madmufffin wrote: »Can we please get it added so that we can decon mythics? I don't care about mats or trait material. I just want to be able to get my 25 transmutes back. It can't be that much of a divergence from the current system to implement.
JustLovely wrote: »madmufffin wrote: »Can we please get it added so that we can decon mythics? I don't care about mats or trait material. I just want to be able to get my 25 transmutes back. It can't be that much of a divergence from the current system to implement.
So what about the first version of the mythic we receive? Should we get transmutes for deconning that mythic too? See the problem?
PrinceShroob wrote: »Mythics can't be deconstructed because equivalent exchange--receiving the same amount of Transmute Crystals upon an item's deconstruction as it cost you to make it--is a reward for completing the set collection for a set. Mythics constitute their own sets as a single piece and, therefore, always cost 25 Transmute Crystals to reconstruct.
If you could reconstruct a Mythic for 25 Transmute Crystals, that would devalue finding leads for another copy and would allow you to make storage items--items created solely to store Transmute Crystals above the cap--with just a single Mythic.
This behavior is intentional.
PrinceShroob wrote: »Mythics can't be deconstructed because equivalent exchange--receiving the same amount of Transmute Crystals upon an item's deconstruction as it cost you to make it--is a reward for completing the set collection for a set. Mythics constitute their own sets as a single piece and, therefore, always cost 25 Transmute Crystals to reconstruct.
If you could reconstruct a Mythic for 25 Transmute Crystals, that would devalue finding leads for another copy and would allow you to make storage items--items created solely to store Transmute Crystals above the cap--with just a single Mythic.
This behavior is intentional.
SeaGtGruff wrote: »PrinceShroob wrote: »Mythics can't be deconstructed because equivalent exchange--receiving the same amount of Transmute Crystals upon an item's deconstruction as it cost you to make it--is a reward for completing the set collection for a set. Mythics constitute their own sets as a single piece and, therefore, always cost 25 Transmute Crystals to reconstruct.
If you could reconstruct a Mythic for 25 Transmute Crystals, that would devalue finding leads for another copy and would allow you to make storage items--items created solely to store Transmute Crystals above the cap--with just a single Mythic.
This behavior is intentional.
We can already reconstruct as many copies of a mythic as we wish (and that we have the TCs for) after finding it, so not being able to deconstruct it afterward does nothing to incentivize us to grind for more copies of that same mythic. The greatest incentive to grind for additional copies of any antiquity comes from the desire to complete one's Antiquities journal.
As far as how much it costs to reconstruct a mythic versus an item from some other set in our stickerbooks, most overland sets are very easy to collect, either from playing the game or buying any pieces we haven't found yet, so it's trivial for most players to collect at least one complete item set such that it's possible to store TCs by reconstructing something for 25 TCs and then deconstruct it later to get those 25 TCs back. Note, I'm not suggesting that your point wasn't something the devs had considered when they decided that mythics should not be deconstructible; I'm just saying that it's trivial for just about any player to store TCs at a 0% loss, with or without the ability to deconstruct mythics, so that particular point doesn't seem to be nearly as important as the devs might have thought it was.
As someone who plays all three roles, and someone who likes to experiement with setups and given all the stuff going on with the game at the moment, i just dont see this as a priority in any capacity, I dont think it even qualifies as a QOL change - you are talking an amount of TC easily earnable only doing a fraction of the daily sources.