Half, if not more, of the reason a someone would want a skill style for Grim Focus is to change the glow on your weapon, which can't be disabled, and is there as long as you have a stack of Focus, which is basically all the time. Why then, do neither of the skill styles for Focus change the glow on the weapon? Why is my weapon turning red only for me to fire a
green arrow? Why is the glow not also green? Why am I throwing a
blue daedric baseball at an enemy but my weapons are still glowing red? It's incoherent and makes both these skill styles a waste of money.
I've been a Nightblade main forever and in some cases, the red glow on my weapons fits my aesthetic nicely, but in many more cases, it doesn't, and a purple, green, or blue style would fit my vibe a lot better. Imagine my disappointment when I paid for the current season pass, seeing all these nice NB skill styles, spent the time doing chores each week to level it up to page 6, only for the most important one, on account of the glow being permanently attached to my weapons virtually all the time, didn't change that glow at all, and made a mismatched, half-baked, incoherently designed skill style that isn't even worth equipping.

This should be fixed, this is absolutely something I'd categorize as a visual bug. It's not an intentional design choice, it's half-baked and needs some more time in the oven. If the plan is to rework the technical side of this ability with the Nightblade class refresh, due to some spaghetti code issue that currently makes the glow impossible to change, I don't think it's worth making us wait potentially 2 years, due to the unfortunate and unfair layoffs postponing the current timeline, while selling products that don't do what they're advertised to do. Worse even if this is never changed even after the class refresh, rendering any skill style for this ability worthless.
This needs to be fixed!
Vy • lae • ra | Fan of all things Vampiric | PC NA | Accurate World Map artist | Immaculate Reshade author