    Founder of New Age Crusade, the #1 Battlegrounds guild on Xbox NA
  • FlameDark
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    Radiate77 wrote: »
    It would be great if we could get some Daedric Shrines and associated questlines added to the world… and with meaningful rewards themed to their Prince.


    To add to this, I think it would be really neat if we could select one of them as a patron and get some sort of passive from it. Much like the mundus stones.
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  • YffresTrill
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    Considering that the quality of recent years' writing has been not nearly up to the standard of the base game and especially early DLCs, I think it might be a good decision on the part of the writers to stay away from Princes which have not already been flanderised.

    I cannot imagine them writing Malacath well. It would probably be turned into a joke, like Sheo, and to a lesser extent Sanguine, have been.

    I have always wished to see Azura's realm, but considering how poorly things have gone, I think it best if they stay away from it. I am fairly certain what I picture in my mind is far superior to whatever the current iteration of ZOS might accomplish. It is a shame and I would of course love to be proven wrong.
    @ Yffre'sTrill - PC/EU (No Steam)
  • BretonMage
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    I think it's time for us to have Jyggalag back. Please.
  • OgrimTitan
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    Considering that the quality of recent years' writing has been not nearly up to the standard of the base game and especially early DLCs, I think it might be a good decision on the part of the writers to stay away from Princes which have not already been flanderised.

    I cannot imagine them writing Malacath well. It would probably be turned into a joke, like Sheo, and to a lesser extent Sanguine, have been.

    I have always wished to see Azura's realm, but considering how poorly things have gone, I think it best if they stay away from it. I am fairly certain what I picture in my mind is far superior to whatever the current iteration of ZOS might accomplish. It is a shame and I would of course love to be proven wrong.

    Except for Summerset depiction, I was never disappointed by ESO's art team. Why so skeptic? I can't count Aporcypha and Deadlands fully, because there were adaptations (still, much better than originals), but Coldharbour was ESO's pet from the start. While vanilla zone is very low-budget, it's still captures the feel and the style perfectly. And the Solstice Coldharbour, introduced 10 years later, is even better.

    Now writing is a different question altogether..
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  • pinkpom
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    I want to read a story about seriously grilling cheese.
    Cheese is always forgiven.
    I want the option to refuse to forgive cheese.
  • YffresTrill
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    OgrimTitan wrote: »
    Considering that the quality of recent years' writing has been not nearly up to the standard of the base game and especially early DLCs, I think it might be a good decision on the part of the writers to stay away from Princes which have not already been flanderised.

    I cannot imagine them writing Malacath well. It would probably be turned into a joke, like Sheo, and to a lesser extent Sanguine, have been.

    I have always wished to see Azura's realm, but considering how poorly things have gone, I think it best if they stay away from it. I am fairly certain what I picture in my mind is far superior to whatever the current iteration of ZOS might accomplish. It is a shame and I would of course love to be proven wrong.

    Except for Summerset depiction, I was never disappointed by ESO's art team. Why so skeptic? I can't count Aporcypha and Deadlands fully, because there were adaptations (still, much better than originals), but Coldharbour was ESO's pet from the start. While vanilla zone is very low-budget, it's still captures the feel and the style perfectly. And the Solstice Coldharbour, introduced 10 years later, is even better.

    Now writing is a different question altogether..

    I agree that Coldharbour, despite its unpleasant atmosphere, is quite well done.

    I was not at all impressed by Apocrypha. Deadlands was fine.

    A large part of the problem is that the art team is stepping away from building new assets for every area. The recent additions have been built primarily from existing assets.

    And the Shivering Isles section in the recent Sheogorath quests was the most disappointing by far.
    @ Yffre'sTrill - PC/EU (No Steam)
  • Maitsukas
    Maitsukas
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    Peryite had only 2 voiced lines in at the end of the Necrom storyline. I'd say that he needs a physical appearance in the game, not his worshippers like Zaan or Blightcrown.

    And when it comes to Jyggalag, he cannot appear until the eras change, which is centuries after ESO's time period.
    Edited by Maitsukas on August 17, 2026 11:20AM
    PC-EU @maitsukas

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  • Arunei
    Arunei
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    Maitsukas wrote: »
    Peryite had only 2 voiced lines in at the end of the Necrom storyline. I'd say that he needs a physical appearance in the game, not his worshippers like Zaan or Blightcrown.

    And when it comes to Jyggalag, he cannot appear until the eras change, which is centuries after ESO's time period.
    I was going to suggest Peryite, his concept is so cool yet we have so little content for him. Instead we get a random Prince that apparently vanished and then came back. We also could get more stuff for Mephala, I feel like she's also not represented very well.

    Less of the Princes that are either memes or already have a lot of representation like Dagon would be nice either way. Like y'all have all these options to pull from, stop picking just a couple.
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  • BretonMage
    BretonMage
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    Maitsukas wrote: »
    Peryite had only 2 voiced lines in at the end of the Necrom storyline. I'd say that he needs a physical appearance in the game, not his worshippers like Zaan or Blightcrown.

    And when it comes to Jyggalag, he cannot appear until the eras change, which is centuries after ESO's time period.

    I agree about Peryite. He's never had much content dedicated to him; it would be a good opportunity to create a unique personality.

    Regarding Jyggalag, what if the separation of Sheo from his power caused Jyggalag to "awaken" prematurely? Perhaps daedric curses can be, if not broken, at least bent a little.
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